Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Jul 21, 2007, 06:30 PM // 18:30   #21
Banned
 
Evilsod's Avatar
 
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
Advertisement

Disable Ads
Default

Reaper's Sweep is left as a finisher, or its a completely wasted slot. If your team is doing enough damage causing a deep wound once the target is almost dead isn't really any use in PvE.
Its additional damage is irrelevent. Its not that much more than Victorious Sweep, Chilling Victory or Mystic/Eremite's.

Wounding Strike, its a spammable deep wound so you can change targets very quickly. If more foes happen to join the fight after you've used Reaper's Sweep then your stuffed. Wounding Strike... just use it again and cause an easy deep wound on the rest of them without worrying about whether or not the rest of them are below 50%. Once you've inflicted the deep wound at the very start of the fight you can easily activate skills that rely on you having more health.

For PvP... getting someone below 50% health in PvP might not be all that tricky. But getting it to stay that low while your using Reaper's Sweep can be. I mean if someone informs your monks that you have a Reaper's Sweep dervish on your tale they'll be keeping you above 50%. Obviously Wearing Sweep/Melandrus is more preferred... because its spammable and is unconditional.

Wounding Strike wins over Reaper's Sweep for me... the conditional of it, the recharge, they're just not practical for fast paced killing.
Evilsod is offline   Reply With Quote
Old Jul 21, 2007, 09:03 PM // 21:03   #22
Desert Nomad
 
Cathode_Reborn's Avatar
 
Join Date: Sep 2006
Default

Quote:
Originally Posted by Coloneh
-the 8 seconds isnt that long, if things are dieing in 7 seconds they dont need a deep wound.
-The 50% health condition is not a problem. targets above 50% do not need to have deep wound, the only reason for that is to waste their monk's energy on condition removal.
-Reaper's has more unconditional bonus damage than any other scythe attack. dont say another skill can do its damage.
1: Enemies that die in less than 8 seconds is pretty much all of pve, till you start goin up against the lvl28 enemies.

2: It's enemies that are below 50% that arnt worth using Reaper's Sweep on - when theyre that low on hp, something less powerful than Reaper's Sweep is enough to finish them off. And condition removal? That's not very common in pve.

3: Victorious Sweep is 9 less damage than Reaper's but has half the recharge time.

Reaper's Sweep is pretty decent in pvp, but it's deep wound condition is just bad for pve.

Last edited by Cathode_Reborn; Jul 21, 2007 at 09:05 PM // 21:05..
Cathode_Reborn is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:34 PM // 15:34.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("