Apr 28, 2008, 09:45 AM // 09:45
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#2
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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They use it as Hex removal.
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Apr 28, 2008, 10:01 AM // 10:01
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#3
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Frost Gate Guardian
Join Date: Feb 2008
Location: Alliance,Ohio
Guild: Terrokian's Avengers
Profession: W/
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For a hero build that handles just that Antithesis is GUILTY of this build
[build=Tahlkora;OwYT003C1RjM93Ib67GyIggGBA]
Works WONDERS when you're after healing and removals.
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Apr 28, 2008, 12:13 PM // 12:13
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#4
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Ascalonian Squire
Join Date: Mar 2007
Profession: N/
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They use it just like Remove Hex. The healing component is pretty much ignored, but usually most hexes that are removed will damage you, and the heal will not be completely wasted.
The same applies to Dismiss Condition, but they're both still extremely useful.
On a side note, I don't think Human monks even consider the healing component of it when using, just the hex removal aspect of it.
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Apr 28, 2008, 12:18 PM // 12:18
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#5
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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isn't [Cure Hex] conditional with the heal? Heroes shouldn't consider the healing aspect...I dont think
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Apr 28, 2008, 09:21 PM // 21:21
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#6
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Frost Gate Guardian
Join Date: Feb 2008
Location: Alliance,Ohio
Guild: Terrokian's Avengers
Profession: W/
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IF it removes the hex THEN you get healed.By my observing I see she simply goes to remove the hex and you get the added bonus of healing.
The reason for the order is
She heals
Is there a hex?Remove it
She heals
Is there a condition?Remove it
She heals
How's my energy?If low get 2 free spells
If nothing is going on protect
If someone is dead get them back up
Least wise that seems to me the way she is working.So far no energy management issues even in long battles.
Last edited by Terrokian; Apr 28, 2008 at 09:26 PM // 21:26..
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Apr 28, 2008, 10:28 PM // 22:28
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#7
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Quote:
Originally Posted by Terrokian
For a hero build that handles just that Antithesis is GUILTY of this build
[build=Tahlkora;OwYT003C1RjM93Ib67GyIggGBA]
Works WONDERS when you're after healing and removals.
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I can't take credit for the build, the base is a generic Word of Healing Hybrid. I personally take this if and when forced to bring a Monk with credit to Racthoh -
[word of healing][dwaynas kiss][signet of rejuvenation][cure hex][remove hex][shield of absorption][aegis][glyph of lesser energy]
[[dismiss condition] can be swapped in for Remove Hex at the risk of draining the Monk's energy dry. Offload Condition Removal to something that can handle it.
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Apr 28, 2008, 11:48 PM // 23:48
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#8
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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at least Antithesis's bar has SoA, but where is RoF?
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Apr 28, 2008, 11:51 PM // 23:51
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#9
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Coloneh
at least Antithesis's bar has SoA, but where is RoF?
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Heroes are horrible with RoF.
Only time I'd take RoF on a hero is if I'm a mel derv and want lots of free energy.
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Apr 28, 2008, 11:51 PM // 23:51
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#10
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Heroes fail pretty bad at [[Reversal of Fortune].
edit: ninja'd
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Apr 29, 2008, 12:42 AM // 00:42
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#11
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Frost Gate Guardian
Join Date: Feb 2008
Location: Alliance,Ohio
Guild: Terrokian's Avengers
Profession: W/
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Quote:
Originally Posted by Antithesis
I can't take credit for the build, the base is a generic Word of Healing Hybrid. I personally take this if and when forced to bring a Monk with credit to Racthoh -
[word of healing][dwaynas kiss][signet of rejuvenation][cure hex][remove hex][shield of absorption][aegis][glyph of lesser energy]
[[dismiss condition] can be swapped in for Remove Hex at the risk of draining the Monk's energy dry. Offload Condition Removal to something that can handle it.
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My bad you were the one who turned me on to it.And for my W/x + whatever team she is remarkable.Which brings me to the team.I like her and Mhenlo then every one else is offensive type(take your pick MM SS SF etc etc).Her combo with Mhenlo allows micro management(if needed) or pure "Do Ya Thing!"She handles and manages herself VERY NICELY.And I have tried her in a couple different mixed groups plus some 2 man farming and whatnot.I do highly recommend her.
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Apr 29, 2008, 12:48 AM // 00:48
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#12
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by Stormlord Alex
Heroes are horrible with RoF.
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they were fine last time i used a monk hero... but the last time i used one outside of the beginning of the game was.... i dont even know when
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Apr 29, 2008, 01:17 AM // 01:17
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#13
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Wilds Pathfinder
Join Date: Feb 2008
Guild: Honored Order of Light
Profession: W/Me
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Quote:
Originally Posted by Terrokian
For a hero build that handles just that Antithesis is GUILTY of this build
[build=Tahlkora;OwYT003C1RjM93Ib67GyIggGBA]
Works WONDERS when you're after healing and removals.
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Not a WoH bar, nor a Hybred, but I've had some success with this:
[build name="Turbo Hex Eater" prof=Mo hea=12+1+1 Div=12+1][Orison of Healing][Healing Ribbon][Signet of Rejuvenation][Cure Hex][Spotless Soul][Divine spirit][healer's boon][restore life][/build]
It could probably be better, but it works with what heroes do best, spam and healing. Works well with an Enchantment staff. I wonder if it might be better with a swap of where the headgear rune is (14 DF, 13 Healing), though if you're doing that, might as well go whole hog, add a sup DF rune (16) to get an extra 4 seconds (with enchantment) out of Divine spirit.
