Jun 27, 2007, 05:31 AM // 05:31
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#1
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Ascalonian Squire
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P/W Ultimate Support Character
I was thinking with the new PvE skills...the Paragon can really become a sort of "ultimate" support character in terms of damage reduction, with a build something like:
12+1+3 Leadership
10+1 Spear Mastery
8+1 Command
Focused Anger
Spear of Fury
They're on Fire!
There's Nothing to Fear!
Go for the Eyes!
Anthem of Flame
Aggressive Refrain
Save Yourselves!
That's a whole lot of damage reduction...37% less from They're on Fire!, 35% less from There's Nothing to Fear! at max SS (which is one of the easiest titles to max), and a further +100 armour from Save Yourselves! spam (which would be pretty spammable due to the big adrenaline gain from Focused Anger coupled with Spear of Fury).
Combine this build with a couple of SF/Mark of Rodgort Ele heroes...and you've got a whole lot of damage reduction. You could even add a P/W ToF! Tank, which would remove the need for you to take ToF!, and you could go with 10 Leadership and 12 Spear Mastery, and take something like Barbed Spear to easily meet the Spear of Fury condition.
I wonder if it'd be possible to Hero/Hench HM with this...it'd be sort of like a Bonder, I guess, except with more use than spamming Mantra of Inscriptions then Blessed Signet over and over .
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Jun 27, 2007, 05:52 AM // 05:52
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#2
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Ascalonian Squire
Join Date: May 2006
Location: CA
Guild: None
Profession: P/W
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Yeah, its currently the most broken build in the game. I predict "Save Yourselves" will be linked to the strength attribute before long...which would turn this build into merely a powerful one.
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Jun 27, 2007, 06:06 AM // 06:06
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#3
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Wilds Pathfinder
Join Date: Aug 2006
Location: Melbourne
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The build makes perfect sense and I've had similar ideas with the damage reduction from the 2 skills + "Save Yourself", the main problem is the huge lack of human paragons that will be able to run this.
Save Yourself requires quite a large investment into the 'Friend' title track as does Spear of Fury. And quite alot of people haven't even gotten Sunspear Castellean yet. Coupled with the huge lack of paragons and the general intelligence of the GW population, I don't think this build will be seeing much light, however unfourtunate (Because it is ridiculously good).
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Jun 27, 2007, 06:18 AM // 06:18
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#4
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Yea, this is a concept that many people have mentioned since the release of PvE skills. I've personally found that Soldier's Fury works better than Focused Anger. This is largely because you are restricted energy wise at the beginning of a battle from Aggresive Refrain. SF also allows plenty of GftE spamming, but Anthem of Flame or Blazing Spear along with Glowing Signet can also work to provide additional energy management.
While TNtF + Save Yourselves is a good combo for HM, it's really overkill in normal PvE for the most part. I've found that taking "Fall Back" instead of Save Yourselves in many missions that are timed helps a great deal.
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Jun 28, 2007, 04:02 AM // 04:02
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#5
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Ascalonian Squire
Join Date: May 2006
Location: CA
Guild: None
Profession: P/W
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I'm sure many a Paragon wish they had the titles to run this juggernaut.
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Jun 29, 2007, 01:42 AM // 01:42
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#6
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Krytan Explorer
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You only ever need to cast Agressive Refrain once when you zone in, you keep it active by recasting Anthem of Flame over and over - it's time out period keeps the echo up constantly.
I run a similar build on my para who is a castellan but only a friend so whilst not super effective it sure does the job.
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Jun 29, 2007, 08:56 AM // 08:56
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#7
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Academy Page
Join Date: Mar 2005
Location: UK
Guild: Kirins of Holy Light
Profession: Mo/R
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Sorry for my lack of knowledge about this, but apart from being a good rank in Sunspears what else do I need to rank up in?
Nearly at Sunspear Commander level, and I havn't left the first island of Nightfall yet *giggle*.
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Jun 29, 2007, 09:59 AM // 09:59
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#8
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Kris
Sorry for my lack of knowledge about this, but apart from being a good rank in Sunspears what else do I need to rank up in?
Nearly at Sunspear Commander level, and I havn't left the first island of Nightfall yet *giggle*.
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"Save Yourselves!" and Spear of Fury are linked to either the Luxon or Kurzick faction titles. They're effectively part of Factions, not Nightfall.
Personally I think they'd have trouble linking "Save Yourselves!" to Strength. It only lasts 3-5 seconds as it is.
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Jun 29, 2007, 10:34 AM // 10:34
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#9
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Academy Page
Join Date: Mar 2005
Location: UK
Guild: Kirins of Holy Light
Profession: Mo/R
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Gosh darn it... ah well, I will have to make do with the build I'm using at the moment
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Jun 29, 2007, 12:31 PM // 12:31
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#10
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Kris
Gosh darn it... ah well, I will have to make do with the build I'm using at the moment
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Hehe, sorry. If it makes you feel any better, "There's Nothing to Fear!" seriously outclasses "Save Yourselves!" in nearly every way, in my opinion.
