Jul 26, 2007, 09:42 AM // 09:42
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#3
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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The main idea of a Rit Lord Build is Energy Management (usually Boon of Creation), Ritual Lord (for continual Binding Ritual Recharge), and your own choice of spirits.
[skill]Boon of Creation[/skill][skill]Ritual Lord[/skill][skill]Pain[/skill][skill]Shadowsong[/skill][skill]Anguish[/skill][skill]Union[/skill][skill]Painful Bond[/skill][skill]Flesh of my Flesh[/skill]
Attributes something like:
Communing: 12 + 1 + 3
Spawning: 11 + 1
Channeling: Rest + 1
Variants:
Can replace Anguish and Pain with Shelter and Displacement for a more defensive setup.
Can drop Boon of Creation in favour of Mighty was Vorizun if there are a lot of enchantment strippers around...not ideal but it's good enough.
Can switch in Dissonance or Disenchantment instead of Anguish depending on what is required.
Notes:
If you can get hold of Summon Spirits (the Luxon/Kurzick Pve Skill it's more useful than Ritual Lord in an offensive build, since you can take your spirits with you, meaning your elite slot is free for more fun skills such as [wiki]Wanderlust[/wiki].
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