Dec 10, 2008, 03:25 AM // 03:25
|
#1
|
Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
|
DoA Eleway?
Hi, I'm hoping someone out there might be able to help me out with this.
Our alliance will be starting weekly DoA runs this week and since I first heard about it, I've been trying to do some research on team builds and such for DoA. I've read over many posts, and most of the build I have found usually involved buffed physicals or necros to do the dirty work while a 2 monk backline and 1 imbagon offer heals/prot and the other professions offer utility + buffs. The situation is that there seems to be a trend at who brings what professions to our get togethers. Usually we have 2 human monks, (which have been a godsend) 1 ranger for traps and pulling, I'm usually playing on my ritualist but in this case, I'll be sure to be on my imbagon and then the rest of the party purely consists of elementalists. So as you can see, we have no physicals besides the paragon and ranger and our main source of damage is from our elementalists.
Now I'll admit, I don't have much experience in DoA since (in my personal opinion) it's not exactly the best looking or most attractive spot in Guild Wars. In the end, I know I might just be worrying about nothing here but is there a way to get enough damage out of our elementalists in order to kill throughout all of the quests in DoA (yes, even to kill the radioactive monkey) while our backline tries to keep everyone alive?
|
|
|
Dec 10, 2008, 03:55 AM // 03:55
|
#2
|
Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
|
[Cry of Pain]
^Maybe^
(I'm not experienced in DoA)
|
|
|
Dec 10, 2008, 04:00 AM // 04:00
|
#3
|
Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
|
Quote:
Originally Posted by IcyFiftyFive
[Cry of Pain]
^Maybe^
(I'm not experienced in DoA)
|
[Arcane echo][Cry of Pain][Lightbringer's Gaze] for a 300 point dmg spike per ele? Sounds like a good start. Thanks.
|
|
|
Dec 10, 2008, 04:22 AM // 04:22
|
#4
|
Frost Gate Guardian
|
Quote:
Originally Posted by Nightow
[Arcane echo][Cry of Pain][Lightbringer's Gaze] for a 300 point dmg spike per ele? Sounds like a good start. Thanks.
|
So far, it looks as if you are headed towards Cryway, or a similar build, so this is pretty much what your build will look like
Last edited by hotman; Dec 10, 2008 at 04:25 AM // 04:25..
|
|
|
Dec 10, 2008, 04:23 AM // 04:23
|
#5
|
Wilds Pathfinder
Join Date: Jan 2007
Guild: Hey Mallyx [icU]
Profession: Me/
|
I've done a few runs and I don't remember iway being apart of any builds..but...it relies on Cry of Pain for damage. Mesmer or ele seem to work well.
|
|
|
Dec 10, 2008, 06:01 AM // 06:01
|
#6
|
Furnace Stoker
Join Date: May 2006
Profession: R/
|
Cryway, not iway...no relation to the warrior skill, people just tack -way onto established builds (spiritway, hexway, etc).
|
|
|
Dec 10, 2008, 07:16 AM // 07:16
|
#7
|
Ascalonian Squire
Join Date: Oct 2008
Location: Paris
Profession: E/Me
|
i am not experineced at all here, but i think you can obby flesh tank it??
not sure, but i swear i have seen some builds like that
|
|
|
Dec 10, 2008, 08:31 AM // 08:31
|
#8
|
Frost Gate Guardian
Join Date: Nov 2007
Profession: W/
|
you can go balanced way. its really not that hard.
u need imbagon earthshaker. 2 necro monks or real monks.(divert hexes/ WOH or HB rest u can build around it.
balanced way is fun takes some time not as fast as cryway.(really not) but definatly gives you an feeling you conquered Doa
Key is killing Things in order. but its a pain to get 6 human to attack same target at once cos its chaos in there but practice
http://www.pvxwiki.com/wiki/Build:Te...Fast_Full_Runs
http://www.guildwarsguru.com/forum/s...php?t=10321473
Last edited by Anime Divine; Dec 10, 2008 at 08:35 AM // 08:35..
|
|
|
Dec 10, 2008, 09:54 AM // 09:54
|
#9
|
Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
|
Quote:
Originally Posted by hotman
|
Thats what ur looking for m8 personaly id throw in Ether phantom on one of those builds. Good juck in DoA
Ive never ever been! D:
|
|
|
Dec 10, 2008, 11:54 AM // 11:54
|
#10
|
Frost Gate Guardian
Join Date: Dec 2007
Guild: Warthogs on Freindly Pilgrimage
Profession: P/
|
its funny 2 see that doa in the us doesnt seem 2 popular... evan in most parts of europe... in germany for some reasons doa is very popular!! bad thing is they play with teamspeak and talk in german so if u are not able 2 do so u have a problem. they get rly fast with running the doa (record in a nonsplit team is 54 min in HM) and they run cryway with mesmers and a bonder a bip and a assa or obsidian tank(wich is harder than the assa tank id say)
if u wanna run it with ur guild than i suggest u get fixed parts and start training. dont expect to be 2 fast at the start but its not that hard once u get into it. just tank and spank basically. caller and tank must be ppl who know what there doing rest is just following and trying 2 spike right.
|
|
|
Dec 10, 2008, 11:58 AM // 11:58
|
#11
|
Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
|
Quote:
Originally Posted by hotman
|
Ok, yeah. Since we have no front liners, the assassin in that build will have to be replaced by me spamming SY! and TNtF! And the Me/Ranger will be Ranger/Me. I'll have to play around with the builds once I get back from work later tonight.
