Jun 11, 2007, 01:04 AM // 01:04
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#1
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Pre-Searing Cadet
Join Date: Jun 2007
Profession: W/Mo
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Paladin builds?
I created my first, serious Paladin build (W/Mo), but I'm not sure what skills to use or how I should build my stats. Any help would be appreciated.
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Jun 11, 2007, 01:19 AM // 01:19
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#2
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Krytan Explorer
Join Date: Dec 2005
Profession: Rt/A
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a true paladin will take the following:
frenzy
healing signet
heal area
orison of healing
mending
vigorous spirit
sever artery
gash
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the key to a successful build is
no elites
no res
the typical paladin doesnt need an elite, but if you want to break away from the chain, take either healing hands or hundred blades.
for armor, I highly recommend platemil, all the top paladins use it, you can get a wicked set from droknars forge.
you'll need a fiery dragon sword and a eternal shield.
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Jun 11, 2007, 01:20 AM // 01:20
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#3
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Frost Gate Guardian
Join Date: May 2007
Location: Sector ZZ9 Plural Z Alpha
Guild: Rogue Clan [Rg]
Profession: Mo/N
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Sorry, but for the most part, it's alot better if you stick to your primary. The only monk skills you can really get use out of are a hard res skill (Rebirth) or condition removal. (Mending Touch) As a warrior, you can take Healing Signet and leave the actual healing to classes devoted to it.
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Jun 11, 2007, 01:29 AM // 01:29
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#4
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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Try to keep your points in your Warrior skill lines if you want to be very effective. (Monk as a secondary won`t help you much, unless you want to run)
Also
Please don`t call yourself a Paladin, you don`t want to be one. In this game, Paladins are generally seen as noobs. Keep in mind, that your job as a Warrior is to cause damage and kill things. This does not mean you should use Healing Prayers to keep yourself alive.
I would suggest using skills from the tactics line to keep yourself alive. Healing Prayers suck on a Warrior 90% of the time.
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Jun 11, 2007, 01:31 AM // 01:31
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#5
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Pre-Searing Cadet
Join Date: Jun 2007
Profession: W/Mo
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Quote:
Originally Posted by snikerz
a true paladin will take the following:
frenzy
healing signet
heal area
orison of healing
mending
vigorous spirit
sever artery
gash
---------
the key to a successful build is
no elites
no res
the typical paladin doesnt need an elite, but if you want to break away from the chain, take either healing hands or hundred blades.
for armor, I highly recommend platemil, all the top paladins use it, you can get a wicked set from droknars forge.
you'll need a fiery dragon sword and a eternal shield.
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No res or elite, why?
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Jun 11, 2007, 01:32 AM // 01:32
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#6
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Frost Gate Guardian
Join Date: May 2007
Location: Sector ZZ9 Plural Z Alpha
Guild: Rogue Clan [Rg]
Profession: Mo/N
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Jun 11, 2007, 01:32 AM // 01:32
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#7
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Pre-Searing Cadet
Join Date: Jun 2007
Guild: Natural Born Killers
Profession: A/W
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Or, you could always make your secondary mesmer for the echo healing signet. Thats would take out the "paladin" effect, but I'm sure most.. "paladin" players do that kind of thing.
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Jun 11, 2007, 01:34 AM // 01:34
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#8
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Pre-Searing Cadet
Join Date: Jun 2007
Profession: W/Mo
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Quote:
Originally Posted by Dodo The Extinct
Try to keep your points in your Warrior skill lines if you want to be very effective. (Monk as a secondary won`t help you much, unless you want to run)
Also
Please don`t call yourself a Paladin, you don`t want to be one. In this game, Paladins are generally seen as noobs. Keep in mind, that your job as a Warrior is to cause damage and kill things. This does not mean you should use Healing Prayers to keep yourself alive.
I would suggest using skills from the tactics line to keep yourself alive. Healing Prayers suck on a Warrior 90% of the time.
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Believe it or not I have been playinmg for a couple of years now, off and on. I was dubbing it a Paladin because that is the correct way of naming it. I don't have a lot of experience using a warrior, which is why I am asking for help, even if I sound like a noob doing so. Monk and Mesmer have always been more my speed.
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Jun 11, 2007, 01:38 AM // 01:38
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#9
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Frost Gate Guardian
Join Date: May 2007
Location: Sector ZZ9 Plural Z Alpha
Guild: Rogue Clan [Rg]
Profession: Mo/N
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Quote:
Originally Posted by Pi 3.14
Believe it or not I have been playinmg for a couple of years now, off and on. I was dubbing it a Paladin because that is the correct way of naming it. I don't have a lot of experience using a warrior, which is why I am asking for help, even if I sound like a noob doing so. Monk and Mesmer have always been more my speed.
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You posted here asking for advice, and the best we can give you is that making anything called a "paladin" in GW is one of the worst ideas possible.