But yeah, I've not had a problem with Cure Hex on a hero monk. Still hex Eater Signet on a Mesmer is better party hex removal and energy management to boot. Only need to spec 8 into it to get target and 4 allies, and gain 15 energy. Only disadvantage to that is the 25 sec recharge time. Of course, that might lead to this fun build.
[build name="Turbo Healer" prof=Mo/Me hea=11+1+1 Div=11+1 Ins=8][Orison of Healing][Healing Ribbon][Signet of Rejuvenation][Hex Eater Signet][Spotless Soul][Divine spirit][healer's boon][restore life][/build]
Last edited by Bront; Apr 29, 2008 at 01:23 AM // 01:23..
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Apr 29, 2008, 01:23 AM // 01:23
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#14
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Frost Gate Guardian
Join Date: Feb 2008
Location: Alliance,Ohio
Guild: Terrokian's Avengers
Profession: W/
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Sorry I forgot to mention Gear.In her I have a HP+1 in helm.A PP+1 in chest.Runes of attunement everywhere else.Radiant insignia in chest and leg.Survivors elsewhere.Using Droknar's Healing Staff at moment.I'm thinking this may be improvable.Been awhile since I thought about her setup.
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Apr 30, 2008, 06:24 AM // 06:24
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#15
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Jungle Guide
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Thanks for the responses.
Unfortunately I only own Prophecies and Eye of the North so my skill options are limited.
So far I've made Ogden a Mo/Me.
1. Channeling
2. Divine Intervention (He seems reluctant to ever use this, even if his energy is low and this would be the best heal).
3. Word of Healing
4. Divine healing
5. Healing Ribbon
6. Dwayna's Kiss
7. Orison
8. Rebirth
He seems to prefer Orison over Dwayna's Kiss, even when everyone is hexed such as against suffering. He also seems reluctant to use Divine Healing, and when his energy is low he doesn't use Divine Intervention at all and only seems to use it when we are facing bosses such as Hidesplitter that does lots of damage at a time.
I was hoping that they would use cure hex as a heal instead of just a removal. I will have to try the glyph instead of channeling as it seems to be better. Especially at low energy levels (When channeling would be less energy gain due to death of enemies through the fight).
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Apr 30, 2008, 07:01 AM // 07:01
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#16
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Wilds Pathfinder
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That bar is so bad. You only need 2 healing skills to do the job, if you put more he will waste time casting weak spells when he could actually cast woh.
[skill]word of healing[/skill] + [skill]dwayna's kiss[/skill] is enough, put some cond/hex removals and energy menagment in other slots.
When im forced to use a monk hero (stupid elona missions) I take Mo/Me and give him/her [skill]Leech Signet[/skill] and [skill]Power drain[/skill] since it's free energy and AI owns with interrupts.
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Apr 30, 2008, 07:26 AM // 07:26
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#17
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Wilds Pathfinder
Join Date: Feb 2008
Guild: Honored Order of Light
Profession: W/Me
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Only Proh/EotN? Try this
[build name="WoH Healer" prof=Mo/Me hea=11+1+1 Div=11+1 Ins=8][Dwayna's Kiss][Word of Healing][Patient Spirit][Cure Hex][Spotless Soul][Spotless Mind][Power Drain][restore life][/build]
Yeah, it's got 3 builds, but I've found the AI uses Patient Spirit fairly well, and it works well with Dwayna's kiss.
If you want to spec into Prot, this may work better.
[build name="WoH Healer" prof=Mo/E hea=11+1+1 Div=10+1 Pro=10+1][Dwayna's Kiss][Word of Healing][Patient Spirit][Cure Hex][mend ailment][Aegis][GOLE][restore life][/build]
[mend condition] is an alternative too. More spammable, but can't effect the caster.
In either build, if you don't want a res on your monk (might not be a bad idea), [divine spirit] might be a good sub for the res, for extra e-management.
Last edited by Bront; Apr 30, 2008 at 07:31 AM // 07:31..
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Apr 30, 2008, 09:13 AM // 09:13
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#18
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Jungle Guide
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I see now.
I ran Rragar's Menagerie (My current haunt. DROP A BOW DANGIT!) with Ogden only having Word of Healing, Dwayna's Kiss, Leech Signet and Power Drain. That worked much better than when I had him loaded down with heals.
He didn't seem to run into any energy problems. Probably because he wasn't using ribbon every time it was available.
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Apr 30, 2008, 09:30 AM // 09:30
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#19
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Desert Nomad
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Give a monk hero nothin but 5e skills and avoid using stuff that are super spammable (Draw conditions, Healing whisper, Orison) and they won't really need e-management.
I honestly don't like wasting skillslots for e-management on a hero monk. I'd rather give them a few radiant insignias. Of course they will run out of energy eventually, but it often takes a while for that to happen.
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May 01, 2008, 12:12 AM // 00:12
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#20
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Wilds Pathfinder
Join Date: Feb 2008
Guild: Honored Order of Light
Profession: W/Me
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Quote:
Originally Posted by Cathode_Reborn
Give a monk hero nothin but 5e skills and avoid using stuff that are super spammable (Draw conditions, Healing whisper, Orison) and they won't really need e-management.
I honestly don't like wasting skillslots for e-management on a hero monk. I'd rather give them a few radiant insignias. Of course they will run out of energy eventually, but it often takes a while for that to happen.
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They use GOLE well enough, or Power Drain, or even Divine Spirit (works very well with Healers Boon). Max energy pool is not energy management.
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