Aug 08, 2007, 03:49 PM // 15:49
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#21
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Desert Nomad
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I just have to say this...
If this is PvE, why are we even having build discussions.
Everyone wins.
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Aug 08, 2007, 04:53 PM // 16:53
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#22
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Norway
Profession: D/
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Wouldn't it be more desirable to move some of the attribute points from scythe mastery into earth or mysticism?
I'm just a noob, but was always under the impression that anything above 12 in a weapon mastery has *so* diminished returns for regular attacking, that it's not really worth it unless you want the benefit in attack skills based on the attribute - and that build doesn't have any scythe attacks in it - being a VoS build and all.
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Aug 08, 2007, 05:48 PM // 17:48
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#23
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by MrFuzzles
Wouldn't it be more desirable to move some of the attribute points from scythe mastery into earth or mysticism?
I'm just a noob, but was always under the impression that anything above 12 in a weapon mastery has *so* diminished returns for regular attacking, that it's not really worth it unless you want the benefit in attack skills based on the attribute - and that build doesn't have any scythe attacks in it - being a VoS build and all.
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What are you getting at... the entire point of VoS is to do as much damage as possible or theres not really much point in using the damn elite. Not much point attempting to use a pure damage elite if you have less than 14 Scythe.
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Aug 08, 2007, 06:01 PM // 18:01
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#24
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Yeah. I actually sort of like VoS, especially because of the critical scythe factor.
Nevertheless, I'm going to have to agree that an IAS is your best friend. While mending touch I'm sure is wonderful in this build....and IAS is sheer devastation in conjunction with VoS.
I've tried builds like this...they're pretty satisfying.
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Aug 08, 2007, 06:50 PM // 18:50
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#25
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Norway
Profession: D/
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Quote:
Originally Posted by Evilsod
What are you getting at... the entire point of VoS is to do as much damage as possible or theres not really much point in using the damn elite. Not much point attempting to use a pure damage elite if you have less than 14 Scythe.
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Looking it up, it seems to have about the same exact effect; going from 12 to 15 in weapon mastery gives you a 9% damage increase. Going from 12 to 15 in earth prayers gives you 9% damage from VoS (or about a 20% increase in VoS' effectiveness, if you wanna be super technical).
Though by sacrificing 2% scythe damage by dropping scythe mastery a notch, you could put a couple extra points into Mysticism for about a 15% longer duration on heart of fury (just basing this on the original build in the OP). You could move over another point from scythe mastery for 5% less damage and another second of burning from HoF if you really wanted.
You're right tho, the benefits aren't really that much to speak of - if any at all. I just assumed that a mastery level of >12 gave you a much lesser benefit as far as grunt attacking went, which if it was the case you would get more damage by moving some of the mastery points into earth for VoS.
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Aug 08, 2007, 08:05 PM // 20:05
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#26
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Evilsod, can you please take a look at my previous post here? I'd appreciate it.
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Aug 09, 2007, 01:02 AM // 01:02
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#27
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Jungle Guide
Join Date: Feb 2006
Guild: Eternal Insight
Profession: D/
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I was thinking, if you bring General Morghan, and GftE!....that's a crapload of damage, and plus an IAS...your steamrolling, since criticals give you the huge hits.
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Aug 09, 2007, 01:06 AM // 01:06
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#28
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Jungle Guide
Join Date: Feb 2006
Guild: Eternal Insight
Profession: D/
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Quote:
Originally Posted by Evilsod
Yes... i was trying to say hitting for 262 was underpowered. Or was i trying to say that its targetting a regular 60AL barrel and not a lvl26+ overbuffed enemy with far more armour/damage reduction making VoS far less useful. Or maybe it was that Aura of Holy Might gives more damage than VoS if what the wiki says about it is true.
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I see your logic, as I progressed more in NF, I noticed this more and more against the more buffed melee lines that were coming at me. But the casters still fell pretty hard with this, an IAS is definitely going to give this an edge, but Mystic and Eremite still unimpress me, as using Lyssa, AoHM, and a monk buffer still didn't put me as high as a critical from a AoHM/VoS strike, although the ability to strike as quickly as an IAS without one was extremely helpful to finish off that last bit of health in any enemy. As I progressed more into Nightfall, I started using the Psychotic Rampage dagger build, with Lyssa. Now that is one overpowered build. I was dealing more damage than my nukers vs. the Hunger, and any spellcaster was meat. I realize now that an IAS would make this build devastating, especially if General Morghan was there, spamming GftE, which makes almost every hit a critical, going to have to try that.
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Aug 09, 2007, 04:32 AM // 04:32
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#29
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Jungle Guide
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
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you can use eternal aura to extend heart of fury, and deal damage
i tried vow, aohm, heart of fury, etneral aura, vital boon, mystic regen, or something, and glyph of lesser energy
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Aug 09, 2007, 05:33 AM // 05:33
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#30
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Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
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I tried a build similar to this a long time ago. Using strength and honor, plus Vow of Strength and Heart of Fury, I attempted to see how this skill setup faired, and I have to say, it's just lacking in general.
A well-structured setup won't be terrible by any means, but it lacks the competitive edge. Oh sure, I occassionally hit players for 250 damage, I even managed to get 400+ in one hit against a ranger, but this build just doesn't do anything spectacular.
Case in point, I was trying a modification of the original PvP build in the Corsair mission where you can get stolen sunspear armor pieces. On average, I did 100-150 damage against foes. When I used my regular PvE build however, I found that using skills like chilling victory achieved the same damage output, without sacrificing an elite skill!
So, while the concept of Vow of Strength isn't bad per se, it's nothing to write home about.
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Aug 09, 2007, 06:22 AM // 06:22
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#31
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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I was just thinking of a a/d build using critical strikes, scythe and VoS. pretty attribute heavy, but alot of useful skills and some pretty heavy damage.
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