Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Closed Thread
 
Thread Tools Display Modes
Old May 02, 2008, 02:14 AM // 02:14   #41
Desert Nomad
 
MasterSasori's Avatar
 
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Painbringer
...Enchantment rippers are the killers of my build
The reason why IW fails.

I much rather have a shutdown Mesmer.

Diversion > IW
MasterSasori is offline  
Old May 03, 2008, 10:46 PM // 22:46   #42
Krytan Explorer
 
Join Date: Jul 2005
Default

I've never been able to get a decent build out of an IW Mesmer due to the reliance of IW to inflict damage and the low armor of a Mesmer in melee applications, however I have a VERY good IW Warrior build that works well in every area of PvE and some areas of PvP also. IW is not the total failure that some would like to believe, but I've found that you cannot rely on it as your only damage dealing skill, in case it gets stripped.
Blkout is offline  
Old May 04, 2008, 12:49 AM // 00:49   #43
Jungle Guide
 
Kale Ironfist's Avatar
 
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
Default

Warriors do more damage without IW than with it, so I don't see the point of ever bringing it in the first place.
Kale Ironfist is offline  
Old May 04, 2008, 02:25 PM // 14:25   #44
Krytan Explorer
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by Kale Ironfist
Warriors do more damage without IW than with it, so I don't see the point of ever bringing it in the first place.
Not in certain situations. I can point them out to you, but if you've played the game long enough, certainly you should know standard warrior melee counters.
Blkout is offline  
Old May 04, 2008, 03:53 PM // 15:53   #45
Jungle Guide
 
Kale Ironfist's Avatar
 
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
Default

Blind? Go /Rt and Sight Beyond Sight. Hexes? Your team brings hex removal, and if that's not enough, Purge Signet.

Standard anti-physical counters are also easily countered, and every team brings it anyway, so I don't see why people keep spouting that line. Heck, sometimes I've just played stubborn and fought with the counters still on me, and still won.

Physicals are just that good at dealing damage that it's worth cleaning them.
Kale Ironfist is offline  
Old May 04, 2008, 07:15 PM // 19:15   #46
Desert Nomad
 
MasterSasori's Avatar
 
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
Default

Quote:
Originally Posted by Blkout
Not in certain situations. I can point them out to you, but if you've played the game long enough, certainly you should know standard warrior melee counters.
Of course there are standard melee counters on the warrior, but the pressure they can apply makes them worth it. IW gives very little compared to what a normal W/E Shock Axe can do.

Besides enchant strip will own IW.
MasterSasori is offline  
Old May 05, 2008, 04:34 AM // 04:34   #47
Jungle Guide
 
Hugh Manatee's Avatar
 
Join Date: May 2007
Guild: Nice But Deadly[nice]
Profession: N/
Default

^cover enchants FTW!
Hugh Manatee is offline  
Old May 05, 2008, 05:41 AM // 05:41   #48
Desert Nomad
 
MasterSasori's Avatar
 
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
Default

Quote:
Originally Posted by Hugh Manatee
^cover enchants FTW!
[rend enchantment]

I think not.

Wouldn't even bother trying to cover enchant whoever is using IW anyway.
MasterSasori is offline  
Old May 05, 2008, 09:32 AM // 09:32   #49
Krytan Explorer
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by MasterSasori
Of course there are standard melee counters on the warrior, but the pressure they can apply makes them worth it. IW gives very little compared to what a normal W/E Shock Axe can do.

Besides enchant strip will own IW.
If you say so...to each his own.
Blkout is offline  
Old May 05, 2008, 09:34 AM // 09:34   #50
Krytan Explorer
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by MasterSasori
[rend enchantment]

I think not.

Wouldn't even bother trying to cover enchant whoever is using IW anyway.
There's a counter for every skill in the game, just because you post one skill after someone posts a skill suggestion or build doesn't mean that every person playing the game is going to be carrying that single skill. The game is designed to be able to counter any skill. My IW Warrior build just offers more flexibility than a standard melee warrior, which is all you can hope for.
Blkout is offline  
Old May 05, 2008, 09:36 AM // 09:36   #51
Krytan Explorer
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by Kale Ironfist
Blind? Go /Rt and Sight Beyond Sight. Hexes? Your team brings hex removal, and if that's not enough, Purge Signet.

Standard anti-physical counters are also easily countered, and every team brings it anyway, so I don't see why people keep spouting that line. Heck, sometimes I've just played stubborn and fought with the counters still on me, and still won.

Physicals are just that good at dealing damage that it's worth cleaning them.
Sure you can play stubborn and continue to fight with counters on you, or you could have IW available to you and kill quicker with melee counters on you. Ultimately, you may kill your enemy, my way just works quicker.
Blkout is offline  
Old May 05, 2008, 10:50 AM // 10:50   #52
Jungle Guide
 
Kale Ironfist's Avatar
 
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
Default

...

Or you could have your mid and backline clean your Warriors with the skills they already pack and not waste your elite? That's even faster.
Kale Ironfist is offline  
Old May 05, 2008, 11:06 AM // 11:06   #53
Desert Nomad
 
isamu kurosawa's Avatar
 
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
Default

All the IW discussion aside why did you decide to make a second mesmer just to run illusion as opposed to using the one you already have?

