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Old Jun 11, 2007, 05:56 PM // 17:56   #1
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Default Opinion - Which specialization do you prefer?

Currently, I'm a fire specialist, but I was wondering which area you folks think is best. Air, Water, Earth, or Fire and why?
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Old Jun 11, 2007, 07:12 PM // 19:12   #2
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None of them are 'best' overall.
They all have there uses, each has a selection of skills that would make it better than the others at a certain role...
So, tell me... what is this 'best' element answer for?
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Old Jun 12, 2007, 02:53 AM // 02:53   #3
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He just wants to know which one is our favorite.
Personally, I like Earth. It is one of the most versatile elements, with AoE, spiking, and tanking skills.
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Old Jun 12, 2007, 11:38 AM // 11:38   #4
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Oh... If that's the case...
Fire. Mind Blast is sex.
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Old Jun 12, 2007, 01:17 PM // 13:17   #5
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Vote Earth.

Air and Fire are sort of tied in 2nd place.

Water Last. (although that doesn't mean I dislike it at all)

Not that there's much between them for me tbh.
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Old Jun 12, 2007, 01:25 PM // 13:25   #6
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I like all of them but id say Earth is my Fav. Kinetic Armor ftw
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Old Jun 12, 2007, 03:33 PM // 15:33   #7
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Definite vote for earth for the versatility. Fire is is last. I'm not saying it isn't any good, I've just never liked to play it.
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Old Jun 12, 2007, 04:09 PM // 16:09   #8
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I run Fire in ABs, for fast AoE damage and speed buffs, and Air in GvG, for blinding and spike assist.
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Old Jun 12, 2007, 04:18 PM // 16:18   #9
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Fire in PvE, tied fire and water for PvP. There's just something satisfying about snaring that warrior charging towards you then calmly walking away.
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Old Jun 12, 2007, 04:18 PM // 16:18   #10
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Fire kills mobs
Water slows stuff down
Earth allows tanking/soloing
Air Spikes a single target

Choose one.
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Old Jun 12, 2007, 07:45 PM // 19:45   #11
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water's definitely the most satisfying in pvp. frozen burst, mind freeze, icy shackles, deep freeze. Fire wins pve.
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Old Jun 13, 2007, 08:08 AM // 08:08   #12
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Quote:
Originally Posted by Nkah Sennyt
Fire in PvE, tied fire and water for PvP. There's just something satisfying about snaring that warrior charging towards you then calmly walking away.
²

nowilljustsayrandomwordssothatmypostislongenough.
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Old Jun 13, 2007, 12:27 PM // 12:27   #13
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In PvE Fire would be my favorite, and in PvP Air and Water would be tied first.
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Old Jun 13, 2007, 01:01 PM // 13:01   #14
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PvE:
1. Fire
2. Air
3. Water
4. Earth

PvP
1. Air
2. Water
3. Fire
4. Earth
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Old Jun 23, 2007, 11:27 AM // 11:27   #15
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In this case, let's really compare. Fire is, by far, the supreme in brute force damage. Earth is less for damage,save for a few spells, and more for defense.
Air is notoriously built for single opponent combat with ,moderate defensive ability(though it is mostly used as defense against melee), and water has the least offense, yet its snares are top notch.

In PvE, how much snaring do you do? And besides farming, how much earth defense does your team want you to bring, or do the monks do that job? Aegis vs Wards? Do you kill individuals in PvE, or mobs? We can all see the PvE front runner, and why,eh?

While, in PvP, Air/Water mixed builds are prominent due to snaring and spiking through armor penetration.

I personally have grown fond of [skill=card]Sandstorm[/skill], but it doesn't do the immediate damage that [skill=card]Searing Flames[/skill] does. It being more akin to [skill=card]Savannah Heat[/skill], it would need a snare to make it ultimately more effective while not doing as much damage as SF. That would take more action and skill, thus bringing up the learning curve to effectively use it. yet, favorites tend to be decided by ease of use or effect of use. I have little use of favorites, but more for what causes mass damage and histeria. That would be either SF+GG+LF or Sandstorm and [skill=card]Churning Earth[/skill]+ [skill=card]Grasping Earth[/skill]. I'm about effectiveness, not whim or pretty frills.

Last edited by Darkpower Alchemist; Jun 23, 2007 at 11:33 AM // 11:33..
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Old Jun 23, 2007, 04:15 PM // 16:15   #16
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Water in PvP, none in PvE. Snaring in PvP is oh so fun and frustrating for the enemy, especially in FA and alike arenas where there might not be hex removal at all.
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Old Jun 23, 2007, 04:28 PM // 16:28   #17
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earth and air baby!
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Old Jun 25, 2007, 09:01 AM // 09:01   #18
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I always play fire ..
I don't play for long and I didn't have the time
too test it out , being a newb has so many oppertunities xD
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Old Jun 25, 2007, 12:30 PM // 12:30   #19
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in PvE at start of game fire is always good. personally i prefer earth now.
in PvP i like my Iceman build (water) simply because of its dmg potential but mainly because it messes with the enemies head as they are constantly snared got that irritating touche feely noob ranger hassling you? np quick snare then walk away laughing while hitting him with your ranged attacks
air is probably 2nd fave in PvP but i generally go with whatever i feel i need at the time or what the team requires.
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Old Jun 26, 2007, 07:07 AM // 07:07   #20
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Fire in PvE; Air and Water for the only kind of PvP I do regularly -- ABs. Blinding and snaring people is just too much fun, and Fire doesn't have a whole lot to offer in the way of defense, so I don't usually play that unless I have a monk on my team.
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