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Old Mar 18, 2008, 11:52 AM // 11:52   #181
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Quote:
Originally Posted by absolutcrobi
Well its the easiest way to kill them, and it kills them one at a time which is better for drops. I mean you could just echo the two crystals spells for a total of 6 casts and kill them too but you get much less drop wise.

I've been getting the lower group of 24 all agro'd then maintaining Obsidian Flesh Mantra of Earth and StoneFlesh Aura. then echoing the crystals for 5 casts total before echoing Sliver Armor then repeating with the upper 36 is one big group.
After getting my gloves yesterday using the OP's build, I must agree with above quote.

Using sliver only the drops were far more frequent, albiet at the expense of killing much much slower.

I hear about this "rumor" that killing too fast reduces drops. I really don't think it's a rumor after what I saw yesterday.
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Old Mar 19, 2008, 10:20 AM // 10:20   #182
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Hey, just a question..
When ever I zone.. I don't get 60 foes, I only get 32.. any reasons why?

Last edited by Awakener; Mar 19, 2008 at 10:27 AM // 10:27..
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Old Mar 19, 2008, 02:07 PM // 14:07   #183
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I've been farming this with an Elementalist, but with the Easter weekend (golden eggs!) coming up, I needed a decent farm for my main, a Ranger. Sat down for a while and came up with something that works pretty well on HM. Slower than Elementalist, but capable of a full 60 kill clearance, solo.

Without further ado:

OgYTk47gZSb4rKXkHiUEZA54uEA

[skill]Obsidian Flesh[/skill][skill]Stoneflesh Aura[/skill] Ebon Battle Standard of Honor [skill]Sliver Armor[/skill] Light of Deldrimor [skill]Glyph of Lesser Energy[/skill][skill]Serpent's Quickness[/skill] Dwarven Stability

Attributes: Wilderness 12, Earth 12, Expertise 3

Equipment: Full Radiant armor with 4 Attunement runes and a Wilderness headpiece with superior Wilderness rune; 20 energy staff with 20% longer enchantment duration. (For a total of 61 energy.)

Keep Serpent's, Obsidian and Stoneflesh up at all times. Use the Glyph to manage your energy. Don't rush, keep your energy up.

Use Light to soften up the little buggers, and Battle Standard/Sliver to kill them off one at a time. Yes, the Battle Standard adds armor ignoring damage to every sliver hit, boosting it to a respectable 20 damage with maxed Vanguard!

It takes practice getting the timing right because Obsidian and Stoneflesh have a pretty tiny recast window. It's easy being caught unable to refresh them if you get too eager casting your offense. Luckily, the build holds up with quite a bit of DP, making practice easy.

P.S. my Ranger being my main, I have max ranks in all 3 Reputation tracks involved in the build. I have no idea how it holds up using lesser ranks.

Edited to add attributes.

Last edited by Gli; Mar 19, 2008 at 02:49 PM // 14:49..
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Old Mar 19, 2008, 02:12 PM // 14:12   #184
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Quote:
Originally Posted by Awakener
Hey, just a question..
When ever I zone.. I don't get 60 foes, I only get 32.. any reasons why?
have you completed the blood washes blood quest? if not u wont get as many spawns of vaettirs.
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Old Mar 19, 2008, 02:34 PM // 14:34   #185
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Don't you have to do Blood Washes Blood in order do even get EotN HM? Its part of the Norn quests to beat the game...

Only thing I could think of is if you beat EotN on another char, created this new one and haven't done BwB quest on the char you're trying to farm with...
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Old Mar 19, 2008, 02:44 PM // 14:44   #186
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Quote:
Originally Posted by Gli
I've been farming this with an Elementalist, but with the Easter weekend (golden eggs!) coming up, I needed a decent farm for my main, a Ranger. Sat down for a while and came up with something that works pretty well on HM. Slower than Elementalist, but capable of a full 60 kill clearance, solo.

Without further ado:

OgYTk47gZSb4rKXkHiUEZA54uEA

[skill]Obsidian Flesh[/skill][skill]Stoneflesh Aura[/skill]Ebon Battle Standard of Honor[skill]Sliver Armor[/skill]Light of Deldrimor[skill]Glyph of Lesser Energy[/skill][skill]Serpent's Quickness[/skill]Dwarven Stability

Equipment: Full Radiant armor with 4 Attunement runes and a Wilderness headpiece with superior Wilderness rune; 20 energy staff with 20% longer enchantment duration. (For a total of 61 energy.)

Keep Serpent's, Obsidian and Stoneflesh up at all times. Use the Glyph to manage your energy. Don't rush, keep your energy up.

Use Light to soften up the little buggers, and Battle Standard/Sliver to kill them off one at a time. Yes, the Battle Standard adds armor ignoring damage to every sliver hit, boosting it to a respectable 20 damage with maxed Vanguard!

It takes practice getting the timing right because Obsidian and Stoneflesh have a pretty tiny recast window. It's easy being caught unable to refresh them if you get too eager casting your offense. Luckily, the build holds up with quite a bit of DP, making practice easy.

P.S. my Ranger being my main, I have max ranks in all 3 Reputation tracks involved in the build. I have no idea how it holds up using lesser ranks.
Gli, I'm extremely interested in this build as I am a Ranger primary too... What do you have your attribute points set at?
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Old Mar 19, 2008, 02:47 PM // 14:47   #187
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Quote:
Originally Posted by Maverick2201
Gli, I'm extremely interested in this build as I am a Ranger primary too... What do you have your attribute points set at?
The answer is in the build code I posted, but here they are anyway: Wilderness 12, Earth 12, Expertise 3 (mostly useless). That's without runes of course. (I put them in my original post as well for convenience.)

