Nov 22, 2008, 09:53 AM // 09:53
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#41
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Academy Page
Join Date: Nov 2008
Location: Dirty South
Profession: D/
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Quote:
Originally Posted by Rhamia Darigaz
a/d is even moar deadlier. you see, when you put the professions in alphabetical order they do moar critical domage hits which, much to the charr's disgust, is very large with an scythes.
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what people miss out is that dervs have nice PBAoE spells + added protection. Until people figure out how to use these they will fail with a derv..most WS builds i see are pretty pitiful, which is why i believe dervs have such a poor rep. in pve.
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Nov 23, 2008, 09:36 AM // 09:36
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#42
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Academy Page
Join Date: Nov 2008
Location: Dirty South
Profession: D/
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Quote:
most builds are pitiful in PvE in general, but please tell us, what is your godly PBAoE build?
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lol... now i would really suck if i didnt change my build depending on where i am. what i am trying to get across is that most people do not account for these, while sins and warriors might hit harder, i wouldnt want anything other than my AoB for h/h vanqs, gather aggro and hit eternal aura, AoHM, plus another aoe spell for +200 AoE damage. and IAS is easy to keep up with flail or HoF(eternal aura) depending on if i bring SY.
Quote:
The PBAoE skills on a Dervish are pitiful. When the strength of a Dervs' damage comes from autoattacking and their attack skills which is their biggest strength. Tell me, what Wounding Strike bars are you looking at, because it looks like you've seen Derv bars with 7 attack skills and a res. PBAoE skills are also largely armour based, except for the very few.
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i look at the WS builds on wiki and those happen to be the same ones i see people use in-game with a few PVE skills thrown in.. probably the same one you use. its HORRIBLE because its a weak critical scythe sin. plus there is rarely a need to spam DW in PvE. Im just picking on WS
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Nov 23, 2008, 10:00 AM // 10:00
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#43
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by -Lotus-
most builds are pitiful in PvE in general, but please tell us, what is your godly PBAoE build?
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I bet it has [eternal aura] and [aura of holy might] in it, thats already 150 PBAoE holy damage.
[arcane [email protected]][aura of holy [email protected]][eternal aura][balthazars [email protected]][zealous [email protected]][heart of holy [email protected]][mirage [email protected]][mystic [email protected]] = LOL
Last edited by daze; Nov 23, 2008 at 10:42 AM // 10:42..
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Nov 23, 2008, 06:21 PM // 18:21
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#44
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Academy Page
Join Date: Nov 2008
Location: Dirty South
Profession: D/
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lol riight...AoB is aweful...+40 armor, constant 33% IMS, and holy damage who would want that?! this elite covers 3 things every derv should have in PvE. all you really need is an IAS skill and the rest of the build canbe set aside for damage. and if u didnt notice i said i use it for H/Hvanqs, i just bring a IV n/rt healer and healer hench with me screaming SY. ofc in hex heavy areas=AoD and condition heavy=AoM and for BIG damage=AoL but i find AoB to be the most well rounded avatar because of the reasons above added protection, constant speed boost, and holy damage
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Nov 23, 2008, 10:58 PM // 22:58
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#45
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Jungle Guide
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Quote:
Originally Posted by Bong Bro Zac
lol riight...AoB is aweful...+40 armor, constant 33% IMS, and holy damage who would want that?! this elite covers 3 things every derv should have in PvE.
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1. you already have holy damage ([Aura of Holy Might])
2. +100 > +40
3. rush a a free IMS whenever you need it
wounding strike is better
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Nov 24, 2008, 07:13 AM // 07:13
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#46
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Jungle Guide
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thinking that AoB is a great skill is not an opinion, it's ignorance.
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Dec 08, 2008, 05:40 PM // 17:40
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#47
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Academy Page
Join Date: Jan 2007
Location: Puerto Rico
Profession: D/
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Quote:
Originally Posted by Tyla
Because there's really a better skill than Wounding Strike, at least in HM.
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[Zealous Vow][mystic sweep][eremite's attack][protector's strike][asuran scan][Save Yourselves!][Aura of Holy Might]
This wins HM with H/H. For the 8th skill use FGJ or use any other of your choice with an orders hero.
To the OP: Play whatever suits you. Although I also say that [wounding strike] > [avatar of balthazar] because of the following:
- You already have Holy damage with [aura of holy might].
- [Great Dwarf Armor] > [avatar of balthazar] IMO.
- You need [eternal aura] for [avatar of balthazar], wasting a slot for a more useful skill.
As I said, if it's your play-style then go for it. Many people will disagree with [zealous vow], but it's my play-style and it works for me. Chill out, it's PvE... anything works there (or most of it ).