BTW, thanks for the link!
|
|
|
Dec 10, 2008, 12:15 PM // 12:15
|
#12
|
Krytan Explorer
Join Date: Apr 2006
Location: Canada
Profession: N/
|
I did Gloom and Stygian with 2 N/Mo, Imbagon, a warrior, 3 Searing Flames Elementalists, a Minion Master and it worked very well. The war can probably be replaced with another SF Ele. Just remember that you can't use enchantments, hexes, nor conditions against Mallyx.
Oh, and make that Ranger a Barrage + Splinter or Broad Head Arrow + Volley + Splinter. Traps suck ^_^
Last edited by Schmerdro; Dec 10, 2008 at 12:17 PM // 12:17..
|
|
|
Dec 10, 2008, 12:47 PM // 12:47
|
#13
|
Krytan Explorer
Join Date: Oct 2005
Location: Marquette MI
Guild: Elite Lan Gamer
Profession: E/Me
|
Quote:
Originally Posted by Schmerdro
I did Gloom and Stygian with 2 N/Mo, Imbagon, a warrior, 3 Searing Flames Elementalists, a Minion Master and it worked very well. The war can probably be replaced with another SF Ele. Just remember that you can't use enchantments, hexes, nor conditions against Mallyx.
Oh, and make that Ranger a Barrage + Splinter or Broad Head Arrow + Volley + Splinter. Traps suck ^_^
|
This "balanced" team always worked for me.
DoA is fun. I've done it many times in the past and I've done it enough to get a few armbraces. It seems like the Ele build is susceptible to the "flavor of the month" builds more than others. I haven't tried this, yet, as a Cryway, but, I've done it many times as an SF Ele, a Savannah Heat Ele(my personal favorite) and, sorry to say, Ursan.
|
|
|
Dec 10, 2008, 01:08 PM // 13:08
|
#15
|
Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
|
Try running the eles with wards, snares and even air E/Me's that can spread blind+daze. Any extras can then pump out pve skills. Or get some of them to work on a new profession.
Or just be bored while playing and run cryway.
|
|
|
Dec 10, 2008, 11:18 PM // 23:18
|
#16
|
Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
|
Quote:
Originally Posted by Anime Divine
|
Cool and thanks for the advice but we very rarely have a warrior join us, same with necros. Also, I did already check out those builds but they seem to rely on buffed physicals which we really don't have access to besides the ranger and my para.
Quote:
Originally Posted by Borega
its funny 2 see that doa in the us doesnt seem 2 popular... evan in most parts of europe... in germany for some reasons doa is very popular!! bad thing is they play with teamspeak and talk in german so if u are not able 2 do so u have a problem. they get rly fast with running the doa (record in a nonsplit team is 54 min in HM) and they run cryway with mesmers and a bonder a bip and a assa or obsidian tank(wich is harder than the assa tank id say)
if u wanna run it with ur guild than i suggest u get fixed parts and start training. dont expect to be 2 fast at the start but its not that hard once u get into it. just tank and spank basically. caller and tank must be ppl who know what there doing rest is just following and trying 2 spike right.
|
Yeah, we're not looking to beat any records and we know it'll probably take us a while to complete each section. (and even a couple re-do's too. )
I'd say it's probably not so popular due to it not being pug-able anymore. If that was intended for the area or not is off subject (IMO) but it also doesn't help that it's (again, IMO) one of the ugliest sections of all of Guild Wars! Can't wait for the reaction on vent once the Dreadspawn Maw starts opening up. xD
Quote:
Originally Posted by Schmerdro
I did Gloom and Stygian with 2 N/Mo, Imbagon, a warrior, 3 Searing Flames Elementalists, a Minion Master and it worked very well. The war can probably be replaced with another SF Ele. Just remember that you can't use enchantments, hexes, nor conditions against Mallyx.
Oh, and make that Ranger a Barrage + Splinter or Broad Head Arrow + Volley + Splinter. Traps suck ^_^
|
lol, for most of GW I'd agree with traps sucking. If we don't go cryway, I'll most likely have the ranger run one of those 2 builds (Splinter Barrage or BHA/Volley/Splinter).
This does make me wonder though, with monsters in DoA being some thing like lvl28+ and minions somewhere around lvl 16, 17. just how much of a meat shield could they possibly be?
Another thing that's had me thinking all day is the effectiveness of [Searing Flames] in DoA. With Schmerdro and a few other people I've talked to it sounds like SF spam might be a decent alternative build to CoP/LB Gaze spamming just incase some of our team mates have slightly lower than avg. SS/LB ranks.
Quote:
Originally Posted by Raku Clayman
This "balanced" team always worked for me.
