Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old May 11, 2007, 02:35 AM // 02:35   #1
Forge Runner
 
Eldin's Avatar
 
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
Advertisement

Disable Ads
Default Drok's Run for Rangers

Any idea how to do this?

I've tried various builds on Guru, though none seem to work. What is the main method these days?

I'm shooting for, at the very least, 90% of Tyria explored. I'm at about 86.8% and, not counting little nooks and crannies I'd rather save for the end, the most noticeable thing I'm missing is the Drok's run (or rather, Lornar's and Dreadnought. I've cleared all of Snake Dance simply through fighting).

Let me know how I should proceed. Thanks!
Eldin is offline   Reply With Quote
Old May 11, 2007, 07:36 AM // 07:36   #2
Krytan Explorer
 
.defekt's Avatar
 
Join Date: Aug 2005
Guild: Ex Talionis [Law], Schindlers Fist [ouch]
Default

I've posted a thread below about this.

But basically, the build is:

Tactics: 12
Wilderness Survival: 14 (with hat + sup)
Expertise: 7? (can't remember off the top of my head, not in GW atm so I can't check. Basically your left-over points here.)

Dodge
Zojuns
Serpents Quickness
Charge! [e]
Shields Up!
Balanced Stance
Whirling Defence
Troll Unguent

The basic idea behind the build is to tie Serpents, Charge, Shields Up, and Balanced together. You use these skills as a combo, one after the other, when trying to run through a mob (you have to use Balanced last, or else Serpents will be covered before you use it on charge and shields up). What this achieves is basically a 40 second Balanced Stance, as well as double Charge and Shields Up.

If you'd like, I can show you the run in game, provided I'm not busy. Whisper me when I'm online.

IGNs: Mire Teh Divine, I Am Mire, Akihiro Hishida (ranger)
.defekt is offline   Reply With Quote
Old May 11, 2007, 03:24 PM // 15:24   #3
Frost Gate Guardian
 
Mist Walker Skarloc's Avatar
 
Join Date: Apr 2007
Guild: Gods Of The Hot [GotH]
Profession: P/W
Default

Try R/D with Dodge, Zojun's Haste, Storm Chaser, Vow of Silence {E}, Fleeting Stability, Pious Renewal, Mystic Regeneration and Vital Boon. You'll want a staff with +15 energy and any % Enchanting.

Not 100% sure of attributes, but 12 Earth Prayers, 10+3+1 Expertise and the rest in Wilderness Survival sounds about right. Wind Prayers isn't important - you only want Pious Renewal for hex removal.
Mist Walker Skarloc is offline   Reply With Quote
Old May 11, 2007, 04:24 PM // 16:24   #4
Frost Gate Guardian
 
Pericles's Avatar
 
Join Date: May 2007
Guild: [GoD]
Profession: R/
Default

You have probably already considered this but what about fighting through lornars via Snake Dance? also how can u run Lornars with a R/W as u have no hex removal?
Pericles is offline   Reply With Quote
Old May 12, 2007, 12:54 AM // 00:54   #5
Forge Runner
 
Eldin's Avatar
 
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
Default

Quote:
Originally Posted by Pericles
You have probably already considered this but what about fighting through lornars via Snake Dance? also how can u run Lornars with a R/W as u have no hex removal?
It's fairly time consuming to get through Snake's (even if I start at War Camp), and I can't run snakes because I will be useless in the fight-through areas ahead. Dreadnought's, I've only been there once, there's like two massive mobs of giants...
Eldin is offline   Reply With Quote
Old May 12, 2007, 11:41 AM // 11:41   #6
Wilds Pathfinder
 
drupal's Avatar
 
Join Date: Sep 2006
Default

Quote:
Originally Posted by Pericles
You have probably already considered this but what about fighting through lornars via Snake Dance? also how can u run Lornars with a R/W as u have no hex removal?
Tank the hexes out or avoid them, it's fairly easy to run out wammos

Though, I like R/D much bettter:
drupal is offline   Reply With Quote
Old May 12, 2007, 11:51 AM // 11:51   #7
Forge Runner
 
Amy Awien's Avatar
 
Join Date: Jul 2006
Profession: R/
Default

You aren't running through, but need to cover every part of the map for the cartography title.

There's a trick that'll let you teleport henchies/heroes over to were you are, so you could run, teleport them and then let them fight. Would only work once per map though.
Amy Awien is offline   Reply With Quote
Old May 12, 2007, 12:20 PM // 12:20   #8
Wilds Pathfinder
 
drupal's Avatar
 
Join Date: Sep 2006
Default

Sorry, I am running. Got Tyria already.
drupal is offline   Reply With Quote
Old May 12, 2007, 09:48 PM // 21:48   #9
Ascalonian Squire
 
Join Date: Feb 2007
Guild: DEATH SQUAD ELITE
Profession: W/Mo
Default

Quote:
Originally Posted by Mist Walker Skarloc
Try R/D with Dodge, Zojun's Haste, Storm Chaser, Vow of Silence {E}, Fleeting Stability, Pious Renewal, Mystic Regeneration and Vital Boon. You'll want a staff with +15 energy and any % Enchanting.