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Jun 11, 2007, 01:51 AM // 01:51
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#10
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Pre-Searing Cadet
Join Date: Jun 2007
Profession: W/Mo
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Quote:
Originally Posted by Twinsoul
You posted here asking for advice, and the best we can give you is that making anything called a "paladin" in GW is one of the worst ideas possible.
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Your opinion. Paladins are good for running amongst other things.
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Jun 11, 2007, 01:58 AM // 01:58
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#11
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Frost Gate Guardian
Join Date: May 2007
Location: Sector ZZ9 Plural Z Alpha
Guild: Rogue Clan [Rg]
Profession: Mo/N
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What exactly do you want to do as a paladin? Use Mending? Orison of Healing? Healing Breeze? If you HAVE played for years now, especially as a monk, you should know that these skills aren't the best a monk can use, and are even less worthwhile on a warrior with no Divine Favor bonus and extremely limited energy.
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Jun 11, 2007, 02:19 AM // 02:19
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#12
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Krytan Explorer
Join Date: Sep 2006
Guild: Xen of Onslaught
Profession: E/Me
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The only non-res monk skills you should ever see on a warrior are:
[skill]Mending Touch[/skill][skill]Succor[/skill]
Don't take mending, orison, breeze, or anything else. Even when running these skills aren't amazing, most wars use their monk side for hex/condition removal of slowdowns and cripple, respectively, and take healing signet or lions comfort for healing.
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Jun 11, 2007, 02:34 AM // 02:34
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#13
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Pre-Searing Cadet
Join Date: Jun 2007
Profession: W/Mo
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Quote:
Originally Posted by Twinsoul
What exactly do you want to do as a paladin? Use Mending? Orison of Healing? Healing Breeze? If you HAVE played for years now, especially as a monk, you should know that these skills aren't the best a monk can use, and are even less worthwhile on a warrior with no Divine Favor bonus and extremely limited energy.
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I don't know what I find more amusing: your annoyance of my topic, or your assumption that I am a noob. Monk secondary is useful for removing hexes and limiting damage via protection prayers, which is what I do. I don't use healing breezes or orison of healing.
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Jun 11, 2007, 02:43 AM // 02:43
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#14
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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A monk secondary is good for removing blind and snares, but every class has its own good self heal that you dont need to use the monk ones. In this case, it would be healing sig. A good basic bar would be a couple attacks, Mending touch/hex removal, heal sig, A speed boost or buff such as watch yourself, and a rez. As for calling it a "paladin" most pople call it a whammo or just a warrior. Paladin is avoided because that has to do with wow, and wow is the enemy of guild wars. (they're jealous or our awesomeness).
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Jun 11, 2007, 02:44 AM // 02:44
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#15
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Desert Nomad
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I still don't get what's up with this whole "paladin" thing. Maybe it's cause I don't play Warcraft/Diablo. After looking up the definition, I really doubt Anet wanted their warriors to be paladins. Looking at their style and armor, it seems they wanted warriors to look abit more savage and brutal, which somewhat describes their roll in GW (being the main damage-dealers and killers). Anyways....
Quote:
Originally Posted by ca_aok
The only non-res monk skills you should ever see on a warrior are:
[skill]Mending Touch[/skill][skill]Succor[/skill]
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In low-end pvp (Aspenwood, AB, etc), Holy veil is at least somewhat decent since hexes run wild in those areas because of the lack of monks. Other than that, a warrior shouldn't really be touching any other monk skills.
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Jun 11, 2007, 03:06 AM // 03:06
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#16
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Jungle Guide
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
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if u wanna be more paladiny, make a dervish
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Jun 11, 2007, 04:31 AM // 04:31
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#17
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Pi 3.14
Your opinion. Paladins are good for running amongst other things.
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Running is like the only thing a w/mo is good at, that and farming certain things.
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Jun 11, 2007, 04:45 AM // 04:45
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#18
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Pi 3.14
Your opinion. Paladins are good for running amongst other things.
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Even so, a ranger or dervish runner will outperform the paladin. Paladins are only semi-decent for running, and in everything else it sucks. That is not just my opinion, but the consensus of the majority of GW players who has a clue.
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Jun 11, 2007, 05:13 AM // 05:13
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#19
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Academy Page
Join Date: Apr 2007
Guild: My Name Is Bond Spirit [Bond]
Profession: W/
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paladins dont exist in gw...you might call it like that,most of your other game experience or something like that....as Cathode Reborn said a net didnt want and i hope they won't in the future paladins in gw...if u want something that is high-defensive try tanking(but even in tanking u have no attacks and tanking is used for farming teams or sometimes in pvp arenas...but not with warrior.)....maybe this is the closest build to your "paladin" thing...
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Jun 11, 2007, 05:54 AM // 05:54
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#20
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Jungle Guide
Join Date: Jan 2007
Guild: Lotus Branca[Lbr]
Profession: Mo/Me
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Okay, if everyone's done flaming:
No, wariors can't be built as paladins. Why? Simple: Base energy 20, Base energy regeneration 2. Why put points into an attribute and take skills you'll never have the energy to use?
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