DoA is fun. I've done it many times in the past and I've done it enough to get a few armbraces. It seems like the Ele build is susceptible to the "flavor of the month" builds more than others. I haven't tried this, yet, as a Cryway, but, I've done it many times as an SF Ele, a Savannah Heat Ele(my personal favorite) and, sorry to say, Ursan .
|
[Savannah Heat] spam just causes too much scatter for my liking.
Quote:
Originally Posted by the Puppeteer
|
Thank you!
Quote:
Originally Posted by isamu kurosawa
Try running the eles with wards, snares and even air E/Me's that can spread blind+daze. Any extras can then pump out pve skills. Or get some of them to work on a new profession.
Or just be bored while playing and run cryway.
|
Well, we'll have to get raw damage from somewhere. (Right?) If we have all the eles running utility like spreading weakness, blind, KD's, etc., I just don't see how we'll be able to kill effectively.
And yeah, I wouldn't mind being a part of one of those buffed physical team builds in DoA but we're trying to get this done on a couple of people's main characters.
|
|
|
Dec 10, 2008, 11:41 PM // 23:41
|
#17
|
Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
|
Quote:
Originally Posted by Nightow
Well, we'll have to get raw damage from somewhere. (Right?) If we have all the eles running utility like spreading weakness, blind, KD's, etc., I just don't see how we'll be able to kill effectively.
|
Utility doesn't require taking up a full bar. Each element is capable of bringing some decent damage. Not as effective as phys but still possible. you may want to stick to NM though.
|
|
|
Dec 12, 2008, 12:31 AM // 00:31
|
#18
|
Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
|
Ok, so after considering the kind advice from people like IcyFiftyFive, Rothan Celt and Schmerdro I basically came up with two possible builds. The first one relying on Cryway and an alt. team build that is basically a SF spike, with a BSurge Ele in tow.
Two things to note real quick, these two builds were made in mind of clearing City of Torc'qua (cause it serves as a decent introduction), so no [Frigid Armor] on the eles. Also, "No skill" = Res or possibly [Lightbringer Signet], or whatever else might be helpful.
Cryway
Ranger bar might be a bit messed up since in the original Cryway ele build it was a [Visions of Regret] Me/Ranger but as it is right now, it offers an AoE hex and other skills to help boost the spike. I'm thinking [Illusion of Weakness] might be a bit overkill on the eles since we have 2 human monks + imbagon so might just switch those out for something else if needed. [Shell shock] is on the last ele bar to provide the CA to get DW from [chest thumper], might replace SS with [Lightning Orb].
SFway with BSurge Ele
Same backline here cause it seems to be the most effective. Ranger is now a BHA/Volley spammer with ice imp to slow down the mobs. [Storm Chaser] is there incase of a "WTF!?" moment, res can be changed for [rebirth] as a hard res. The Ebon Wards are there not just to help pump out more SF but also to help the monks keep Aegis chained. I put [Air of Superiority] on the two eles with MS since by the time MS would have normally recharged, the recharge bonus from AoS would have most likely triggered. On the BSurge ele, GDW is there to be spammed on the ranger, Shell Shock once again to help pump out the DW coming from Chest Thumper and the Summon Djinn for moar burning!
If you have any constructive criticism, advice or skill recommendations, please feel free comment. I'll be sure to post our results sometime on Saturday.
|
|
|
Dec 12, 2008, 09:18 PM // 21:18
|
#19
|
Frost Gate Guardian
Join Date: Dec 2007
Guild: Warthogs on Freindly Pilgrimage
Profession: P/
|
@ first build u posted:
note that the enchants that the eles take are not taken because of there effect but for the ether renewal and therefor for e-managment.... and the VoR on the ranger is taken because this build is orig. made as a cryway with tank and cryers. look at some threads where the way this is plaid is explained. i think u miss the point there. u lack a mass hex and a tank on ur builds i think.
as u seem 2 have alot of eles consider taking a elebonder... this makes things sooo much easier.
|
|
|
Dec 12, 2008, 10:05 PM // 22:05
|
#20
|
Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
|
Quote:
Originally Posted by Borega
@ first build u posted:
note that the enchants that the eles take are not taken because of there effect but for the ether renewal and therefor for e-managment....
|
Ok, that makes sense. I just thought that there might be a better enchantment in place of IoW.
Quote:
Originally Posted by Borega
and the VoR on the ranger is taken because this build is orig. made as a cryway with tank and cryers.
|
Ok, it sounds like we might be not be running Cryway in the end but I'll be sure to have the ranger change his elite if we do go with Cryway.
Quote:
Originally Posted by Borega
look at some threads where the way this is plaid is explained. i think u miss the point there. u lack a mass hex and a tank on ur builds i think.
|
Ok, but...
a)We don't have access to a sin tank.
b)We could make one of the eles an obby tank (I think) but then that would cut into our spiking potential.
And on a personal note, I despise teambuilds with "tanks".
Quote:
Originally Posted by Borega
as u seem 2 have alot of eles consider taking a elebonder... this makes things sooo much easier.
|
2 human monks + 1 (r8 Luxon) imbagon should really be enough in terms of defense I would think.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:47 PM // 19:47.
|