Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Jun 20, 2007, 10:21 AM // 10:21   #21
Likes naked dance offs
 
cellardweller's Avatar
 
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
Advertisement

Disable Ads
Default

Quote:
Originally Posted by volgaris
Hmm when I go outside I never see a group at 1 or 3 on your map and i usually have 15 kills by the time i get to stonereap and the whole run I probably net 800 or so xp...is there some quest you keep active? Or am I just missing something completely?
I have 0 echovald quests left. If you have song and stone active it will change the spawn.
cellardweller is offline   Reply With Quote
Old Jun 20, 2007, 12:52 PM // 12:52   #22
Forge Runner
 
FrAnt1c²'s Avatar
 
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
Default

I just checked wiki on the blessing:

Quote:
Faction gained in Normal Mode when killing a boss is equal to the formula 5 x (foes killed) = (maximum 125)
Faction gained in Hard mode when killing a boss is equal to the formula 10 x (foes killed) = (maximum 250)
So the max cap on faction gain from killing monsters is 250? how are you guys getting 1000 fac a run then?
FrAnt1c² is offline   Reply With Quote
Old Jun 20, 2007, 01:29 PM // 13:29   #23
Likes naked dance offs
 
cellardweller's Avatar
 
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
Default

28 creatures @10 each = 280
Stonereap = 250
Stonewrath = 250
Stoneweaver = 250

Total/run 1030
cellardweller is offline   Reply With Quote
Old Jun 20, 2007, 01:40 PM // 13:40   #24
Forge Runner
 
FrAnt1c²'s Avatar
 
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
Default

Aaah, now I understand, I just misinterpreted the text, sorry my bad.
FrAnt1c² is offline   Reply With Quote
Old Jun 21, 2007, 07:44 AM // 07:44   #25
Wilds Pathfinder
 
Abonai Laguna's Avatar
 
Join Date: Jun 2006
Location: Isle of the Dead [CoC] GH
Guild: Company Of Corpses [CoC]
Profession: E/
Default

where do you get that blessing?
Abonai Laguna is offline   Reply With Quote
Old Jun 21, 2007, 08:15 AM // 08:15   #26
Desert Nomad
 
Antithesis's Avatar
 
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
Default

Talk to the Kurzick Priest near the rez shrine
Antithesis is offline   Reply With Quote
Old Jun 21, 2007, 11:28 PM // 23:28   #27
Jungle Guide
 
«Ripskin's Avatar
 
Join Date: Jul 2006
Profession: Mo/
Default

Quote:
Originally Posted by MrSlayer
Bullcrap you can do it in 2 minutes. Video proof or you're lying.

And the shadowstepping builds are faster, since you can take a massive shortcut and just step down off hills.
I dont know how to make a video, but will a ss with a /played and me getting the exp work?

And if so, let me get home, I might not be able to tonight, got stuffs to do.
«Ripskin is offline   Reply With Quote
Old Jun 21, 2007, 11:42 PM // 23:42   #28
Desert Nomad
 
Antithesis's Avatar
 
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
Default

  1. Download Game Cam Lite from www.planetgamecam.com
  2. Install and follow the game wizard, it'll pick up GW automatically
  3. Run GW from Game Cam, a preview screen tucks neatly into the bottom right corner of GW.
  4. Press the Home key to toggle recording of video.
  5. Optionally, edit video in Windows Movie Maker.
  6. Create a YouTube account and upload your video.
  7. Drop link into forum.
Done! It's really easy
Antithesis is offline   Reply With Quote
Old Jun 25, 2007, 07:36 PM // 19:36   #29
Lion's Arch Merchant
 
Join Date: Oct 2006
Profession: W/
Default

Quote:
Originally Posted by Star Alfur
Not exactly a blessing farm, but I've found that repeating the Duel of the Houses quests outside Brauer (sp) is a nice way for hero/hench FFing ... my average speed is 400 faction / 1min 20-30sec.