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Jun 29, 2007, 05:38 PM // 17:38
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#11
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Krytan Explorer
Join Date: Jul 2005
Location: Syracuse, NY, USA
Guild: The Amazon Basin (AB)
Profession: W/
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*cough* Frenzy *cough*
Just getting to lvl3 of the title so you have a 4 second SY! gets the job done pretty well. Heros with mark of fury and infuriating heat are helpful.
I hope if gets nerfed, that off-classes don't get crushed. It would be a shame for them to let us grind for 2 months before whacking the skills we're grinding for.
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Jun 30, 2007, 05:29 PM // 17:29
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#12
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Krytan Explorer
Join Date: Jul 2006
Guild: Cold Black Eyes
Profession: W/A
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This is very hero/henchable in hard mode. I vanquished Rheas Crater and Gyala Hatchery explorable with a very similar build.
My build was:
P/W
10+2 Leadership
12+3+1 Command
8+1 Spear
1. Barbed spear (adding to conditions for spear of fury
2. Spear of Fury
3. Focused Anger
4. Save Yourselves
5. There's nothing to fear
6. Go for the Eyes
7. Anthem of Flame
8. Sig of return
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Jul 01, 2007, 12:55 AM // 00:55
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#13
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Krytan Explorer
Join Date: Jul 2006
Location: US
Guild: Legion of Avalon
Profession: W/
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Save yourselves becomes fairly effective at just R3 in the kurzick/luxon title track. With the current weekend, it is easy to get that far. I have been running something like this on my paragon lately, and the build is definitely over powered.
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Jul 01, 2007, 01:55 AM // 01:55
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#14
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by iridescentfyre
Personally I think they'd have trouble linking "Save Yourselves!" to Strength. It only lasts 3-5 seconds as it is.
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They could make the armor amount vary with strength.
In the interest of further abuse, I wonder if you can get some finales going with this. It's sortof like the old 0-attribute Watch Yourself, get a ton of armor for short duration, then trigger finale skills and do it all over again.
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Jul 01, 2007, 04:35 PM // 16:35
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#15
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Here's a 100x better build, made by only changing two skills, but the same idea:
14 Leaderszhip (10 + 1 + 3)
12 Axe Mastery (12)
9 Command (8 + 1)
Focused Anger
Whirlwind Attack
They're on Fire!
There's Nothing to Fear!
Go for the Eyes!
Cyclone Axe
Aggressive Refrain
Save Yourselves!
Whirlwind Attack and Cyclone Axe will charge all of your other adrenaline skills if 3-4 targets are hit, while under Focused Anger. It's a LOT more spammable adrenaling gain than Spear of Fury, and does a LOT more damage.
(Leadership is pointless past 14, since TNTF will already last longer than its recharge, and ToF scales poorly. You might as well take the additional massive damage instead.)
For ToF, bring an SF hero or two. Who doesn't use SF Heroes nowadays?
Last edited by Zinger314; Jul 01, 2007 at 04:41 PM // 16:41..
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Jul 01, 2007, 09:35 PM // 21:35
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#16
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Ascalonian Squire
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Quote:
Originally Posted by Zinger314
Here's a 100x better build, made by only changing two skills, but the same idea:
14 Leaderszhip (10 + 1 + 3)
12 Axe Mastery (12)
9 Command (8 + 1)
Focused Anger
Whirlwind Attack
They're on Fire!
There's Nothing to Fear!
Go for the Eyes!
Cyclone Axe
Aggressive Refrain
Save Yourselves!
Whirlwind Attack and Cyclone Axe will charge all of your other adrenaline skills if 3-4 targets are hit, while under Focused Anger. It's a LOT more spammable adrenaling gain than Spear of Fury, and does a LOT more damage.
(Leadership is pointless past 14, since TNTF will already last longer than its recharge, and ToF scales poorly. You might as well take the additional massive damage instead.)
For ToF, bring an SF hero or two. Who doesn't use SF Heroes nowadays?
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It would charge up adrenaline faster but it's also a lot more dangerous, considering you'll be in the thick of things and you'll also be the only one not getting the benefits of +100 armour...
Well, I'm going for my Survivor title without farming stuff, so I'm gonna stick to the spear at least until I get it =D.
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Jul 01, 2007, 10:35 PM // 22:35
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#17
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Academy Page
Join Date: Jun 2006
Guild: PURE PHOENIX
Profession: R/
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Yeah I've being running the exact same build except swap out anthem of the flame for whatever. Personally I hate anthem of the flame and see it as a waste of a slot in most builds I was praying that somebody stupid wouldn't post it on guru, because tbh it needs nerfing. And now, somebody posted it on here without thinking of the consequences....
