May 14, 2007, 06:27 PM // 18:27
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#1
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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Urgoz HM Farming with 100% Exp and Drops, No dying!! A/R or R/A
I tried out that other build that guy put together for farming Urgoz Vampires in HardMode for Zodiac items. Thing is, with that build he got is you sometimes miss out on experience points and drops...and sometimes die and missout on gold items. The reason is, that you don't do damage to any of the enemies.
So I slapped alil something together to make sure you get 100% experience points and drops, and also 100% chance of survival. The reason why you get the exp and drops is because you do damage to all enemies to ensure that you get the rewards for killing them. Also the reason why I posted a build for it, is because that guys post left people alittle lost on what to use for skills and attributes.
Profession: (A/R or R/A)
Equipment: Any Staff to give you lots of energy. armor and runes dont matter. But I use a Superior Shadow Arts on Shadow Arts Mask, mainely so Shadow of Haste will last long as possible. Or if using R/A, use Sup Wilderness on Wilderness mask.
Attributes:
Shadow Arts: 16 (12 with R/A)
Wilderness Survival: 12 (16 with R/A)
Skill Set:
Dash
Flame Trap
Dust Trap
Winnowing
Brambles
Conflagration
Nature's Renewal
Shadow of Haste
Template Code: OwJSg5PPTwlTy55M7kOcnQH
Usage: Get some Urgoz Scrolls or a Ferry there. Enter Urgoz mission. Turn around, Lay all four spirits against the wall right on the corner where the fences start. That ensures that most of the enemies dont run by the spirits... Now lay Flame Trap a few feet off to the side of the spirits where the small group of enemies spawn to ensure you do damage to that group. Now run up hill trough the gate, and off to right where the stairs are, and push up against the wall. Now hit Shadow of Haste, run back down the hill alil ways past the spirits where the green plant is... and lay down another Flame trap in the middle of the walk way. Walk down until enemies spawn and lay down a Dust Trap in the middle, bout wear the shadow line is. Turn around and run towards the spirits, and before anything can hit you, hit dash to teleport to safe spot. And watch all the enemies kill themselves. If any survive and no spirits left, just lay another spirit or two and pull enemies towards it to finish them off. You get all experience points. No chance of dying and missing out on gold items...
================================================== ========
Urgoz HM Sin Solo Run (Video)
http://www.youtube.com/watch?v=oLazdGgBdwo
================================================== ========
Peace Out, and Good Luck on Goldz
Last edited by ReZDoGG; May 15, 2007 at 03:48 PM // 15:48..
Reason: Added Video for Urgoz run with some beatz
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May 14, 2007, 06:34 PM // 18:34
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#2
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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i new u just add traps in
wow .. im getting tonnes of golds now =p
shield, hammer and staff.
3 runs =}
Last edited by onerabbit; May 14, 2007 at 06:51 PM // 18:51..
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May 14, 2007, 07:05 PM // 19:05
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#3
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Krytan Explorer
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looks good but is Conflagration desperately needed?
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May 14, 2007, 07:10 PM // 19:10
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#4
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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No, not really, but atleast 4 low energy spirits are needed. Just the decent ones I use for duration and low energy cost.
I made a video also, I will be uploading it on You Tube. Soon as I find out why my other videos are not on my list on my you tube account...
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May 14, 2007, 07:14 PM // 19:14
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#5
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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u dnt need /A ..im using N/R all ranger skills, took out 2 spirits for traps =]
works the same.
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May 14, 2007, 07:38 PM // 19:38
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#6
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Wilds Pathfinder
Join Date: Nov 2005
Location: Canada
Profession: R/Mo
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to get exp u need to be in range, i do it with 5 spirit and nothing else and getting my 504exp per foes with my scroll...
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May 14, 2007, 08:07 PM // 20:07
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#7
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Frost Gate Guardian
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um you shouldn't be dying using the original build using just dodge. just use dodge once the enemies start coming towards you and thats it. but i guess if u want to be 101% sure u won't die just use SoH but not needed imo.
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May 14, 2007, 08:31 PM // 20:31
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#8
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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Quote:
Originally Posted by onerabbit
u dnt need /A ..im using N/R all ranger skills, took out 2 spirits for traps =]
works the same.
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Well, the reason for using Assassin skills is for Shadow of Haste...so you can teleport to a safe spot and have no chance of dying at all. Thats is the reason why I use A/R. And using running skills to get by the enemies gives you a chance of dying, especially for people that lag alot.
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May 14, 2007, 08:35 PM // 20:35
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#9
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Krytan Explorer
Join Date: Sep 2006
Location: Thailand
Guild: Agot
Profession: N/
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Awesome farm spot.
I use R/A with your build adjusted with 3 spirits
I use Presilance , Barmble ,Edge of extinction(Da killer!)
Trap I use Flame , Spike , Dust
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May 14, 2007, 08:35 PM // 20:35
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#10
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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Quote:
Originally Posted by Destiny2097
um you shouldn't be dying using the original build using just dodge. just use dodge once the enemies start coming towards you and thats it. but i guess if u want to be 101% sure u won't die just use SoH but not needed imo.
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I recommend using this build instead of original. You have a small chance of dying while running by, especially if you lag alittle bit and get too close. This also gives you all experience points no matter how far you are, aslong as you on radar...same goes for drops.
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May 14, 2007, 08:48 PM // 20:48
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#11
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Desert Nomad
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How couldn't I think of this lol, great spot.
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May 14, 2007, 09:28 PM // 21:28
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#12
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Jungle Guide
Join Date: Mar 2006
Profession: Mo/
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Can you take screen shots of the run, and are you trapping just the first group of pop-ups, or can you actually trap the rest of the stuff aswell?
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May 14, 2007, 09:37 PM // 21:37
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#13
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Academy Page
Join Date: May 2005
Guild: My Name Is Yang [Yang]
Profession: Mo/A
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not much dropping for me but vamp fangs, good xp though thx for the build.
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May 14, 2007, 09:42 PM // 21:42
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#14
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Frost Gate Guardian
Join Date: Oct 2005
Location: Israel
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I didnt understand the last part. You know, about using the build...
A map would help greatly.
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May 14, 2007, 09:51 PM // 21:51
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#15
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Wilds Pathfinder
Join Date: Jan 2006
Location: TN
Profession: W/Mo
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yep..not getting too great of drops 100g here and there. got a gold zodiac axe the first time, but that was pretty much it. Thanks for the build though.
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May 14, 2007, 09:51 PM // 21:51
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#16
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Jungle Guide
Join Date: Mar 2006
Profession: Mo/
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Yea, I can get the pop ups but with the build I threw together I can't kill the mob of Dredge.
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May 14, 2007, 10:25 PM // 22:25
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#17
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Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
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I find the traps to be too much hassle.
I've got a 99% success rate with the normal spirit build so far, using my own particular pattern of placement.... so... y'know...
Cool idea anyway.
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May 14, 2007, 11:34 PM // 23:34
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#18
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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I just added a video of the run... good for knowing placements of spirits and traps. check it out, its on build post. as always i put some good beatz on my videos
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May 15, 2007, 02:09 AM // 02:09
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#19
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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May 15, 2007, 02:36 AM // 02:36
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#20
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Krytan Explorer
Join Date: Oct 2005
Profession: Mo/Me
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Wow people...you are making this far more difficult than it really is. Go in, place 8 spirits in a U shape against the wall, agro the spawn, run into the middle of the spirits, I have NEVER died and get all the EXP and items that drop, takes less than 1 minute
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