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Old Jun 26, 2009, 03:09 PM // 15:09   #21
Desert Nomad
 
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Nothing good left? Are you kidding me? Splinter Weapon owns as much as ever, and the rit is still the best at using it thanks to the breakpoint at 14.

Spirits own now. If you don't believe me, compare them to necro minions.

Spirits with decent SP and Armor of Unfeeling are now tougher than minions, and they deal armor ignoring damage at range, without requiring corpses or constant saccing to keep alive. They can be set up in the blink of an eye, and they don't cost as much energy (though to be fair, they do require more skill slots and necros have soul reaping).

Meanwhile, a spirit spammer can also prot with union, displacement, and shelter (the former two now last more than twice as long with the buffs, and if they get killed quickly, well, imagine how much damage they must have prevented!) at the same time, or (if they go restoration, and yes, it is possible to do while spamming spirits, you just have to use 6 communing instead of 10 or 11, which is more than enough to maintain AoU) they can heal at the same time as spamming spirits.

And they can spam Splinter Weapon all the while.
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Old Jun 29, 2009, 02:09 AM // 02:09   #22
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Paragons and rits will never be useful in any farming /elite areas simply because they suck...

You can only have one rit ss in a party therefore they suck for spikes

paragons suck because they are support buffers(if you can even call them that)

I would take an ele/mes/necro anyday over a rit and a monk anyday over a para

These classes are useless in the fact that they dont deal damage and dont heal which believe it or not is how you kill things in every RPG type game ever made so i applaud Anet on making the glacial griffon harder and beating magni the bison easier......
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Old Jun 29, 2009, 10:01 AM // 10:01   #23
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Originally Posted by mrseasonalt View Post
Paragons and rits will never be useful in any farming /elite areas simply because they suck...
Are you kidding me? Rits rape so hard in the right team, and a para is essential in any sort of balanced team in pve for higher end areas.

Quote:
You can only have one rit ss in a party therefore they suck for spikes
You've clearly never been on a ritspike run in Urgoz, or done riftspike in DoA. The thing is, spirits aren't meant for spikes. It's the whoel channeling line thats lolspikes.
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paragons suck because they are support buffers(if you can even call them that)
Ohai there Mr. Imbagon. You are insanely broken and decrease damage done to a party by over 80%. Ofc this makes you completely useless and utterly horrible.
Quote:
I would take an ele/mes/necro anyday over a rit and a monk anyday over a para
There is a gigantic difference between Splinter weapon at 12 and 14. Every profession has something they do especially well, and most are different enough that they are difficult to compare. Btw, motigons rape face.

Quote:
These classes are useless in the fact that they dont deal damage and dont heal which believe it or not is how you kill things in every RPG type game ever made so i applaud Anet on making the glacial griffon harder and beating magni the bison easier......
Oh yeah, Paragons, highest ranged DPS in the game is completely terrible. Massive freaking AoE with Splinter does no damage whatsoever. I do, however, agree with you about the griffon. He's a bitch now.
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Old Jun 29, 2009, 11:45 PM // 23:45   #24
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Quote:
Originally Posted by mrseasonalt View Post
Paragons and rits will never be useful in any farming /elite areas simply because they suck...

You can only have one rit ss in a party therefore they suck for spikes

paragons suck because they are support buffers(if you can even call them that)

I would take an ele/mes/necro anyday over a rit and a monk anyday over a para

These classes are useless in the fact that they dont deal damage and dont heal which believe it or not is how you kill things in every RPG type game ever made so i applaud Anet on making the glacial griffon harder and beating magni the bison easier......
Guess Hybrid classes that do more than one thing are a bit complex to some...

It will be fun to see how u fare when/if they nerf Shadow Form (and hopefully side kick obsidian armor). Guess it will be 600/Smiter only for you.

Last edited by Improvavel; Jun 29, 2009 at 11:48 PM // 23:48..
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Old Jun 30, 2009, 04:04 AM // 04:04   #25
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This thread as made me mildly depressed. I recently created a ritualist and now I already want to delete it xD
I think I only want it for the norn armor...

Guess I'll make a mesmer instead xD
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Old Jun 30, 2009, 07:41 AM // 07:41   #26
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Originally Posted by Life Bringing View Post
Ohai there Mr. Imbagon. You are insanely broken and decrease damage done to a party by over 80%. Ofc this makes you completely useless and utterly horrible.
AND because you can average out 150+ damage with scythes!
That makes you even more useless!
The fact you increase your whole party's damage all while doing so, with nearly infinite energy, makes you the shittiest profession in the world!

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO PARAGONS!!! RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO PARAGONS!!!!!
THEY RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOEN SUCK SOOOO MUCH!