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Dec 08, 2008, 05:47 PM // 17:47
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#48
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Jungle Guide
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Don't try to insunuate that zealous vow is better than wounding strike. 5e, covered deep wound on a short recharge is much better than using your elite for unessicary energy managment. just bring a zealous scythe
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Dec 08, 2008, 06:07 PM // 18:07
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#49
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Why do people keep bringing up "covered" like it matters in PvE?
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Dec 08, 2008, 06:20 PM // 18:20
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#50
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by FoxBat
Why do people keep bringing up "covered" like it matters in PvE?
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You're right. [avatar of melandru][wearying strike] ftw.
EDIT: still, CritScythe over that.
Last edited by Bobby2; Dec 08, 2008 at 06:23 PM // 18:23..
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Dec 08, 2008, 06:36 PM // 18:36
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#51
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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Warriors: DPS with dragon slash , also party godmode.
Assasins: DPS with Moebius strike/death blossom.
Ranger: Barrage spamming , very deadly when buffed with some weapon spells
Dervs: Wounding strike.
Paragons: Party godmode , nice damage.
Necros: Minion Master , SS , good as N/Rt healers and if you are feeling genocidal AP/MoP.
Mesmers: AP/CoP spam.
Rits: Party support and indirect armor ignoring damage.
Eles: Fire nuking , ER gimmicks
Monks: Prots and heals.
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Dec 08, 2008, 06:52 PM // 18:52
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#52
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Academy Page
Join Date: Jan 2007
Location: Puerto Rico
Profession: D/
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Quote:
Originally Posted by -Lotus-
Don't try to insunuate that zealous vow is better than wounding strike. 5e, covered deep wound on a short recharge is much better than using your elite for unessicary energy managment. just bring a zealous scythe
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I never said [zealous vow] > [wounding strike]. I said that it was good in HM because you can spam [Asuran Scan] on recharge or any 10e skill that you're using. Combined with a r+10 [splinter weapon] it makes it worth while. Attack spam from [eremite's attack][mystic sweep][protector's strike] can drain your energy fast even with a zealous scythe if not hitting +2 foes at once if you plan to spam Asuran Scan on every mob you encounter, and you want to spam them for [save yourselves!].
I LOVE [wounding strike]. But [Zealous vow] is a pretty good skill IMO just for a change.
(This is in a H/H situation. With a human group go Wounding Strike all the way.)
Last edited by MrDark88; Dec 08, 2008 at 07:44 PM // 19:44..
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Dec 18, 2008, 03:11 AM // 03:11
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#53
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Lion's Arch Merchant
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Mo - Healing and Protection, obviously. Can also go Smite to greatly boost melee damage. It turns every melee into Assassin, as far as damage goes. And it turns Assassins into complete killing machines. Strength of Honor, Critical Agility, and Locust's Fury. Toss in a N or Rt for some more insane melee damage support that makes your head explode. @_@
W - If needed, a full on tanking to try to hold aggro. If not needed, some ability to hold aggro or soak up enough attention and damage from casters while dealing good consistent single target DPS.
D - Kind of like a W but with less defensive measures in some places (where having enchants can hurt), but more defensive measures in other places. Good consistent damage for both single target DPS and AOE. Deep Wound spam also helps.
N - MM to help soak up attention and damage from casters. MM's also deal good damage in HM. Can always go with Curse to help boost physical damage or hamper enemy physical damage. SS is very good damage in most situations. Insane damage in some situations.
Me - In Domination, spamming the crap out of Empathy gives very good damage. Also some interrupts and shutdowns against casters that are helpful. Illusion gives good damage against attackers and has the ability to hamper physical attackers. I really like Clumsiness, Signet of Clumsiness, Wandering Eye, and Mantra of Inscriptions combo tossed in with some direct damage support.
E - OK AOE damage combined with good to very good support skills. Their support skills become more important in hard mode. Skills like Ward Against Melee and Meteor Shower are very helpful. Can also go Ether Renewal for even more support spam.
P - King of support with PVE skills thrown in. Can help out with some OK single target DPS combined with excellent support.
A - Kill, kill, kill! Some nice AOE support with Death Blossom, but really... A's deal excellent, consistent, and direct single target DPS.
Rt - Can heal very well and has some good support skills, defensively. Also has some very nice offensive skills to boost physical damage. Offensive spirits deal very good damage (on par with Assassin)... only problem is that you can't focus fire all your spirits on a specific target you want.
R - Good single target DPS or AOE damage with some support skills such as interruptions, crippling enemies, or blinding enemies.