Last edited by Gli; Mar 19, 2008 at 02:50 PM // 14:50..
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Old Mar 19, 2008, 03:05 PM // 15:05   #188
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Do you have to use Dwarven Stability to keep Serpent's Quickness up at all times?
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Old Mar 19, 2008, 03:38 PM // 15:38   #189
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Quote:
Originally Posted by Maverick2201
Do you have to use Dwarven Stability to keep Serpent's Quickness up at all times?
Yep, that's what it's there for.
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Old Mar 22, 2008, 05:29 AM // 05:29   #190
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I have a problem using the original build

I keep everything up and running fine etc etc, but then they start damaging me! They do 1 to 2 damage, but there is so many they kill me.

? I had a DP.

Oh and once the damage just stopped at 20hp lol
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Old Mar 22, 2008, 08:09 AM // 08:09   #191
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Quote:
Originally Posted by Dropsonde
I have a problem using the original build

I keep everything up and running fine etc etc, but then they start damaging me! They do 1 to 2 damage, but there is so many they kill me.

? I had a DP.

Oh and once the damage just stopped at 20hp lol

This happens to me too sometimes, some damage seem to slip through.. but usually it stops when I recast Stoneflesh and Sliver.
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Old Mar 27, 2008, 06:10 PM // 18:10   #192
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Well I finally beat EotN, got HM and got my Ele in there w/ 60 vaettirs. The OP's build works fantastic and the drops are quite good. In about 2 hrs of farming last night, I got 51 stones, 15 gold items (w/ a couple decent mods) and a ton of merch food.

The ONLY problem I have with this build (and its an unavoidable one) is that I can't aggro enough vaettirs at once. I cast all my stuff, aggro a bunch and then I have to stand still to cast stoneflesh again. Seems as soon as I stand still, they surround and body-block me so I can't move anymore.

Other than that, the build is fantastic. Thanks so much for talking me out of trying this with my ranger.
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Old Mar 28, 2008, 01:06 AM // 01:06   #193
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the more you practice the better you will get at getting larger groups. If many many runs i regularly get the lower 24 in one group and the rest in another.
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Old Mar 28, 2008, 01:42 AM // 01:42   #194
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Same, I try to aggro as much as I can while plodding along with Obsidian Flesh on. Say there's a group on my left and one a bit further in front of me. I walk closer to the group out front, then wand the left group so they can join the fun. Sometimes walking diagonally (pressing keys WA or WD) works for me to move out of the body block and aggro an additional group.

But as I've observed, I get more drops taking on smaller groups rather than bunching them all up, so I've tended to do that now.

I usually do the farm run to relax anyway, farming the stones for my characters / gift to friends, so no pressure on myself for "best kill/time" ratio.

For variation though I do try to take on the vaettirs the way absolutcrobi does.
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Old Mar 28, 2008, 04:26 AM // 04:26   #195
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Quote:
Originally Posted by Awakener
Hey, just a question..
When ever I zone.. I don't get 60 foes, I only get 32.. any reasons why?
You have Blood Washes Blood active, so abandon it. Or, you haven't done it, so go do it. It's something BWB related either way.
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Old Mar 29, 2008, 01:47 PM // 13:47   #196
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Quote:
Originally Posted by Dropsonde
I have a problem using the original build

I keep everything up and running fine etc etc, but then they start damaging me! They do 1 to 2 damage, but there is so many they kill me.

? I had a DP.

Oh and once the damage just stopped at 20hp lol
That's because:

1) ya didnt read it 100%
2) ya forget to use the damage reduction agains earth
3) ya forget some insignia on you

if you see the first video, you can see how i get 0 dmg even without the XX% that mantra reduces.

Just buy them all (500 miserably gold coins) or bring a VS earth defense shield
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Old Mar 29, 2008, 03:34 PM // 15:34   #197
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if your tring for glacial stones do a 600 smite with a monk i get about 20 a run with it
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Old Mar 30, 2008, 10:09 PM // 22:09   #198
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Hey, love the farm been doing it for a while today. Was curious, how much do you sell your stones for and about how long does it take you?
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Old Mar 30, 2008, 11:10 PM // 23:10   #199
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When this first came out, like 25k for 100, now its more like 15k or so, really depends on how desperate the person is. Last time i traded 60 or so for 3 ectos.
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Old Mar 31, 2008, 10:35 AM // 10:35   #200
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Quote:
Originally Posted by Maverick2201
The ONLY problem I have with this build (and its an unavoidable one) is that I can't aggro enough vaettirs at once. I cast all my stuff, aggro a bunch and then I have to stand still to cast stoneflesh again. Seems as soon as I stand still, they surround and body-block me so I can't move anymore.

Other than that, the build is fantastic. Thanks so much for talking me out of trying this with my ranger.
I never get stuck with the vaettirs since I got the hang of how to move around. You have to twist and turn a lot, moving so freshly aggrod ones come up behind you while the bulk of the ones you already got stuck on you is also behind you. New ones will try to circle you, but they move in pretty slowly. Once you avoid getting circled and get them to attack you, they'll never try to circle you again. It's only the new ones you need to fear. Of course, time your spells well, don't get caught casting while they're circling you.

Oh, and my ranger version of the build netted me 450 treasure hunter points during easter, which is why I made it. So it served me well enough.
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