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Old Aug 31, 2007, 11:13 AM // 11:13   #21
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*Interrupts SOR* *Relies on allies for ench removal* *Changes target* *Does not try to kill unkillable targets*
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Old Aug 31, 2007, 08:12 PM // 20:12   #22
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1/4 cast=unlikely interrupt, do stuff urself ftw, all of em are probably bonded, build to kill as many kinds of targets as possible
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Old Aug 31, 2007, 09:21 PM // 21:21   #23
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I think you're kind of missing the point of what Yanman said. I'm sure that you could come up with situations where bringing an elite other than Moebius and/or SP makes sense.

However, how many situations could you come up with where it would actually be stupid to bring Moebius?

Shattering Assault, while a very quality elite, is more situational than Moebius. You can always use Moebius (unless it's blocked, obviously). Shattering Assault isn't going to be very useful against anyone not using enchantments.

Again, to calm everybody down, I'm not saying that all other elites are stupid. I'm trying to clarify my perception of Yanman's point, which was that those two elites are just about always going to be good. While some may be better in certain situations, you wouldn't necessarily be mad if you didn't have them (unless, of course, you were in that specific situation where it would have been useful).
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Old Aug 31, 2007, 09:37 PM // 21:37   #24
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Assassin's Promise still stands.

There are extremely few situations in PvE where Assassin's Promise will not outclass every other assassin elite. It's so useful, a lot of times it's a good idea on another caster.

I use it on my monk all the time for a 1 person Aegis chain.
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Old Sep 01, 2007, 03:27 AM // 03:27   #25
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yeah i get it, sqube. SA damage w/ or w/o enchantments still hurts tho
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Old Sep 01, 2007, 10:57 AM // 10:57   #26
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Yeah it's a good elite, it's just something I won't take because it's to niche.
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Old Sep 01, 2007, 11:20 PM // 23:20   #27
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prots (sb, ps, soa, sh, etc)are very common imo, but whatever floats yer boat
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Old Sep 03, 2007, 11:26 AM // 11:26   #28
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For Temple Strike, best way to manage energy is with Attacker's Insight.
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Old Sep 03, 2007, 02:40 PM // 14:40   #29
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Temple Strike?
Sounds like a PvP skill to me... essentially. Too expensive for PvE, and with too long a recharge. PvP enemies take longer to kill though, and need a bit more nasty piled on them.... so fair enough.


Quote:
Originally Posted by jesh
Assassin's Promise still stands.

There are extremely few situations in PvE where Assassin's Promise will not outclass every other assassin elite. It's so useful, a lot of times it's a good idea on another caster.

I use it on my monk all the time for a 1 person Aegis chain.
Assassin's Promise is all well and good for weak opponents.... but Moebius owns the stronger ones, and without having to invest points outside of Dagger Mastery and Criticals.
It took me a while to find that one out for myself.

For other classes though... Assassin's Promise really can be helpful, provided enough points are stuck in Deadly Arts to make it usable.
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Old Sep 03, 2007, 04:03 PM // 16:03   #30
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Quote:
Originally Posted by SotiCoto
Temple Strike?
Sounds like a PvP skill to me... essentially. Too expensive for PvE, and with too long a recharge. PvP enemies take longer to kill though, and need a bit more nasty piled on them.... so fair enough.
This is true. And I've fallen for it because it performs so well in keeping me alive in ABing. Due to the nrg cost and recharge, the fact that it's Elite (no Moebius) means it's unlikely you'll get many hits in after it.
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Originally Posted by GuildWiki
Also remember that as an assassin, your first and most important step is to stay alive. YOU DON'T HAVE TO GET IN THE FINISHING STRIKE! Your team will do that for you...
I took these words to heart and satisfied myself with reducing opponents to mumbling buffoons instead of killing them. TS does an amazing job at that! So it's fairly useful against PvE bosses as well.
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Old Sep 03, 2007, 08:42 PM // 20:42   #31
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Quote:
Originally Posted by Bobby2
This is true. And I've fallen for it because it performs so well in keeping me alive in ABing. Due to the nrg cost and recharge, the fact that it's Elite (no Moebius) means it's unlikely you'll get many hits in after it.
Do consider though that Temple Strike dumps 2 unconventional conditions on the opponent... and the new skill Signet of Deadly Corruption will reward your condition-spamming with a nice spike of damage. Since there are plenty of other conditions a sin-combo can inflict (crippling, bleeding, poison, deep wound), you shouldn't have any trouble inflicting serious damage that way. ^_^

[Sorta crossing this over with ideas from another thread now.]
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Old Sep 05, 2007, 05:15 PM // 17:15   #32
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didn't we have this thread somewhere already? oO

I like TS in both areas as it works against both melee and casters. Use Jagged + TS + Wild Strike + Death Blossom, and bam, the recharge for TS isn't as horrible and you're hitting them while dazed.
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