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Old Feb 14, 2007, 05:16 PM // 17:16   #61
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Nice build. I'll try it when I cap mobius.

Personally, I'd throw Impale in after exhuasting, nice little spike...
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Old Feb 14, 2007, 06:21 PM // 18:21   #62
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Quote:
Originally Posted by Yanman.be
Shadow walk->combo->deadly paradox->feigned?
<- Ok, I'm an idiot

I won't bother explaining what I did and just leave it at that *laugh*
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Old Feb 14, 2007, 06:33 PM // 18:33   #63
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Quote:
Originally Posted by Retribution X
Nice build. I'll try it when I cap mobius.

Personally, I'd throw Impale in after exhuasting, nice little spike...
That's what I'd do too if I had space. I did use it for HA. Nice dps+ pressure.
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Old Feb 14, 2007, 08:03 PM // 20:03   #64
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twanger sin owns yangasin.
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Old Feb 14, 2007, 08:12 PM // 20:12   #65
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twanger??? whats with you people and your weird names.... just post the build...
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Old Feb 14, 2007, 08:17 PM // 20:17   #66
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Quote:
Originally Posted by Yanman.be
That's what I'd do too if I had space. I did use it for HA. Nice dps+ pressure.
Looking at the build, the ONLY thing I would change and pretty much keep the same effect would be swap out deadly paradox for dash.

That makes it nice if there's people where you're teleporting to.
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Old Feb 14, 2007, 08:21 PM // 20:21   #67
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Yeah but you need Feigned on a shorter recharge to ensure you staying alive...
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Old Feb 14, 2007, 08:25 PM // 20:25   #68
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Hmm, true. The reason I'd take dash though is so I could quick get back to take out some annoying sin after I just ganked their monk, before their sin kills my monk.

As deadly paradox disables attack skill for 10 seconds. Dash does not.

Deadly is more Defensive, Dash is more offensive.
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Old Feb 14, 2007, 08:35 PM // 20:35   #69
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Oddly enough.... I don't recall many AI parties that have a particular Assassin for jumping in and attacking the player team's monk. Isn't that more of a PvP issue?
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Old Feb 14, 2007, 08:45 PM // 20:45   #70
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Quote:
Originally Posted by SotiCoto
Oddly enough.... I don't recall many AI parties that have a particular Assassin for jumping in and attacking the player team's monk. Isn't that more of a PvP issue?
Yes, Which is why I was replying in lou of this statement...


Quote:
Originally Posted by Yanman.be
Now, this setup is what I used in AB.

Last I checked, AB is PvP...


Quote:
Originally Posted by Yanman.be
That's what I'd do too if I had space. I did use it for HA. Nice dps+ pressure.
Last I checked, HA was PvP... (Except when you could take unlimited hero's/hench...)

Unless you are against/with such a mentally retarded team that the henchmen from prophecies have a higher IQ, I'd say that they'll be going for monks... (In PvP anyway, unless the monk is a hammer monk like I saw today. what insanity...)
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Old Feb 14, 2007, 11:03 PM // 23:03   #71
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Well...

Our 4sin HA build consists of 3 sp/boa's, a death blossom moebius, a weapon rit, and 3 monks.

The db-ms + weapon rit make huge pressure, and try to get balled up groups.
In the meanwhile, SP/boa's will pick off targets one by one and killing them.

It's a great combo: good spike, with a decent pressure.

Please note I didn't take shadowsteps in HA. Just Dash.
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Old Feb 15, 2007, 12:13 PM // 12:13   #72
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I think what SotiCoto was getting at, because he said it to me only yesterday, is that this is the assassin part of "the campfire", which is apparently PvE oriented; to which the response of most assassin players must be:

If you're going to have a forum for PvE assassins only, it's going to be a really small forum without much conversation. Assassins are a PvP class primarily, and if you've got a dedicated assassin forum, that's what most of the conversation is going to be about.

My sincere apologies if I'm wrong, I'm just trying to clear that up.

Quote:
Originally Posted by Retribution X
unless the monk is a hammer monk like I saw today. what insanity...
I'm not crazy! He's seen them too!

On Topic: Couldn't stop myself coming back to this build just to try a few variations. Understand some people wanting to change paradox for dash. I've tried dash and restful breeze, which I stuck with for as long as I was playing this assassin. (Most of last night in AB)

~Mitsuki Hiyono~

PS: My build has disrupting dagger, but it's not a matter of course in my combo and I'm often too late in interrupting those damned cookie cutters (shadow prison burst). I love exhausting assault. That is all.

Last edited by Spirit_Axery; Feb 15, 2007 at 12:21 PM // 12:21..
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Old Feb 15, 2007, 01:58 PM // 13:58   #73
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On the contrary Axery.... I was slightly more at fault here than that. I genuinely thought he was intending to use it in PvE from the statement "I'll try it when I cap mobius."... since I use special builds for skill-capping myself.

Its only after that I realised that the skill in question was the one needed for the build, and hence he meant he'd use it AFTER capping the skill.

*Nods*

Anyhow... At least as regards the matter of the forum... I believe an Assassin build thread at the very least (if not board) should be in the PvP section... along with all else. The notion of keeping all builds in the PvE section when a vast number of them are PvP exclusive is illogical.... even if this place would become a little emptier without the PvP stuff.
If nothing else maybe the board should be moved over to the PvP section if thats its primary focus..... though chances are I would then stop using it altogether (and its not as if anyone would miss me anyway, as my highly defensive attitude is more than a little... abrasive).
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Old Feb 16, 2007, 03:23 PM // 15:23   #74
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Quote:
Originally Posted by Yanman.be
He's more like Naruto. He kills people, so do I.
Naruto need...

- Heart of Shadow: like Shadow Clone
- Holy Strike: like Rasengon
- Dancing Daggers: like Kanais

Now...make something nice out of these 3 skills.
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Old May 25, 2007, 06:46 PM // 18:46   #75
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I really like using assassult enchantments
I used to use it instead of shadow prisons when I would ab and to Aspenwood

its priceless killing those e/ds and the bondered npcs
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