Btw Id like to point out you cant use skills like Whirlwind axe in urgoz, at least I dont think anyway. To show the exact reason this build needs nerfing:
Urgoz, earth warden guy, stoning damage to 60AL =396
With all shouts up dmg to 60AL = around 30 maybe more maybe less, just going by the amount of damage that came off the party bar
My titles are
kurz rank 3 - allows 4 seconds of +100 armor making it just about spammable
SS rank 8
To finish I'd just like to say I hope I didn't really offend people alot, but I mean come on, Anet reads these forums, these forums are part of the reason things get nerfed
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Jul 02, 2007, 12:10 AM // 00:10
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#18
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Ascalonian Squire
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Quote:
Originally Posted by Arrows[PURE]
Yeah I've being running the exact same build except swap out anthem of the flame for whatever. Personally I hate anthem of the flame and see it as a waste of a slot in most builds I was praying that somebody stupid wouldn't post it on guru, because tbh it needs nerfing. And now, somebody posted it on here without thinking of the consequences....
Btw Id like to point out you cant use skills like Whirlwind axe in urgoz, at least I dont think anyway. To show the exact reason this build needs nerfing:
Urgoz, earth warden guy, stoning damage to 60AL =396
With all shouts up dmg to 60AL = around 30 maybe more maybe less, just going by the amount of damage that came off the party bar
My titles are
kurz rank 3 - allows 4 seconds of +100 armor making it just about spammable
SS rank 8
To finish I'd just like to say I hope I didn't really offend people alot, but I mean come on, Anet reads these forums, these forums are part of the reason things get nerfed
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I'd be willing to bet ANet thought up something like this long before we did, considering it wasn't a very hard build to think up anyways =P.
Paragons needed love for a long time anyways...I'd be disappointed if ANet nerfs everything to hell again, but I doubt they will. I mean, the Allegiance title track is one of the most time-consuming grind titles available, so the skills deserve to be totally badass. Then again, they did introduce loot scaling for some messed up reason...
Anyways, there are only a very very very select few Paragons I'm guessing that have the titles necessary to run something like this...I don't think it will get too much attention unless it becomes the PvE metagame (....which is a ridiculous idea anyways...) or something.
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Jul 02, 2007, 06:21 AM // 06:21
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#19
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Zinger314
Here's a 100x better build...
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The strength of the build is always having the skill ready to use and you certainly don't need Cyclone Axe or Whirlwind Attack to make sure it's filled. Once the stuff you're attacking dies, you're no longer gaining that adrenaline until you're standing in front of something and attacking it. Given that a large majority of players do not have a high rank in their faction tier, it's resonable to say that Save Yourselves! will only last 3-4 seconds. That doesn't allow a lot of time for you to run to another enemy to get the shout back up, and that's under the circumstance that the last enemy you killed died *just* as you applied the shout. Also since you're going to be among the first ones into the fray, you'll be hit first by the snares, miss hexes, and blind sources. And let's not even talk about kiting enemies since your build doesn't have a speed buff to catch enemies in Hard Mode where this overkill of defense is needed.
Compared to the spear where before combat even begins I can use Burning Refrain followed by an auto-attack -> Spear of Fury once we enter combat on an incoming melee target. That'll fill up Save Yourselves! in about 3-4 seconds into the fight. At which point, you can hit on a stationary target away from the fray to ensure your shout has a constant uptime while the rest of the group is being blasted by AoEs. The ultimate support character should focus on keeping that support in effect, not trying to deal a little more damage.
Quote:
Originally Posted by Arrows[PURE]
And now, somebody posted it on here without thinking of the consequences....
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They can monitor ingame activity as well, and to think that only a handful of people came to realization of combining a high adrenaline skill with a skill that increases adrenaline gain is a little silly.
Personally I go along the lines of:
Focussed Anger {E}
Spear of Fury
Save Yourselves!
There's Nothing To Fear!
They're On Fire!
For Great Justice!
Burning Refrain
Aggressive Refrain
Leadership: 12 + 1 + 1
Spear Mastery: 10 + 1
Command: 8 + 1
Every enemy that you need this much defense against is going to have more health than you, so Burning Refrain produces instant condition for Spear of Fury's conditional adrenaline gain. Save Yourselves! is going to return more than enough energy to fuel the rest of your skills. For Great Justice! is there for a constant cycle of faster adrenaline gain if for some reason mobs won't die, or you don't feel like waiting for Focussed Anger to recharge between fights. You don't need a res; if stuff is dying you can't afford to take time away from attacking or you'll lose that precious 100 AL that apparently wasn't enough to keep things alive.
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Jul 02, 2007, 02:05 PM // 14:05
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#20
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Academy Page
Join Date: Jun 2006
Guild: PURE PHOENIX
Profession: R/
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yeah sorry suppose I overreacted lol. But if they thought of this, why would they give a build this powerful?
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