May 20, 2007, 11:20 PM // 23:20
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#41
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Academy Page
Join Date: May 2006
Location: Next to Hugh Hefner
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ive been getting lots of req 9 drops :O.. but now my drops suck.. in like 20 runs.. no gold
anyway.. ill try more tomorrow we'll see
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May 21, 2007, 01:16 AM // 01:16
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#42
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Quote:
Originally Posted by kess
What I was saying that if you don't bring your pet, you just need to put down 4-5 spirits and stand next to the spirits near the top after you aggro the bottom group. You don't even need any run skill and just basically stand next to the spirits and they won't attack you.
I find if I bring pet, they tends to chase after you and your pet.
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You need to use the pet control to tell it to attack. If you bring 4-5 spirits you're quite literally taking twice as long to do the run.
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Jun 03, 2007, 05:23 AM // 05:23
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#44
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Frost Gate Guardian
Join Date: May 2006
Location: in fear
Guild: changes often, check daily
Profession: Mo/
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im assuming this hasn't been nerfed?
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Jun 03, 2007, 05:36 AM // 05:36
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#45
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Forge Runner
Join Date: Jun 2005
Location: http://tinyurl.com/4g5ueb8
Guild: Put the peanut in the peanut hole!
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It is nerfed. :x
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Jun 03, 2007, 06:10 AM // 06:10
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#46
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by RainwalkerC
im assuming this hasn't been nerfed?
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It was killed since the hopping vampires don't give either exp or items if they suicide
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Jun 03, 2007, 06:18 AM // 06:18
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#47
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Krytan Explorer
Join Date: May 2007
Location: Australia
Guild: [Lawl]
Profession: Mo/
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It wasn't "nerfed", it was bugged, and the bug was fixed. They should have never dropped loot and give exp, it was awesome farm yes, but neccsarcy change.
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Jun 04, 2007, 09:29 AM // 09:29
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#48
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Jungle Guide
Join Date: Feb 2007
Location: Serbia-Belgrade
Profession: W/
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why all that mobs die from some crapy spirits i dont get it, plz help
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Jun 04, 2007, 10:08 AM // 10:08
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#49
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Krytan Explorer
Join Date: Jun 2006
Location: Kemi, Finland.
Guild: Pirates of the Searing [YoHo]
Profession: Mo/
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Quote:
Originally Posted by macke
why all that mobs die from some crapy spirits i dont get it, plz help
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The mobs kill themselves and you use spirits to block them. (I think)
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Jun 04, 2007, 10:48 AM // 10:48
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#50
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Solus Spartan
It wasn't "nerfed", it was bugged, and the bug was fixed. They should have never dropped loot and give exp, it was awesome farm yes, but neccsarcy change.
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Where was it said that they never should have dropped loot or exp?
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Jun 04, 2007, 02:58 PM // 14:58
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#51
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: E/A
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Quote:
Originally Posted by macke
why all that mobs die from some crapy spirits i dont get it, plz help
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It's because they have skills like suicide health and suicide energy
Suicide energy - the next time you land a physical attack, you sacrifice all of your Health and target foe loses all their Energy.
Suicide health - The next time you land a physical attack, you sacrifice all of your Health and target foe loses all their Health.
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Jun 04, 2007, 03:08 PM // 15:08
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#52
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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It wasn't a bug. It was an oversight. It was been abused, badly. It was sorted out. End of story.
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Jun 06, 2007, 10:53 PM // 22:53
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#53
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Frost Gate Guardian
Join Date: May 2006
Location: in fear
Guild: changes often, check daily
Profession: Mo/
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wait so this build is dead right?
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Jun 07, 2007, 04:20 AM // 04:20
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#54
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Awaken from hiatus.
Join Date: Apr 2006
Location: Riding the spiral.
Guild: No Fun Allowed [Vdya]
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This build is dead.
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Retired Campfire/Ventari's Moderator
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