Jokes aside, I think haterz get mad cuz' my paragon's got me some bathin' babes. We all know paragons are the sexiest of the male professions, whether you're sexually attracted to them or not

Last edited by Lishy; Jun 30, 2009 at 07:43 AM // 07:43..
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Old Jun 30, 2009, 02:26 PM // 14:26   #27
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Originally Posted by Xsiriss View Post
I mean sure the update was in the right direction, but they're stuck on support roles at the moment.
So you are not going to make characters of support professions because they are stuck on support roles?

Um.

Welll... Ok. I guess that's like... not making a monk because they heal too much?

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Old Jul 15, 2009, 11:51 AM // 11:51   #28
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Originally Posted by FoxBat View Post
Spirit spam heroes are now pretty close to minion masters, in terms of decent random damage and punching bags. Combine both for complete absurdness.
My Wife's WAR for Tank, she brings standerd Sabway

My Para with SY and TNTF, I bring 2 rit/N Spirit Spammers and one N/rit sabway healer.

Its insaine how effective this is. There is nothing we havnt been able to handle yet with it, even when there are no corpses around, and her WAR is the only one who ever takes any kind of damage, and, outside of Frenzy before cancel, never has she dropped below 50% of her health.

Crazy effective.
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Old Jul 18, 2009, 06:56 AM // 06:56   #29
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Let's see....

In normal mode my ritualist burned through everything including heart of shiverpeaks and a time for heroes faster than any other profession thus far. My elementalist has never been able to beat the worm so he is stuck there. My ritualist also was the only toon of mine that I could beat Factions with, my dervish failed, ranger failed, as did my monk. Those all did however beat EoTN without being run. But ritualist still beat him faster.

Paragon isn't fast, but you don't need to bring any healing classes in normal mode so that helps a little with the speed.

Not all professions are about the same thing.

But I would bet right now that most people regardles of the profession they are playing are all running some sort of hero team build they looked up somewhere. which basically countermands the whole game playing experience, and taints anything you think you might be seeing. Because those builds, or anything close to them in normal mode is like auto pilot, so ANY profession is going to seem like easy mode.

Try taking your ritualist or para out with Jora, Gwen and Vekk sometime. Or throw Zhed in there or the assasin hero, or even one of the rangers.

Mix it up a little, stop looking at Livia, MoW, and Olias all day everyday no matter what toon you have. Unless of course you switch it up and see Talkora, Dunk, and Oggie once in awhile.

THAT is a major reason for some of the boredom in this game. Too many cookie cutter team builds that don't allow you to see what you as a player can do anyway, because you could be on follow and the H/H would take care of most stuff without you.

But when the H/H is betteer than 90% (not hyperbole but fact) of the live players out there you do what you have to do I suppose to get stuff done. But NOT running those generic build teams can be just as fun, and might open your eyes to other things that may be just as "good" as they are if you take time to check them out.
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Old Jul 24, 2009, 09:57 AM // 09:57   #30
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Ouch, alright, I'm going to try to make this short, but everyone is expecting a lot from GW and in turn, a net. Okay, sure paragons and ritualists kinda get lost in the mess of more straight forward professions such as the monk and warrior, but saying they are completely useless and...

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Originally Posted by Kain Fz View Post
AND because you can average out 150+ damage with scythes!
That makes you even more useless!
The fact you increase your whole party's damage all while doing so, with nearly infinite energy, makes you the shittiest profession in the world!...
Wait... I can't tell if the scythes remark was sarcasm or a defense for dervs...

Has everyone already forgotten the days when Nightfall came out and we looked at this godly class with partywide, unstripable buffs, ranged dps, and wings coming out of their backs every time they chant?

Or how about when you last met a ritualist that could both provide heal spikes, dmg, and party wide buffs at the same time?

Okay okay, maybe I did just describe mostly support roles but what are you expecting from GW? All of GW was based on the premise that you will need others in a team based setting. What does this mean?... Everyone is a support to support other support characters. And you know what we get? An extremely stable team equipped to kill. This is the main reason why the current "balanced" meta is so prevalent (besides being a meta).

Okay, sure paras and rits don't see as much action as a monk or a ele, but going as far as saying they all suck is completely wrong. There's no other way around that without being completely ignorant to the writing on the wall. And the wall is made out of awesome candy. And there are hot/cute girls in front.

This isn't your normal MMORPG people. This isn't your standard level grinder. I'd like to say more then 95% of the MMORPGs are level grinders. And this game isn't that. Take GW for what it is.

Edit: Oh oh, and I wouldn't recommend deleting any character until you get to at least level 20. Sure, time won't necessarily make you more inclined towards a class. But you have nothing to lose going the extra distance and finding out what makes each class shine. (and you'll always come out a better player knowing each class better)

Last edited by Link6590; Jul 24, 2009 at 10:04 AM // 10:04.. Reason: forgetful :)
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