Jul 28, 2007, 04:06 AM // 04:06
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#1
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Krytan Explorer
Join Date: May 2006
Location: My dog let's me crash at her place.
Guild: POB
Profession: R/
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Healing AI changed? ayone else noticing this?
my comuter crased a few weeks ago so i took advantage of this to upgrade...needless to say, i have't played while waiting for newegg to send me my crap...they did and i started playing again.
since i'm out of practice playing, i've been lazy and joined mostly player groups (i've generally had better results with hench and since nf...hero/hench groups than the usual idiots you get in a pug...after playing for a few days with people, i stand by that assertion whole-heartedly).
i was in a group lately with several people however still had to resort to bringing dunkoro. that sob is lazier than crap these days. i'm standing there and watching dunkoro pick his virtual nose while one of the multitude of melee players in the group (pugs ftl) was plugging away at about 2/3 health.
did anet change healing ai? they seem to be kinda taking it easy these days.
do i need to change my "all-5e-toolbars" with inspiration magic for additional e-management to something more meaty and e-intensive?
i also had an awesome tank build on koss (he used "none shall pass" like an area taunt...however rarely uses it now)
i don't recall reading about ai changes while i was in "exile"...did it creep in? did i jst miss it?
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Jul 28, 2007, 05:47 AM // 05:47
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#2
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Ascalonian Squire
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I have always noticed that Dumkaro lets your health get a little too low before starting to heal. Talkora does a way better job at healing IMO.
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Jul 28, 2007, 05:56 AM // 05:56
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#3
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Wilds Pathfinder
Join Date: Dec 2006
Location: GMT+10
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Talkora's always healed better for me too. Lets bump wrist's frodo7
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Jul 28, 2007, 05:58 AM // 05:58
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#4
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Insane & Inhumane
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Well, Something in the healing AI has changed since the last update, today i was playing on my sin and the hench monks wouldn't heal me, only alittle prot now and then, Id go in, do a combo and teliport back out, but no heals, monsters chased me and finished me off. Then on my warrior the same, i'd go in and attack stuff and do what warriors do, but no healing when necessary, they'd just sit and watch me die the whole time, i got really angry at this and yeah, Just take hero monks and force them to heal for now till it's fixed.
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Jul 28, 2007, 06:13 AM // 06:13
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#5
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Academy Page
Join Date: Jul 2005
Guild: Celestial Order
Profession: R/E
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Yea I noticed this as well. But its with Danika and that Kurzick prot monk hench dude. Often times I noticed that my health (I'm a war btw) would get dangerously low before they start healing me. Sometimes I'd just die and it'd be one of those 'wtf' moments where that shouldn't have happened. I check my monks and lo' and behold they didn't even spend their energy.
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Jul 28, 2007, 06:16 AM // 06:16
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#6
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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This is something that has been bugging me for a very long time now:
Are the caster hench, especially monks - sent on "engage"?
Because this is my normal way of fighting:
The warriors stand behind while the monks RUN IN!
If I call a target the monks or other caster hench are always the FIRST to engage - where as the warriors waits around for a few secs and the runs in!
And on the above picture i flagged all my hench but Lina and Menhy decided on their own free will that they MUST wand the Lich!
The monks went mad it seems - or maybe its all the hench - just the monks make it more evident because when they go mad - the heals stop coming!
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Jul 28, 2007, 06:28 AM // 06:28
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#7
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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I have not seen anything new... I use Razah mostly as a Restoration Rit and he does just fine, great on the weapon spells. Talkahora is my Prot, and she reacts just fine as well little to no energy management problems. Ive changed my thinking on healing builds lately and use Dunkaro with 15 Div and 13 Heal, I did notice he blows through energy faster then he needs to. Boon Signet helps him regain energy fast enough between fights.
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Jul 28, 2007, 07:01 AM // 07:01
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#8
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Jungle Guide
Join Date: Nov 2006
Guild: NiTe
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Well i noticed some general lazyness on the hench and heroes when enemies are in the aggro buble. They often won't attack unless I clearly call a target. I didnt pay too much attention to the possible healing issue, but will start watching it for a bit.
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Jul 28, 2007, 07:24 AM // 07:24
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#9
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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The hench will use some skilsl better than others. This is a known fact. Dunkoro is actually very good with glimmer of light btw...
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Jul 28, 2007, 07:32 AM // 07:32
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#10
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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Always remember, AI tends to start healing only when a party member's health gets below 50%. As such, Word of Healing is a very good choice of elite for healing.
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Jul 28, 2007, 12:16 PM // 12:16
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#11
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Krytan Explorer
Join Date: May 2006
Location: My dog let's me crash at her place.
