Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Jun 01, 2007, 05:50 AM // 05:50   #1
Frost Gate Guardian
 
Join Date: May 2006
Location: in fear
Guild: changes often, check daily
Profession: Mo/
Advertisement

Disable Ads
Default vanquishing the sulfurious waste

hey, guys, does any1 have a successful hero/henchie team build for vanquishing the sulfurious waste, most of it is quite easy w/ wurms but the group at the up left corner w/ that necro boss is really hard to kill, cause wurms cant get there and theres like a million mobs there... any help would be appriecitated, oh ya i play as a monk

Last edited by RainwalkerC; Jun 01, 2007 at 06:35 AM // 06:35..
RainwalkerC is offline   Reply With Quote
Old Jun 01, 2007, 08:58 AM // 08:58   #2
Forge Runner
 
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
Default

Have someone pulling his group to the sand and bombard with 7 junundus
Turbobusa is offline   Reply With Quote
Old Jun 01, 2007, 10:28 PM // 22:28   #3
Lion's Arch Merchant
 
Sprites's Avatar
 
Join Date: Jun 2005
Location: royaume de la lumière :D
Guild: LOGW
Profession: E/Me
Default

the problem is a hero die in the process (even with proective spirit) and i cant leave my juundu or all the hero/hench will leave too :/
Sprites is offline   Reply With Quote
Old Jun 02, 2007, 12:19 AM // 00:19   #4
Banned
 
Evilsod's Avatar
 
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
Default

The rest of the zone is easy as hell. So go for a huge gimmick build. Just remember to knockdown the column or you'll kick yourself.

My tactic for that boss was... attempt to bodyblock them onto 1 spot (that failed MISERABLY), i ended up tanking them (praise Whirling Defences). Then we just let loose 3 Splinter/Barrages thanks to Razah and my 2 heros, annihilated the 4 Dune Carvers instantly, rest of the grouped died shortly afterwards. Rest of the area was a walk in the park.

As for a monk. Remember, Awakened have 0 enchantment removal (if you don't hex anything). They can however shutdown your elite, so precast it before you run in. Set yourself up with a 600 Smite duo build or a 55/SoJ build (remember Mantra/Glyph of Conc for the Cry of Frustrations). Or if not just set yourself up as the invinci monk w/ Shielding Hands + SoA and tank them yourself, then when they're occupied, use some bizarre gimmick build to wipe the floor with them.

Basically build your entire team around annihilating that boss. Aslong as you haven't somehow managed to make it so you can't kill off a few Margonite/Torment groups the other side of that Column it doesn't matter what you do since its all wurmable.
Evilsod is offline   Reply With Quote
Old Jun 04, 2007, 06:45 AM // 06:45   #5
Frost Gate Guardian
 
Free Wind's Avatar
 
Join Date: Jul 2006
Location: Moscow
Profession: W/
Default

So much trouble.. just disable the skill that allows your heroes to leave wurm, flag them and pull the group to them with a longbow, as was suggested to you already
Free Wind is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:48 PM // 15:48.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("