Jun 02, 2006, 07:25 PM // 19:25
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#1
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Lion's Arch Merchant
Join Date: Aug 2005
Location: England, UK
Guild: Clan Dethryche
Profession: Mo/Me
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Flowergarden Spiritgarden + Byzzr Wingmender
Ok both of these bosses can either be extremely difficult or extreme easy to farm, it will be extremely difficult if you somehow manage to aggro him and force his friends to ninja down from the sky.
Weapon Choice [ I use both, depending on situations]:
My Preference:
Wayward Wand - Curse Recharge 20% / Energy +5 above 50% HP
Plaguebinder (Curse +1 (20%Chance/ +30hp)
Alternative Set:
Wayward Wand - Curse Recharge 20% / Energy +5 above 50% HP
Vilnar's Glove (Curse Recharge 20%/ +1 Curse Magic (20% Chance)
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For Flower Spiritgarden: [Drops Spiritgarden's Repose - Rit Restoration Staff]
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Class:
N/Mes
Attributes:
Curses: 16 (12+3+1)
Domination : 12
Skillset:
1/Backfire
2/Spiteful Spirit
3/Reckless Haste
4/Price of Failure
5/Empathy **** (suggested by Seef II )
Strategy:
For this boss you only need those 4 key skills, you can pack whatever else you want as your last 4 skills- my skill bar has nonsense as I was trying heavily degen as my first option... bit stupid as he can just die to SS.
Start at Vasburg Armoury, take portal to Eternal Grove and weave your way past the enemies not to aggro the group until you reach his location, where the final group of enemies are hug the left wall and go round all the way to the top where there is a res shine, you have to do this because you'll aggro that group as the path is tight and their group is smack in the middle, keep running and eventually they'll return.
Anyway notice where I stand on the screenshot, and do not go further than that line! if you do then you'll force his friends to pop out which is not a good thing, if that happens well you can either try to pull him away from the group or best solution is... is to use portal not far from here and zone out and back in again (no town warping!).
He will eventually get to a certain point where you can cast your spells on him, notice his position on the radar to my position, from where I am standing you have a big rock that protects you from his damage, from here this is the point where you begin your spell cast chain - starting with the curse line first.
SS + Recklace + Price of Failure THEN Backfire. in this chain the first half of skills will lower his health to 3/4 , at this point he'll begin to cast spirits + weapon spells - backfire will help reduce his dmg so his spells won't have a major impact on his recovery.
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For Byzzr Wingmender [Drops Byzzr's Benediction - Mo Focus Item]
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Class:
N/Mes
Attributes:
Curses: 16 (12+3+1)
Domination : 12
Skillset:
1/Spiteful Spirit
2/Reckless Haste
3/Price of Failure
5/Diversion
Strategy:
Start at Lutgardis Conservatory, head out to his location - his on his own.. at first. this boss sits tight in his own little area which is covered by rocks.
The closest wall to you (brown rock thing) is where you want to be, from this position you can start to spam the spell chain, the wall will cover you from his dmg as he kills himself.
Cast the Curse line chain first. wait till he has just under 3/4 health (normally i cast diversion when price of failure has reached 3/4 recharge time) seconds then cast Diversion, doing so will divert his signet of rejuvenation, once that has diverted he won't cast any more spells. watch slowly as his drops to zero.
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EDIT: Added Weapon choice. Corrected grammar/ spelling and added 5th skill to the flower spiritgarden boss - should die alot faster.
EDIT2: After a few tests, I found it better to ditch domination and go 12 in inspiration and using edenial. spirit shackles and energy tap are quite good. either way you can go dom or insp- whatever you prefer.
Last edited by Rebirther; Jun 03, 2006 at 07:52 AM // 07:52..
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Jun 03, 2006, 01:08 AM // 01:08
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#2
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Desert Nomad
Join Date: Jun 2005
Location: RA
Guild: [ODIN]
Profession: N/Mo
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Wow, nice find and nice builds. Thanks!
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Jun 03, 2006, 01:29 AM // 01:29
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#3
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Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
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You can add Empathy for Byzzr while you're specced in Domination. Ive soloed him with a warrior build and it took a while for the green to drop...
