Oct 29, 2008, 06:54 AM // 06:54
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#21
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Lion's Arch Merchant
Join Date: Sep 2008
Location: California
Guild: Reign Of Judgment [RoJ]
Profession: W/E
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Quote:
Originally Posted by dilan155
paragon
pros
SY
party wider healing/support
sword DPS at range
80 AL
awesome nergy management
unstrippable buffs
cons
gets boring fast
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SY is a warrior skill bruh
and thats my favorite class. Warrior. Look tight, swords are overrated, but still if u had a weapon to choose wouldnt u want a sword?
pros
high defense
nice looking weapon and armors
my opinion is there the best melee
original class out of prophecies 6
save yourselves is great
cons
expensive high end equipment
not the highest dmg
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Oct 29, 2008, 10:22 AM // 10:22
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#22
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Academy Page
Join Date: Aug 2006
Location: mass
Profession: Rt/
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Ritualist
Pros:
Very versitile
Good looking armor :P
Fun builds
Best support character
Not everyone plays it. lol
Cons:
Shitty primary attribute
not alot of people play them, and PUGs dont accept anything different
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Oct 29, 2008, 01:29 PM // 13:29
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#23
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Wilds Pathfinder
Join Date: Jul 2006
Location: UK
Profession: W/
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Warrior
Pros:
most versatile of all melee class
highest auto-attack DPS of professions
3 types of weapons, each offers different play style
adrenaline based spikes
the single most abused attack skill in the game - Bull's Strike
cons:
hmm...
Last edited by Ic Zero; Oct 31, 2008 at 01:13 PM // 13:13..
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Oct 29, 2008, 01:44 PM // 13:44
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#24
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Academy Page
Join Date: Nov 2005
Location: Nashville, TN
Guild: Order of the Crimson Phoenix
Profession: Mo/
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monk
Pros:
old skool 55 ftw
every1 needs a real healer
awesome looking
easy to learn, hard to master
cons:
every1 targets the monk first
X
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Oct 29, 2008, 08:57 PM // 20:57
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#26
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Banned
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Am i the only one here who likes dervs?
wow...
btw necros and rangers are my seconds and thirds
necro-mm
ranger-conjure barrage
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Oct 29, 2008, 10:46 PM // 22:46
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#27
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Jungle Guide
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Quote:
Originally Posted by realtalk916
SY is a warrior skill bruh
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well... not really
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Oct 29, 2008, 10:54 PM // 22:54
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#28
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Assassin
lolganks are a big part of the game for me, and MS-DB rules PvE
Rangers and Warriors are close runners-up; R for being better at skirmishing, W for 3-second Bull's Strike
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Oct 29, 2008, 11:52 PM // 23:52
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#29
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by obsidian ectoplasm
Monk;
because they are one of the few prof's that take skill, and yeah..they are just leet, ok?
Monks>>Alll
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What he said.
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Oct 31, 2008, 10:25 AM // 10:25
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#30
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Krytan Explorer
Join Date: Oct 2007
Location: Behind you!
Profession: W/
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Warrior
Because out of every MMO I've ever played, Guild Wars is the only game that gets this class right. You read me, none of that sword and board, taunting and aggro crap. Get into the fray and kill stuff.
Pros: Easy to grasp, highest armor, very powerful in PvP if you're not an idiot.
Cons: Bad reputation, too many idiots, too many inefficient or underpowered elites. Too many generic skills, but I guess that comes with the profession.
Quote:
Originally Posted by realtalk916
not the highest dmg
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I've tested both Assassins and Warriors, both having their respective "highest" damage builds. And both came out at about 61-65 DPS. Dervishes I dunno about though.
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Oct 31, 2008, 11:31 AM // 11:31
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#31
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Ritualist, mesmer, necro.
Depending on my mood.
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Oct 31, 2008, 08:33 PM // 20:33
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#32
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Academy Page
Join Date: Nov 2007
Location: Texas
Guild: [HoNk]
Profession: Me/
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Mesmer
Pros: Everything but armor.
