May 14, 2007, 02:34 PM // 14:34
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#81
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Lion's Arch Merchant
Join Date: Nov 2005
Guild: Divine Beings
Profession: R/
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Anyone who has problem with "one golem(or anything) left" - Needling shot is your friend. After the last splinter-barrage, you should be able to kill the last low hp mob. The problem imo when 2 mobs left in the group with low hp....
Hard mode: Mobs regenerate faster and run further(even hungers, brutes, fiends), this makes the run much slower, not worth it imo.
Last edited by QoH; May 14, 2007 at 02:46 PM // 14:46..
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May 16, 2007, 07:37 PM // 19:37
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#82
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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I havea rather noob question, does Splinter weapon stack with Orders (OoP/OoV) or with ranegr spirits like FW and WW?
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May 16, 2007, 08:32 PM // 20:32
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#83
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Ascalonian Squire
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Only the damage from the arrows is afected, so in other words that won't improve Splinter Weapon.
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May 17, 2007, 02:15 AM // 02:15
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#84
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Sprites
the problem is : they have a speedboost too :x
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Notice how he said use the 33% speed boost
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Jun 09, 2007, 01:54 PM // 13:54
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#85
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Pre-Searing Cadet
Join Date: Jun 2007
Guild: Fighters of Chaos Clan
Profession: E/
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it took me 1 hour 2 min 2 kill 8 grps and more r left....
can it be because the LB title on me is 2?
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Jun 30, 2007, 09:38 PM // 21:38
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#86
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Academy Page
Join Date: Oct 2006
Location: Jew Land
Profession: W/Mo
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umm i got a question, when i do battle of turais proccession the executioners (warriors) are always left (3 of em), and i can't kill them...any tips?
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Jul 01, 2007, 01:11 AM // 01:11
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#87
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Lion's Arch Merchant
Join Date: Feb 2007
Guild: Surpassing the Ordinary [Epic]
Profession: Mo/A
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use primal echoes so that their heal sig costs them 10 energy so they cant spam it, this should cause them to die.
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Jul 04, 2007, 11:25 AM // 11:25
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#88
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Academy Page
Join Date: Feb 2007
Guild: Lost N Found [失蹤港人]
Profession: Mo/
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if i go with Rt/R....can it be done with HM?
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Jul 10, 2007, 02:41 PM // 14:41
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#89
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Ascalonian Squire
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Quote:
Originally Posted by MasterP
if i go with Rt/R....can it be done with HM?
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I am wondering the same thing.
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Jul 10, 2007, 04:47 PM // 16:47
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#90
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Jungle Guide
Join Date: Nov 2005
Location: PA
Guild: Us Are Not [leet]
Profession: W/
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Quote:
Originally Posted by MasterP
if i go with Rt/R....can it be done with HM?
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I have not heard of anyone that managed to do it in HM yet, I have a build but it doesn't always work. With their crazy speed boost it is almost impossible.
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Jul 10, 2007, 06:33 PM // 18:33
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#91
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Try to use [skill]Muddy Terrain[/skill]
I was using it at the beggining of trying this build with my assassin (+ hero) and it worked, but later I saw that with Dash is useless... Maybe Rt/R can find that spirit useful
EDIT: Yeah, I know. If you put that spirit, you cannot use Speed Bosts, but you don't need to... They will stop following you very soon...
Last edited by Picuso; Jul 10, 2007 at 06:36 PM // 18:36..
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