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Jun 03, 2006, 02:53 AM // 02:53
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#4
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Lion's Arch Merchant
Join Date: Aug 2005
Location: England, UK
Guild: Clan Dethryche
Profession: Mo/Me
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Quote:
Originally Posted by Seef II
You can add Empathy for Byzzr while you're specced in Domination. Ive soloed him with a warrior build and it took a while for the green to drop...
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yeh he does take forever to drop, he finally dropped the benediction after 30 or so runs. -empathy does work great too ^^
for spiritgarden, might note to help bring some form of evasion, maybe throw whats left of your points and take distortion, that last group of enemies can sometimes be a pain to get past - also a note for this boss, to repeat you dont have to warp back to town, you can just go up to the top and zone to morning viel falls and then zone back again (doing this will save u having to rinse and repeat enemy evasion)
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Jun 03, 2006, 09:40 AM // 09:40
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#5
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Academy Page
Join Date: Jan 2006
Profession: N/E
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i just tried it for 15 or 16 times each and dropped 2 byzzr but no spiritgarden snif else this just work great^^ thx!!
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Jun 10, 2006, 07:07 AM // 07:07
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#6
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Frost Gate Guardian
Join Date: Nov 2005
Profession: E/Me
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Quote:
For Byzzr Wingmender [Drops Byzzr's Benediction - Mo Focus Item]
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Class:
N/Mes
Attributes:
Curses: 16 (12+3+1)
Domination : 12
Skillset:
1/Spiteful Spirit
2/Reckless Haste
3/Price of Failure
5/Diversion
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This very same build can be done on Chkkr Brightclaw in Melandru's Hope, which gets you this :
Brightclaw
Lightning Damage: 11-22 (Requires 9 Spawning Power)
Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
Just exit from Jade Flats (Kurzick), run straight down the slope, stick to the right, you should see him there, aggro him with a bow at the stairs and chain the spells.
I added Awaken of Blood & Empathy for a faster kill.
and It's important to have Diversion on Spirit Light, I can't exactly tell when, but you'll get the hang of it.
Last edited by osk; Jun 10, 2006 at 07:10 AM // 07:10..
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Jun 12, 2006, 06:21 AM // 06:21
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#7
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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Rebirther: definitely 2 great finds! My compliments. I got both greens, though both took quite a while to drop.
A few suggestions:
Flower:i don't think ive ever gotten to not aggro the last pack before Flower. So, just try your best, then after you get past them and kill Flower, rezone at the very nearby Mourning Veil Falls, and then you don't have to deal with the run/aggro.
Byzzr: you don't need Diversion, because he can only get his heal off once before the curses kill him.
Both: since we are going curses mainly to kill, Awaken the Blood speeds this all up
again, great job!
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Jun 25, 2006, 01:15 AM // 01:15
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#8
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Frost Gate Guardian
Join Date: May 2006
Profession: W/
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Thanks for the build on Byzzr.. 2nd run got me a Black dye.. 5th run got me his green :P
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Jun 25, 2006, 06:44 AM // 06:44
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#10
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Banned
Join Date: Dec 2005
Location: You want see?
Guild: True Gods of War [True]
Profession: Mo/W
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Nice build. Gotta try it
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Jun 25, 2006, 08:14 AM // 08:14
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#11
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Academy Page
Join Date: Jun 2006
Guild: MOB
Profession: Mo/Me
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some1 poste a map pls
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Jun 25, 2006, 01:30 PM // 13:30
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#12
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Mongoose United
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Enis, you can find a map on Guildwiki, no problem.
For the build, what works great for me on Flower is Malaise. The -2 degen is not enough to kill you, but it sure limits his ability to cast spells = more normal attacks by him = quikcer death.
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Jun 27, 2006, 04:13 PM // 16:13
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#13
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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Quote:
Originally Posted by osk
This very same build can be done on Chkkr Brightclaw in Melandru's Hope, which gets you this :
Brightclaw
Lightning Damage: 11-22 (Requires 9 Spawning Power)
Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
Just exit from Jade Flats (Kurzick), run straight down the slope, stick to the right, you should see him there, aggro him with a bow at the stairs and chain the spells.