Not 100% sure of attributes, but 12 Earth Prayers, 10+3+1 Expertise and the rest in Wilderness Survival sounds about right. Wind Prayers isn't important - you only want Pious Renewal for hex removal.
you have two elites on there... and pious renewal wont help that much. what to use as a substitute?
superbond2 is offline   Reply With Quote
Old May 13, 2007, 05:53 AM // 05:53   #10
Forge Runner
 
Amy Awien's Avatar
 
Join Date: Jul 2006
Profession: R/
Default

I think he meant [wiki]Pious Restoration[/wiki]
Amy Awien is offline   Reply With Quote
Old May 13, 2007, 06:15 AM // 06:15   #11
Div
I like yumy food!
 
Div's Avatar
 
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
Default

If you're only at ~87% and only plan to get 90%, you might as well look for other areas to uncover, as I'm sure you have a huge chunk of the map that you haven't been to...there are much easier areas to run than droks :P
Div is offline   Reply With Quote
Old May 13, 2007, 09:14 PM // 21:14   #12
Forge Runner
 
Eldin's Avatar
 
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
Default

Quote:
Originally Posted by holymasamune
If you're only at ~87% and only plan to get 90%, you might as well look for other areas to uncover, as I'm sure you have a huge chunk of the map that you haven't been to...there are much easier areas to run than droks :P
You'd be surprised. In all reality I actually am really missing nooks and crannies and [formerly] the drok's route (fought it with henchies, got a lucky spawn in Dread's).

At this time I am mostly focused on the large areas, and intend to save painful nooks and crannies for the end.
Eldin is offline   Reply With Quote
Old May 14, 2007, 07:01 AM // 07:01   #13
Frost Gate Guardian
 
Mist Walker Skarloc's Avatar
 
Join Date: Apr 2007
Guild: Gods Of The Hot [GotH]
Profession: P/W
Default

Ah, sorry. Thanks Amy, I did mean Pious Restoration. >_<

I always get dervish skills mixed up... pious this... mystic that... zealous whatever...
Mist Walker Skarloc is offline   Reply With Quote
Old May 29, 2007, 07:10 PM // 19:10   #14
Academy Page
 
Silversword22's Avatar
 
Join Date: May 2007
Location: AZ
Guild: Brotherhood of Feklaar
Profession: P/W
Default

Aight, here's my opinion. If you really wanna get your title, just fight your way through. Sure, it'll take longer...but running Droks as a ranger is sooo frustrating.

R/W - - This build has good speed and prevents knockdown. However, no hex prevention or removal, and limited healing. One hex and BOOM! Dead.

R/D - - Yay! With vow of silence and a +20% encantment mod, you get about 6 seconds worth of hex protection. Whoopee. This build offers good healing and prevents knockdown. If you are 100 percent convinced you're going to try to run Drok's, this is your best bet.

R/A - - Shadowform offers ample hex protection. If you somehow manage to survive once your health drops, you got no knockdown protection.

R/Mo - - With Mending and Holy Veil, you get a little healing boost and can get pretty far before they hex you, giving time to smite the hex...but you got no KD protection.

I decided to leave the task of running Droks to the Dervs.
Silversword22 is offline   Reply With Quote
Old May 31, 2007, 03:59 PM // 15:59   #15
Ascalonian Squire
 
Join Date: Dec 2006
Location: ur closet
Guild: [RR] Runners of the Rose
Profession: R/
Default

I run more efficient then any dervish will ever run...

R/D part 1: http://www.youtube.com/watch?v=S1D2AFNFJ-Y
part 2: http://www.youtube.com/watch?v=AWodjnGxUEA

r/mo part 1:http://www.youtube.com/watch?v=R-2szBYFdEg
part 2:http://www.youtube.com/watch?v=XB1Ye59n77w

I can also run it as r/rt r/w and r/me...

and the capable build of the r/w is focused on being able to TANK when getting hexed... so not 1 hex and BOOM dead *_*

Last edited by melandru ascended; May 31, 2007 at 04:01 PM // 16:01..
melandru ascended is offline   Reply With Quote
Old Jun 01, 2007, 02:37 AM // 02:37   #16
Krytan Explorer
 
.defekt's Avatar
 
Join Date: Aug 2005
Guild: Ex Talionis [Law], Schindlers Fist [ouch]
Default

Quote:
Originally Posted by Silversword22
R/W - - This build has good speed and prevents knockdown. However, no hex prevention or removal, and limited healing. One hex and BOOM! Dead.
Wrong. So very wrong.

The idea of the R/W is to TANK the damage. If you get hexed, chuck Whirling and Troll up, and you can tank forever. with a +10 regen, you won't die easy. I've tanked through 3 groups of Ice Golems and Pinesouls, one group after the other, and I ran though 3 barbed traps, getting crippled AS WELL as hexed. And yeah, I came out alive.

You've obviously just had bad experiences with using the build, because I know it can EASILY tank through hexes. If you know how to play Ranger, that is.

~mire
.defekt is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:22 PM // 16:22.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("