With 2-3 copies of "Charge!" / "Fall Back!", the walk to the fight is ~45 seconds. Make someone /R for frozen soil. Splinter Weapon + Barrage/Cyclone Axe along with some other AoE practically destroys the initial mob clump, while 2 SF mop up the rest for me.

The only issue is the Assassin+Warrior team, which sometimes isn't too willing to bunch up for a clean AoE spike.

Can go into more detail if wished, though the builds can easily be switched around depending on your profession.
Uhhhhhh. Yeah. I got a question. How do you handle those Durheim guys? They are they ones that use Unsteady Ground, and it does crazy damage. All my heroes and henchies nearly die because of it, and they are finished off by whatever they get hit by a few moments later. It's nearly impossible to defeat them with Frozen Soil. I really need to rez some of my henchies back to finish them... it's really tough, and extremely frustrating. I do this as a W/R, and only one SF ele hero. All the other groups are easy though. This really is a great farm.
Tahlia Tane is offline   Reply With Quote
Old Jun 25, 2007, 11:57 PM // 23:57   #30
Wilds Pathfinder
 
Star Alfur's Avatar
 
Join Date: Jan 2006
Location: WoW. :3
Guild: PM if you need me.
Profession: W/
Default

Quote:
Originally Posted by Tahlia Tane
Uhhhhhh. Yeah. I got a question. How do you handle those Durheim guys? They are they ones that use Unsteady Ground, and it does crazy damage. All my heroes and henchies nearly die because of it, and they are finished off by whatever they get hit by a few moments later. It's nearly impossible to defeat them with Frozen Soil. I really need to rez some of my henchies back to finish them... it's really tough, and extremely frustrating. I do this as a W/R, and only one SF ele hero. All the other groups are easy though. This really is a great farm.
For the ele/necro groups, it can become ugly but usually worked out ok in the end. The mass of enemy AoE (Unsteady Ground, Defile Enchantments and stuff) does indeed do a number on the henchies/heroes, and a couple casters would usually die. Despite that, the setup I use has a high initial spike, which usually kills the bulk of the enemy team before they can spike my own team.

I have the team set up like this: (keep in mind I haven't been doing this for a couple weeks now, so maybe fuzzy memory)

1.) W/E [Myself] -- key skills: [skill]"Charge!"[/skill][skill]Cyclone Axe[/skill][skill]Glyph of Sacrifice[/skill][skill]Phoenix[/skill]

2.) E/P [Hero #1] -- key skills: [skill]Searing Flames[/skill][skill]"Fall Back!"[/skill]

3.) E/P [Hero #2] -- key skills: [skill]Searing Flames[/skill][skill]"Fall Back!"[/skill]

4.) Rit/R [Hero #3] -- key skills: [skill]Splinter Weapon[/skill][skill]Spirit Rift[/skill][skill]Ancestors' Rage[/skill][skill]Frozen Soil[/skill]

5.) Cynn
6.) Eve
7.) The mesmer or necro hog hench
8.) Danika

After running to a spot near the enemy team, I would have Razah cast Splinter Weapon on myself and begin casting Frozen Soil, as I use Glyph of Sacrifice. I then move towards the (currently green) enemy team, and wait for the quest to update. Once they become red, they all rush together - when they began moving, I target one which will move to roughly the middle of the clump and hit Cyclone -> Phoenix, which usually deals a huge deal of damage within 1sec. After that, it's topped with the other AoE in the team, with the bulk of the enemy team dying as the monks are attempting to cast Healing Seed.
Star Alfur is offline   Reply With Quote
Old Jun 26, 2007, 03:08 PM // 15:08   #31
Lion's Arch Merchant
 
Join Date: Oct 2006
Profession: W/
Default

Well I don't have a second ele that is level 20 so I guess I should start leveling him up. :P Right now I did it with only one SF ele and myself as W/R, /R because of Frozen Soil... so yeah I'll go try that build you have. Thanks. Should be easier.
Tahlia Tane is offline   Reply With Quote
Old Jun 26, 2007, 05:08 PM // 17:08   #32
Furnace Stoker
 
Painbringer's Avatar
 
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
Default

This is actually nice because you can green farm it as well as get some loot from drops. (I would take my monk to try and solo the area but Holy Crap it has turned into a bot zone.)