I personally love all professions. Really, all professions are very good and brings something to the group that other professions cannot bring. Some people keep saying that some professions aren't as needed or aren't as useful. I strongly disagree. Whatever profession I bring, it's as powerful as any other profession some other people claim is more powerful. The only thing that really matters is team synergy. If you know how to create powerful team builds, every profession is as dangerous as any other.
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Dec 18, 2008, 04:04 AM // 04:04
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#54
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Desert Nomad
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i will now try some science by posting the epic thread-ending post of posts explaining definitively what each class is good for in pve. are you ready? too bad, here we go:
Warrior: [Earth Shaker];[Dragon Slash]
Assassin: [Wounding Strike];[Moebius Strike][Death Blossom]
Dervish: [Avatar of Dwayna]
Paragon: [Focused Anger]["Save Yourselves!" (kurzick)]
Ranger: I DUNNO LOL?
Ritualist: LOL NUTHIN?
Necromancer: [Order of Pain][Dark Fury];physical-buffing curses;[Foul Feast]
Mesmer: IDK WAT?
Elementalist: use an energy management elite to power physical buffs and pve skills, idk
Monk: [Word of Healing][Protective Spirit][Shield of Absorption] stuff liek that
as you can see, it is now apparant that physicals with big domage weapons (that means no bows, sorry rangers) combined with necromancers to buff them (other casters will do fine if that whiny kid in ur guild needs to fill out his ele's HoM or some shit) and monks to clean up what gets past the imbagon are the true Holy Trinity of PvE.
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Dec 22, 2008, 10:54 PM // 22:54
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#55
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Lion's Arch Merchant
Join Date: Nov 2008
Profession: Mo/
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Quote:
Originally Posted by Rhamia Darigaz
i will now try some science by posting the epic thread-ending post of posts explaining definitively what each class is good for in pve. are you ready? too bad, here we go:
Warrior: [Earth Shaker];[Dragon Slash]
Assassin: [Wounding Strike];[Moebius Strike][Death Blossom]
Dervish: [Avatar of Dwayna]
Paragon: [Focused Anger]["Save Yourselves!" (kurzick)]
Ranger: I DUNNO LOL?
Ritualist: LOL NUTHIN?
Necromancer: [Order of Pain][Dark Fury];physical-buffing curses;[Foul Feast]
Mesmer: IDK WAT?
Elementalist: use an energy management elite to power physical buffs and pve skills, idk
Monk: [Word of Healing][Protective Spirit][Shield of Absorption] stuff liek that
as you can see, it is now apparant that physicals with big domage weapons (that means no bows, sorry rangers) combined with necromancers to buff them (other casters will do fine if that whiny kid in ur guild needs to fill out his ele's HoM or some shit) and monks to clean up what gets past the imbagon are the true Holy Trinity of PvE.
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Ranger: How's [wounding strike][apply poison] with expertise bonus or [barrage][splinter weapon]?
Ritualist: LOL NUTHIN?
Mesmer: IDK WAT?
Last edited by Forgotton200; Dec 22, 2008 at 10:59 PM // 22:59..
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Dec 23, 2008, 02:21 AM // 02:21
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#57
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Jungle Guide
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Quote:
Originally Posted by Kain Fz
Mesmers are [cry of pain] and [visions of regret]
Arguably, the best "utility" damage dealers, who completely ignore armor and nuke at the same time.
Did I mention
[Wandering eye] [Assassin's Promise] insanity?
AP Mesmers are so awesome that it gives upier an orgasm at the mere mention
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you can use any of that on a secondary mesmer. there is no real advantage to a primary mesmer.
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Dec 23, 2008, 05:48 AM // 05:48
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#58
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Lion's Arch Merchant
Join Date: Apr 2006
Profession: W/A
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trust me, if I could use AP and mesmer skills on my ele simultaneously, I would be all over that shit
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Dec 23, 2008, 05:42 PM // 17:42
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#59
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by Forgotton200
Ranger: How's [wounding strike][apply poison] with expertise bonus or [barrage][splinter weapon]?
Ritualist: LOL NUTHIN?
Mesmer: IDK WAT?
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Ritualist: [Spirit's [email protected]][Splinter Weapon (PvE)@14][[email protected]][Ancestors Rage (PvE)@14]
PEW PEW PEW!
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Dec 28, 2008, 05:37 PM // 17:37
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#60
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Wilds Pathfinder
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Quote:
Originally Posted by -Lotus-
you can use any of that on a secondary mesmer. there is no real advantage to a primary mesmer.
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Assassin's Promise + CoP is exclusive to Me/A or A/Me and Mesmers are better at it than Assassins.
Efficiency discussion aside, Mesmer armor alone is more than enough of a reason to run a primary Mesmer in PvE! I know I'll make one soon.
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