Guild: POB
Profession: R/
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i'm talking about all the healing ai, this isn't another "dunkoro heals differently than talkora" bs post. that's just silly. the ai never waited until 50% health, they used to heal too early.
and yeah, ranged ai agro farther away. i keep my koss on aggro, ranged heroes on defensive and monks on passive. i tried changing him to defensive too but that didn't affect how he healed. i also tend to send koss in first alone on the most "dangerous" melee target. he still does that but he used to be awesome with "none shall pass". he'd hit it as the other melee ran past him and when they got up, 9 times out of 10 they'd turn aggro on koss.
i'm wondering if this is a response to people who complain that heroes take "all there little friends" away.
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Jul 28, 2007, 01:14 PM // 13:14
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#12
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Jungle Guide
Join Date: Mar 2006
Guild: The Hand of Omega [WHO]
Profession: E/
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Hmm.. my Dunkoro seems fine, but he's on a standard RC Prot build which he handles pretty well. I have Tahlkora set up as WoH healer but rarely use her, opting to take Mhenlo or Sister Tai / Jamei.
/off-topic
Olias, on the other hand doesn't seem to be able to handle the SV or SS build I used on him in the past. Now he just stands around scratching his arse and casting Awaken the Blood a lot. Back to MM for him, he's damn near Godly at that.
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Jul 28, 2007, 02:14 PM // 14:14
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#13
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Wilds Pathfinder
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Just the other day, I watched Tahlkora degen to death because she refused to cast Remove Hex on herself. This was after all the enemies were dead btw, we were just standing there and she had plenty of E to cast the spell; she just stood there until she keeled over. Was actually kind of funny.
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Jul 28, 2007, 02:35 PM // 14:35
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#14
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Frost Gate Guardian
Join Date: Mar 2006
Location: Wisconsin
Guild: Gaming Continuum [GCon]
Profession: R/Mo
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I too have noticed that my heroes havn't been healing very well. For whatever reason Dunkoro just doen't heal very often now.
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Jul 28, 2007, 04:33 PM // 16:33
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#15
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Emo Goth Italics
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im having a problem too,my monk's builds(dunk heal+tahlk prot) used to work REALLY well without BR/BiP,but even tho i brought it on my nec's for extra energy the monks still seem to get E-denial with all of the main healing skills at 5 energy cept res+prot spirit on my tahlk(and yes ive canceled the res on them)
Last edited by Tyla; Jul 28, 2007 at 04:36 PM // 16:36..
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Jul 28, 2007, 04:46 PM // 16:46
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#16
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Frost Gate Guardian
Join Date: Aug 2006
Location: Minion Bombing in Elona
Guild: The Drunken Dragons [DRNK]
Profession: Rt/N
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Now that I think about it, Dunkoro does seem a bit lazy these days. At first I thought it was just my imagination or something. I've gotten in the habbit of checking the energy for my monks during combat. Talkora seems to do well at trying to keep the party going, but when I look at Dunk's energy it's usualy full until somebody's health is to low for comfort. Lazy bastard.
Last edited by Phantom Gun; Jul 29, 2007 at 01:05 AM // 01:05..
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Jul 28, 2007, 06:11 PM // 18:11
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#17
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Hall Hero
Join Date: Aug 2005
Profession: E/
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A hero is only as good as the build you give him and the builds/ability of the rest of the party.
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Jul 28, 2007, 06:55 PM // 18:55
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#18
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Frost Gate Guardian
Join Date: Mar 2007
Location: Insanity
Guild: Vis Decus Vertus [vDv]
Profession: R/
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Quote:
Originally Posted by HawkofStorms
A hero is only as good as the build you give him and the builds/ability of the rest of the party.
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And the AI they have. The hero could have a great build, but suck it up because it doesn't use it right or doesn't use it at all (like the case of Dunkoro not healing even though his build is perfect for healing)
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Jul 28, 2007, 07:15 PM // 19:15
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#19
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Krytan Explorer
Join Date: May 2006
Location: My dog let's me crash at her place.
Guild: POB
Profession: R/
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i think the issue is that the ai was healing fine a month ago but there's definitely been a change and i'm not really thinking that i like it. haven't really checked out alesia lately but i was a little disappointed with her just this morning. was using lina too and i didn't reall notice a difference with the prot skills.
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Jul 28, 2007, 07:18 PM // 19:18
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#20
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Krytan Explorer
Join Date: Oct 2005
Profession: R/W
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Quote:
Originally Posted by Yaga Philipe
And the AI they have. The hero could have a great build, but suck it up because it doesn't use it right or doesn't use it at all (like the case of Dunkoro not healing even though his build is perfect for healing)
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QFT. A good example would be heroes using mend ailment on themselves, but only using dismiss condition on other allies (although you can use it on yourself).. thus screwing themselves out of a faster recharging condition removal.
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