Attributes, 2nd professions, armour, weapons can be changed so its a good idea to do so, saving your char slots for different professions.

And to add, some of the best elites for mesmer are from other professions. A few include

[assassins promise]
[glyph of energy]
[glyph of renewal]

one of the best general purpose mes elites in pve is still
[mantra of recovery]
isamu kurosawa is offline  
Old May 05, 2008, 01:21 PM // 13:21   #54
Emo Goth Italics
 
Join Date: Sep 2006
Default

^I'm quite happy with E-Surge on my bar as a source of damage myself.

@Blkout -- I enchant removal your IW. I win.
If your build depends on an enchantment and not something that you can vary before the area and have that damage in your hands at that point, it's a bad build.

Not to mention you've got a huge dent in your survivability as a frontlining squishy, which can't get one of the best skills in the game to his / her disposal for: More pressure, make then sit on the ground and pummel them in, and that includes your entire party to take this advantage.

Last edited by Tyla; May 05, 2008 at 01:25 PM // 13:25..
Tyla is offline  
Old May 05, 2008, 05:05 PM // 17:05   #55
Desert Nomad
 
MasterSasori's Avatar
 
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
Default

Quote:
Originally Posted by Blkout
Sure you can play stubborn and continue to fight with counters on you, or you could have IW available to you and kill quicker with melee counters on you. Ultimately, you may kill your enemy, my way just works quicker.
Spike v. 60 AL mesmer = Spike wins

I heard [diversion] was good . Maybe you should stick with that.
MasterSasori is offline  
Old May 05, 2008, 09:28 PM // 21:28   #56
Pre-Searing Cadet
 
Join Date: Apr 2008
Profession: N/
Default

Wow... me and my friend run a similar argument all the time.. but both of us are too stubborn to admit that our builds are not PERFECT. you can counter any thing in this game, but certain weakneses slip by easily on a skill bar with 8 skills. No one can tell me they havent been in RA and come up with a team with no monks or against a team with no monks and they got rangers with blinds... IW gets through it, or you get that random necro that might possibly have rend enchantments and a war has to eat em... i see ppl posting trying to defend the war and saying that a certain skill can counter this and that, but what are the odds you dont have that skill when your running a different build. Like ppl have been saying this entire time the IW SPEEDS UP THE KILL, they have 7 more skills to to hex, condition and what not. your IW gets interupted/ stripped, oh look your a regular mesmer now!
gocall911 is offline  
Old May 05, 2008, 09:39 PM // 21:39   #57
Desert Nomad
 
isamu kurosawa's Avatar
 
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
Default

Quote:
Originally Posted by gocall911
your IW gets interupted/ stripped, oh look your a regular mesmer now!
Without an elite.

Quote:
Originally Posted by Tyla
^I'm quite happy with E-Surge on my bar as a source of damage myself.
E-surge can be nice scince the damage increase but i just can't resist firing off multiple [[cry of pain]'s instead

Last edited by isamu kurosawa; May 05, 2008 at 09:42 PM // 21:42..
isamu kurosawa is offline  
Old May 05, 2008, 10:24 PM // 22:24   #58
Pre-Searing Cadet
 
Join Date: Apr 2008
Profession: N/
Default

Quote:
Originally Posted by isamu kurosawa
Without an elite.
Like i said, cant be perfect =p
gocall911 is offline  
Old May 06, 2008, 01:46 AM // 01:46   #59
yum
Wilds Pathfinder
 
Join Date: Sep 2007
Profession: W/E
Default

Quote:
Originally Posted by Blkout
There's a counter for every skill in the game, just because you post one skill after someone posts a skill suggestion or build doesn't mean that every person playing the game is going to be carrying that single skill. The game is designed to be able to counter any skill. My IW Warrior build just offers more flexibility than a standard melee warrior, which is all you can hope for.
In TA, almost every team and their mothers bring Rend.
yum is offline  
Old May 06, 2008, 03:10 AM // 03:10   #60
Lion's Arch Merchant
 
Join Date: Mar 2008
Profession: N/A
Default

For PvE though, I think IW would work decent. Me/D with a ton of cover enchants + damage reduction skills like Armor of Sanctity would help. That insignia to add armor while enchanted will help too. IW doesn't have a terribly long recharge time either so it's not too bad if it gets stripped. I still prefer Sabway to IW anyway though.
mistokibbles is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Illusionary weaponry build halcyonbiscuit Warrior 11 Aug 09, 2006 05:45 PM // 17:45
Illusionary Weaponry Build, any thoughts? Xyonmonkey The Campfire 21 Mar 07, 2006 12:21 PM // 12:21
Illusionary Weaponry build in PVE? realgundam The Campfire 0 Oct 25, 2005 01:17 AM // 01:17
illusionary weaponry Silvio The Campfire 5 Jun 10, 2005 09:39 PM // 21:39
Illusionary Weaponry Atahu Questions & Answers 0 May 08, 2005 03:10 AM // 03:10


All times are GMT. The time now is 09:43 PM // 21:43.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("