Last edited by Painbringer; Jun 26, 2007 at 05:10 PM // 17:10..
Painbringer is offline   Reply With Quote
Old Jun 28, 2007, 05:06 AM // 05:06   #33
Frost Gate Guardian
 
Join Date: May 2006
Location: in fear
Guild: changes often, check daily
Profession: Mo/
Default

is it just me or did they add some stone mobs around the 3 bosses? geesus, anet....
RainwalkerC is offline   Reply With Quote
Old Jun 28, 2007, 12:27 PM // 12:27   #34
Desert Nomad
 
Antithesis's Avatar
 
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
Default

Quote:
Originally Posted by RainwalkerC
is it just me or did they add some stone mobs around the 3 bosses? geesus, anet....
Drop the Song and Stone quest
Antithesis is offline   Reply With Quote
Old Jun 28, 2007, 11:31 PM // 23:31   #35
Frost Gate Guardian
 
Join Date: May 2006
Location: in fear
Guild: changes often, check daily
Profession: Mo/
Default

Quote:
Originally Posted by Antithesis
Drop the Song and Stone quest
i dont have that quest, in fact i dont ahve any kurzick quests active
RainwalkerC is offline   Reply With Quote
Old Jun 29, 2007, 01:36 AM // 01:36   #36
Krytan Explorer
 
Join Date: Jun 2005
Default

Yeah, those stone guys popped out and beat the crap out of me. Is this new? Or is it cause I am in a Luxon alliance?
noblepaladin is offline   Reply With Quote
Old Jun 29, 2007, 02:09 AM // 02:09   #37
Desert Nomad
 
Antithesis's Avatar
 
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
Default

Quote:
Originally Posted by RainwalkerC
i dont have that quest, in fact i dont ahve any kurzick quests active
My first 20 or so runs were with Song and Stone active - just flag henchies back a bit, agro stoneys, body block the warriors and take them down. Makes the run a couple of minutes longer but no harder.

[edit] Just tried the run a few times, no stone mobs popped out. My guess is it's a low chance random spawn, or it's bugged causing the spawn. I've only had it happen once in 100+ runs without the quest active.

Last edited by Antithesis; Jun 29, 2007 at 04:35 AM // 04:35..
Antithesis is offline   Reply With Quote
Old Jun 29, 2007, 02:00 PM // 14:00   #38
Krytan Explorer
 
Join Date: Jun 2005
Default

I just did a run with them not spawning again, so it has nothing to do with quests or alliances. Just random. I'm thinking that they are suppose to spawn, but some bug usually prevents them from spawning. It doesn't make sense for bosses to be just standing there for you to gang up on them and slaughter.

Now if I can only find a good Luxon spot...
noblepaladin is offline   Reply With Quote
Old Jun 29, 2007, 07:07 PM // 19:07   #39
Desert Nomad
 
knoll's Avatar
 
Join Date: Jul 2005
Location: Washington State.
Guild: [ToA]
Profession: W/
Default

Quote:
28 creatures @10 each = 280
Stonereap = 250 + 10
Stonewrath = 250 + 10
Stoneweaver = 250 + 10

Total/run 1060
Is that what it is?
knoll is offline   Reply With Quote
Old Jul 01, 2007, 12:08 PM // 12:08   #40
Frost Gate Guardian
 
legendel's Avatar
 
Join Date: May 2005
Location: UK
Guild: League of Friends (LOF)
Profession: R/
Default

can you solo this area, i remember asking for some horns here and a 55 mo/me said he could get me some quickly, went out, came in again 2 mins later with 5 horns, or has it changed since then
legendel is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:22 PM // 18:22.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("