Cons: Armor, there are only 2 good male mesmer armors in the whole game -_-
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Nov 01, 2008, 03:52 AM // 03:52
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#33
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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Necro
Pros: Amazing primary att. Awsome party buffs and support, curses = pure sexy win. And of course MINIONS. Who dosen't want a person around who can bring in 10 extra allies into battle? All that's not to mention they look awsome from the character creation screen on.
Cons: Not as powerful in pvp. Things that deal holy damage and have hex removal really put a wrench into my plans (hate the griffons in the shiverpeaks)
close second are Assassin and Ritualist (yes I <3 factions )
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Nov 01, 2008, 07:12 PM // 19:12
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#34
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Jungle Guide
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Quote:
Originally Posted by Laughing Bat
Mesmer
Pros: Everything but armor.
Cons: useless primary attribute(in PvE), Armor, there are only 2 good male mesmer armors in the whole game -_-
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fixed that for ya
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Nov 02, 2008, 12:05 AM // 00:05
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#35
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Frost Gate Guardian
Join Date: Sep 2007
Location: Canada
Profession: Me/
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Quote:
Originally Posted by -Lotus-
fixed that for ya
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Tell me...are you terrible at playing mesmer in PvE?
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Nov 02, 2008, 05:44 AM // 05:44
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#36
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Jungle Guide
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Quote:
Originally Posted by Archaic
Tell me...are you terrible at playing mesmer in PvE?
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mesmers offer (almost)no advantage as a primary profession in PvE. provide an example where casting a skill a little bit faster would actually be more useful than SR/Estorage. (echoing Mshower is not useful, fyi)
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Nov 02, 2008, 11:00 AM // 11:00
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#37
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Academy Page
Join Date: Nov 2007
Location: Texas
Guild: [HoNk]
Profession: Me/
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Quote:
Originally Posted by -Lotus-
mesmers offer (almost)no advantage as a primary profession in PvE. provide an example where casting a skill a little bit faster would actually be more useful than SR/Estorage. (echoing Mshower is not useful, fyi)
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Aside from making the turtles easier to keep alive in gyala hatchery(although I'm sure there are better ways of doing it) nothing big springs to mind. Fast Casting is more of a convinence in pve then anything.
Playing a primairy mesmer in pve may not be optimal but its the most fun(for me) and pve isn't near hard enough to choose a less fun but more powerful pve class. I prefer it to SR/Estorage because e-managment is easy and cast times annoy me.
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Nov 02, 2008, 05:32 PM // 17:32
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#38
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Lion's Arch Merchant
Join Date: Aug 2008
Profession: Me/Rt
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Quote:
Originally Posted by TheDarkshineKnight
Ritualist, on account that I greatly enjoy playing versatile classes. Ritualist is likely the most diverse class in terms of what and how much it can bring to the table, so, ergo, I enjoy it. There's just something appealing about being able to deal damage, heal, buff, and run all with one character. Of course, I'm talking mainly about PvP, since you're most likely insane if you run any caster in PvE that isn't a Necro or Monk.
I suppose Paragaon comes in a close second, as, once again, they're quite versatile, bringing damage, buffs, healing, and more to the table. Oh, and unlike Rits, there's a reason to play them in PvE.
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If I had to chose only 2 Characters to play, it would be either a Necromancer or Mesmer and a Ranger.
Ritualists are great fun and versatile, but their primary attribute is useless. So as N/Rt I can do everything a Ritu can and I actually get a benefit from my primary. Same goes for Me/Rt.
Both Necromancer and Mesmer can replace any other caster class and use their primary to great effect (in PvE at least).
For the same reason I'd take the Ranger as physical class: The Ranger can play as Warrior with cheap attack skills and the Ranger can throw spears just as good as the Paragon. Scythe and pet are also a nice combination.
Bottom line: Being a versatile class isn't really about what your class offers on its own. Since everyone can chose a secondary profession, it's more about how well your primary allows you to play any (secondary) style you want to.
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