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Old Oct 12, 2009, 08:28 PM // 20:28   #241
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Originally Posted by Ensign View Post
+30 Health with either 20% fast Energy Storage recharge or +5 armor while enchanted.

Keep a +15/-1 focus to put with the spear as well as an in-between high set you can swap to without losing the enchanting part. I like having a shield with the enchanting part on it as well.




How do I get Jesus Beam on my Ele? How can you truly win without Jesus Beam?
Is there any particular reason for the spear over any other enchant weapon?
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Old Oct 12, 2009, 08:38 PM // 20:38   #242
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To be able to trigger things like Barbs and MoP.
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Old Oct 12, 2009, 09:15 PM // 21:15   #243
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Originally Posted by Arrogant Bastard View Post
Is there any particular reason for the spear over any other enchant weapon?
What the above person said and I'll add this... with a spear you won't accidentally click on a foe and dash straight into the line of fire like you would with a sword. It helps you keep your distance. For all intent and purposes caster spears are superior to caster swords/axes in every single way. Only reason people use swords/axes nowadays is either for looks or they just don't know any better.

In the case of a Warrior. You'll notice in many PvP matches a Warrior would often switch to a spear set because it helps them fuel adrenaline at range unlike a standard axe/sword which requires you to be up close and personal in order to gain any benefits at all.

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Originally Posted by Ensign View Post
Retards with Order of the Vampire, Strength of Honor, and Great Dwarf Weapon on them do tons of damage. You can have a Defy Pain Warrior with 9 in his weapon mastery and he'll beast things.
Agreed 100% How people can over look this (especially PuGs) is quite astounding. The dmg buffs are insane.

Last edited by byteme!; Oct 12, 2009 at 09:20 PM // 21:20..
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Old Oct 12, 2009, 09:48 PM // 21:48   #244
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I understand that but an ER infuser shouldn't be targeting enemies anyway. So that takes out the risk of running towards enemies, and even if you do, its not hard to stop.

Triggering barbs and MoP sounds ok but if you are attacking, you aren't healing/protoing.
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Old Oct 14, 2009, 02:04 AM // 02:04   #245
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i used to use the spirit of forgotten, +5/20% green spear, but now i prefer swords, because i love my caster icy dragon sword lol, plus it glows in the color of healing ... best animated sword ever IMO
as far as offhand goes, im thinking about getting the prot offhand from this guy
http://wiki.guildwars.com/wiki/Kehtu, for the +45/dmg-2 mods... like many have said, the 20/20 dont matter much here, or maybe a max shield with 45/-2 mods, tho u lose 12 energy but gains 8armor... help me decide lol

the only problem with this build is with ZMZB PUGs who don't get what you are tying to do lol, most of the time people would rather get 2 heroes, instead of getting a elemonk.... tho sometimes you do run into people that knows it, and may even ask if you can switch to it, very rarely... sometimes i go back to the ZM i just finished just to see how long it takes for someone to take me lol, very fun
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Old Oct 14, 2009, 02:22 AM // 02:22   #246
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I'm using a chaos axe right now and I'll probably get a estorage cc eventually so everything is glowing.
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Old Oct 15, 2009, 07:22 AM // 07:22   #247
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I understand that but an ER infuser shouldn't be targeting enemies anyway. So that takes out the risk of running towards enemies, and even if you do, its not hard to stop.
Firstly, it's just force of habit for a lot of people. Secondly, if there's a concrete block in your house that you keep falling over, would you just leave it there on the basis it's "not hard to avoid"?

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Triggering barbs and MoP sounds ok but if you are attacking, you aren't healing/protoing.
Conversely, if no-one needs healing or protecting, why are you standing there doing nothing when you could be chucking stuff at people?
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Old Oct 15, 2009, 08:39 AM // 08:39   #248
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Originally Posted by Cebe
if no-one needs healing or protecting, why are you standing there doing nothing when you could be chucking stuff at people?
I cast constantly to keep my energy up to maintain a lot of enchants. And not only that, I try to cast GDW on recharge too. I prefer more GDW and extra PSes and SBs on the party over chucking spears/wanding.
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Old Oct 16, 2009, 02:45 AM // 02:45   #249
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There's something glaringly obvious about this that I (amazingly) didn't catch first time ...

VITAL BLESSING FULLY COMPENSATES FOR THE -75 HEALTH LOSS FROM THE SUPERIOR RUNE!! And not only does it fully compensate, it adds close to an extra 100 health as well!!
I can't quite figure out if you were trying to be sarcastic or not... I usually don't maintain anything without an Essence, glyph is unreliable and easily interrupted, atleast in my opinion.

And when I am maintaining, it's Protective Bond and Life Attunment.

Also, I don't like to assume the party will accumulate any Death Penalty. That's NEGATIVE THINKING!!!!1
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Old Oct 16, 2009, 03:51 AM // 03:51   #250
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Originally Posted by Arrogant Bastard View Post
Is there any particular reason for the spear over any other enchant weapon?
NPCs prefer to stand in front of you when wielding a spear, but behind you when wielding a sword or axe.

It's mostly a good habit. It almost never matters whether it's a sword or spear, but when it does matter you want the spear. Since they do exactly the same thing for you stats wise it's a good habit to grab the one that might matter, so that you have it in the off chance you end up in one of those unexpected situations where it would make a difference.

Honestly I just sit on a staff set most of the time anyway because I'm past the point of caring about maximizing my performance in PvE.
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Old Oct 16, 2009, 05:46 AM // 05:46   #251
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Originally Posted by Ensign View Post
NPCs prefer to stand in front of you when wielding a spear, but behind you when wielding a sword or axe.

It's mostly a good habit. It almost never matters whether it's a sword or spear, but when it does matter you want the spear. Since they do exactly the same thing for you stats wise it's a good habit to grab the one that might matter, so that you have it in the off chance you end up in one of those unexpected situations where it would make a difference.

Honestly I just sit on a staff set most of the time anyway because I'm past the point of caring about maximizing my performance in PvE.
I use a chaos axe because it looks cool.
Just wanted to make sure I wasn't missing something.
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Old Oct 21, 2009, 02:19 AM // 02:19   #252
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My ER ele uses a bow so it's not even in cast range of any foes.
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Old Oct 21, 2009, 03:38 AM // 03:38   #253
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My ER ele uses a bow so it's not even in cast range of any foes.
if you're not in casting range of foes how do you heal your warriors?
also, you're missing out on mod space by using a two-handed weapon which isn't a staff.
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Old Oct 21, 2009, 12:50 PM // 12:50   #254
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if you're not in casting range of foes how do you heal your warriors?
also, you're missing out on mod space by using a two-handed weapon which isn't a staff.
It's for Vekk, not myself. I use an axe+focus +25e altogether.
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Old Oct 21, 2009, 03:23 PM // 15:23   #255
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It's for Vekk, not myself. I use an axe+focus +25e altogether.
ah of course, how foolish of me.
if vekk is not in casting range of foes how does he heal your warriors?
also, he's missing out on mod space by using a two-handed weapon which isn't a staff.
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Old Oct 21, 2009, 10:52 PM // 22:52   #256
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ah of course, how foolish of me.
if vekk is not in casting range of foes how does he heal your warriors?
also, he's missing out on mod space by using a two-handed weapon which isn't a staff.
He will heal them, but it will make it less likely in a pull for him to become a target. And when Vekk gets targeted he stresses out...

Besides, the only mod Vekk needs is 20% Ench, and all he's missing out on is +5e or maybe +15/-1, but for a hero he suffices. And he's been alot more efficient with the bow than staff/sword.
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