I added Awaken of Blood & Empathy for a faster kill.
and It's important to have Diversion on Spirit Light, I can't exactly tell when, but you'll get the hang of it.
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When I'm standing on top of stairs, always a group of Kirrin and Mosses come from down stairs and either me or boss.
Anyway, I am trying the same build on the Rt construct outside unwaking waters, but after 20 kills no luck on green. Farm Nerf kicks in etc. Well I just keep trying till I get it eventually. Same as Byzzr, I got the green only after about 50 empty runs... then I couldnt pick it up cos inventory was full of crap from previous runs... dead...
60 DP, 20 deaths and 30 minutes later I killed his whole group with this build. :P and FINALLY got the green.
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Jul 03, 2006, 01:20 PM // 13:20
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#14
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Frost Gate Guardian
Join Date: May 2006
Profession: W/
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I usually let the Kirin, Mosses fight Chkkr Brightclaw.. then i go kill Chkkr after once the kirins and the mosses are dead
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Jul 03, 2006, 06:49 PM // 18:49
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#15
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Desert Nomad
Join Date: Jun 2005
Location: RA
Guild: [ODIN]
Profession: N/Mo
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If you have Prophecies and can get Spirit of Failure then this modified version of Rebirther's build for Incetol will work better on both of the bosses mentioned in this thread:
Class:
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Necromancer/Mesmer
Skills:
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Reckless Haste
Spirit Shackles
Spirit of Failure
Price of Failure
Spiteful Spirit {E}
Drain Enchantment / Inspired Enchantment (optional)
Ether Feast
Distortion (for running by Warden mobs)
Attributes:
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16 {12 + 3 + 1} Curses
12 Inspiration
3 Illusion
Equipment:
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The Stonereaper (I like the +1 Curses)
Method:
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Make sure you are in a location that prevents any wand damage from the boss. Apply the first five skills in the order listed. Then just repeat the sequence until the boss is dead.
You will not have energy management issues with Spirit of Failure on the boss.
EDIT: Spirit of Failure was not my idea... it was suggested in the Incetol farming thread and I've found it to be an incredibly good addition to the original build.
Last edited by MelechRic; Jul 04, 2006 at 12:09 AM // 00:09..
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Aug 10, 2006, 10:08 PM // 22:08
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#17
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Ascalonian Squire
Join Date: Apr 2006
Profession: Rt/Me
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Yes, awesome build! Immediatly tried this. After about 5 runs on Spiritgarden i got his staff. Then went to try in on Bzzr and on 2nd run got his green. Tried it on Brightclaw and got his green 3rd run.
*when i did bzzr i put in spirit of failure and it helped alot.
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Aug 27, 2006, 07:55 AM // 07:55
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#18
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Academy Page
Join Date: Jul 2006
Guild: sorrow's might
Profession: Rt/N
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I went inspiration and it worked better for me
thx for the ideas!
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Sep 10, 2006, 09:22 AM // 09:22
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#19
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Frost Gate Guardian
Join Date: Jan 2006
Location: United States
Guild: [AB]
Profession: R/
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Great ideas on how to kill these guys!
I added in Ignorance for Byzzr, to keep him from using Sig of Rejuvenation. Just cast Price of Failure, SS, Reckless, Empathy, and Ignorance, and he'll die. No need to even recast anything.
Haven't gotten a green from him yet...just a bunch of scrolls, and a ruby.
EDIT: There we go, got the green.
Last edited by Alberic; Sep 10, 2006 at 09:30 AM // 09:30..
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Sep 10, 2006, 02:04 PM // 14:04
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#20
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Ascalonian Squire
Join Date: May 2005
Location: Texas
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For Byyzr I just run...
12+4 Curses
12+1 Blood Magic
2+1 Death Magic
Awaken the Blood
Spiteful Spirit
Reckless Haste
Price of Failure
Barbed Signet
Desecrate Enchantments
Empty
Consume Corpse
Stand behind the rock near Byzzr, cast 1, 2, 3, 4, 5, 6, 2, 3. He should be dead after you've casted in that order, then use Consume Corpse to tele to his body and not have to worry about his minions killing you as you walk around to pick up the drops.
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