May 27, 2010, 12:04 PM // 12:04
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#21
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Ascalonian Squire
Join Date: Dec 2007
Location: Europe
Guild: A New Chapter [ANC]
Profession: Mo/W
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I've been seeing alot of VwG teams in beetletun. Personally I like balanced setups more. Most times I include:
Earthshaker kd war, WoH hybrid monk, Panic or VoR dom mesmer, Mindblast ele, necro hench, ele hench.
Im playing either the monk or kd war. Have to keep an eye on the monk hero though, helps to backline enemy frontliners till u can drop their healers.
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May 27, 2010, 02:28 PM // 14:28
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#22
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Ascalonian Squire
Join Date: May 2010
Location: Italy
Profession: E/
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Try this: http://pvx.wikia.com/wiki/Build:Team_-_Spirits_Army.
I've made it to play in UW and FoW but it works well also for vanquishing and against the peacekeepers in HM.
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May 27, 2010, 08:42 PM // 20:42
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#24
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Krytan Explorer
Join Date: Apr 2008
Profession: Mo/
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Quote:
Originally Posted by Shayne Hawke
Are you rushing in at them thinking you'll just blow them up like any other mob in GW?
Better think again. You need more caution against those skill bars.
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I'm doing that. It works just fine even in HM. Rush in, kill, get drops, next group.
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May 27, 2010, 09:25 PM // 21:25
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#25
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Lion's Arch Merchant
Join Date: Jul 2007
Guild: Interested in finding one.
Profession: Mo/
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On my physicals - Minion Bomber, a SoS rit with resto, and a RoJ monk.
Monk - I just use discord (though I occasionally die). I'd resort to spiritway if it got too rough, but I don't like having to do stuff (setting up spirits manually). D:
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Jun 20, 2010, 04:45 AM // 04:45
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#26
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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Quote:
Originally Posted by MuC
I'm doing that. It works just fine even in HM. Rush in, kill, get drops, next group.
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You probably have very good heroes, good classes with good builds, are a good player and the right attitude while playing. (third one is probably the least important)
Whiteys are probably still among the hardest mob you see in GW (barring the latest elite areas).
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Jun 27, 2010, 10:55 PM // 22:55
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#27
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Wilds Pathfinder
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What I've found works is:
- Spread out your H/H, and pull MOBs back to them
- Lots of spirits
- Lots of minions
- Some interrupts
- Some hex/condition removal
- Some EotN/Factions/Nightfall special skills, like [save yourselves], [vampirism], [pain inverter], [radiation field], etc
- Liberal hexes and conditions (think AOE) to keep them preoccupied with removal
- And, obviously, as much healing/prot as necessary, to support max DPS (think AOE)...
Last edited by Coney; Jun 27, 2010 at 11:14 PM // 23:14..
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Jul 01, 2010, 04:59 AM // 04:59
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#28
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Pre-Searing Cadet
Join Date: Jul 2010
Location: Western Pennsylvania
Guild: DoVE
Profession: Mo/N
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I've used my own Discord builds to vanquish the Kryta areas after the peacekeepers appeared, without problem, unless I get caught by three or more peacekeeper groups.
Just make sure the first ones you kill are the mentors, then divine peacekeepers.
I hate wiki builds and won't use them. My monk character is setup with discord and necrosis (sunspear skill). For henchmen I take the interrupt ranger, fire mage and both monks.
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