Aug 03, 2007, 05:06 PM // 17:06
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#2
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Oh go on, then.
A shadow-stepping Melandru build I've been playing with... PvP build, btw.
12+1+1 Scythe
12+1 Mysticism
[skill]avatar of melandru[/skill]
[skill]wearying strike[/skill]
[skill]mystic sweep[/skill]
[skill]eremite's attack[/skill]
[skill]shadow walk[/skill]
[skill]dash[/skill]
--OPTIONAL--
[skill]resurrection signet[/skill]
The optional skill is... whatever. Disrupting Dagger I use a lot, Heart of Fury's useful. Watchful Intervention I'd use in arenas (though, I rarely take it there).
Equipment? All the various scythe switches - sundering, elemental, vamp and zealous, a high-energy staff, and a sword+shield defense set.
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Aug 03, 2007, 05:22 PM // 17:22
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#3
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ǝuoʞoɯ
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Quote:
Originally Posted by Stormlord Alex
Oh go on, then.
A non silly Melandru build that doesn't need shadowsteps because it's Melandru so it can overextend and kill properly.
12+1+1 Scythe
12+1 Mysticism
[skill]avatar of melandru[/skill]
[skill]wearying strike[/skill]
[skill]Eremite's Attack[/skill]
[skill]Wild Blow[/skill]
[skill]Bull's Strike[/skill]
[skill]Rush[/skill]
[skill]Heart of Fury[/skill]
[skill]resurrection signet[/skill]
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fixed! 12345
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Aug 03, 2007, 05:39 PM // 17:39
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#4
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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But Shadow steps are fun And GW's boring ^_^
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Aug 03, 2007, 07:35 PM // 19:35
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#5
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Norway
Profession: D/
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My dwayna party healer that I use mostly for pve, but sometimes take to aspenwood where it works pretty well for healing turtles. I only pvp casually, so bash it all you want. I mostly made this build in an attempt to make something out of using primarily wind prayers, instead of complimenting a regular scythe/mysticism dervish.
This is a mage build, so you'll want to use a staff with spell bonuses, and radiant/attunement runes and insignias help a lot considering the dervishes low innate energy pool.
12+1+1 wind prayers, 12+3 mysticism. Dump rest in smiting if you feel like it.
[skill]faithful intervention[/skill][skill]essence bond[/skill][skill]balthazar's spirit[/skill][skill]lyssa's haste[/skill][skill]dwayna's touch[/skill][skill]mystic healing[/skill][skill]mystic twister[/skill][skill]avatar of dwayna[/skill]
Twister is optional. Take it out for a res if you want.
The basic idea is to enchant yourself with the 3 first skills at the start at the match, so you'll get 150hp for 5 energy every 2 seconds from dwayna's touch, potentially 4x 100+ cold damage from mystic twister, and a spammable psuedo-party heal. Lyssa's haste is your "need moar energies!!1" skill.
I only set off avatar when I get attacked, as it let's me spam the heals and twister as fast as the recharge allows because of essence and balthspirit.
Last edited by MrFuzzles; Aug 03, 2007 at 07:57 PM // 19:57..
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Aug 09, 2007, 08:32 PM // 20:32
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#6
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Krytan Explorer
Join Date: Apr 2007
Location: Arizona
Guild: Clanless Fraggers
Profession: R/Mo
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that's cool Mr. Fuzzles.
as for the avatar build I like to use...
http://www.pvxwiki.com/wiki/Build/W_AoL_Attack_Spammer
also could you guys tell me how to post builds like you...I'm tired of looking like a guildwiki linking noob.
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Aug 18, 2007, 01:27 PM // 13:27
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#7
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Attribute is your preference here
Grenth
[skill]Avatar of Grenth[/skill][skill]Lyssa's assault[/skill][skill]Rending Sweep[/skill][skill]Spinal Shivers[/skill][skill]Parasitic bond[/skill][skill]Grenth's fingers[/skill][skill]Rending aura[/skill][skill]Resurrection signet[/skill]
I played mostly in AvA and PvE (except the rez in AvA)
Can removes 2 enchantment in 1 hit, interrupt and if you get hit by a melee attack, remove an enchantment. Can remove Parasitic bond for Dwayna Touch.
Lyssa
[skill]Avatar of Lyssa[/skill][skill]Eremite's attack[/skill][skill]Mystic Sweep[/skill][skill]Victorious sweep[/skill][skill]Faithful intervention[/skill][skill]Mystic Vigor[/skill][skill]Heart of Fury[/skill][skill]Resurrection Signet[/skill]
Some healing, good attack speed. can remplace Mystic vigor for a run skill
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Aug 18, 2007, 04:03 PM // 16:03
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#8
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Krytan Explorer
Join Date: Jan 2006
Location: USA
Profession: Mo/Me
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if you're pveing and using an avatar build, why in the hell wouldn't you use the PvE-only skill that recharges your skills?
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Aug 18, 2007, 06:28 PM // 18:28
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#9
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Yeah i've been wondering why half of these builds seem to be missing Aura of Holy Might and Eternal Aura...
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Aug 18, 2007, 08:34 PM // 20:34
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#10
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Krytan Explorer
Join Date: Apr 2007
Location: Arizona
Guild: Clanless Fraggers
Profession: R/Mo
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the thing about eternal aura recharging your skills is that all the avatar skills are disabled for 120 secs after use so it doesn't really matter if they are recharged quickly or not.
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Aug 18, 2007, 08:41 PM // 20:41
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#11
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Norway
Profession: D/
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Avatars aren't exempt from eternalaura's recharge feature though. The primary purpose of EA is to keep avatars up 24/7 afaik.
I don't use it on my build above since you're so short on energy on it, having only 2 regen and having to "actively" gain energy with lyssa's haste. I don't always use EA along with balthazar either since balth lasts for so long. Depends on the situation though.
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Aug 18, 2007, 11:12 PM // 23:12
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#12
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Eternal Aura also recharges your attack skills (not that useful bar Lyssa's Assault) and Heart of Fury.
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