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Old Sep 04, 2010, 01:46 AM // 01:46   #1
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Default Concept team-builds (testers needed)

Introduction:
Right off the bat.. these are just idea's that I(and others) wanted to try... whether or not they'll work and/or how well they'll work is to be determined (hence the purpose of this article)
Quote:
Originally Posted by JimmyTyme View Post
in pure plain layman's English, this article isn't about specifically this build, its an opportunity for people to go out and try new builds as well as allow others (not just me) to make builds and acquire individual testers to help with their idea's and have a bit o fun in the meantime, in other words diverge from the meta which lets face it the first 5, 10 maybe 15 times is fun... but gets f**kin' boring once we reach the 100,200, 250 runs area and yes your gonna say we don't always do the same run over and over of course you don't maybe you do 5 maybe your playing casually like I did/do, that's all fine and dandy but whatever happened to doing random dungeons in a completely different manner than you'd usually do.
Please note this is different of how PvXwiki is supposed to work, it's based more around helping the creator play with his build to improve it and have fun instead of PvX's purpose to simply provide what works best and strip all fun out of the game (yes, troll away but.. you know I'm right) it's also about testing the build with the creator to see how it's actually supposed to work instead of how you think it's supposed to work then trying it with a few buddy's, failing miserably and giving it a bad critique. (believe it or not this happens) This article is also for those individual's who do play casually, who are in small guilds and otherwise don't have people to help them out on the whim that they might have fun, usually due to players "Thoroughly enjoying the meta"... (1000x over)


Currently Being Tested:

Urgoz Glaiveway- Host: Jimmytyme (IGN: Knight of Luciendar)
Glaive tank
Glaive Spammer (x4)
Panic Mesmer<- filled
AotL bomber- hero (players have issues casting death nova properly, since anet decided not to give us a minion target button, Heroes also make a habit of ripping minions out of monsters before they hit the ground)
SoS/EoE Rit <- filled
UA monk
HB Monk
Imbagon
Biper

1x on waiting list
3x open to all builds (or atleast multiple builds and undecided)
6(5players)/12 are ready
Date/time of test: ~4:00 (-5GMT) Day/Month (to be determined when all spots are filled)

Build Notes:
-Completely untested
-host can fill any position and reserves only the last available spot
-First-come-First-served (so to speak, but only for those in the most popular time window)


Being tested but under revision/discussion:
None at the moment.


Notes:
-This is made for individuals (similar to myself) who don't have access to larger amounts of people(usually meaning smaller alliances of close friends) and wish to test their builds

-this is open for other users to put their concepts in (Just pm me and I'll add to front page)

-I'll update the list of what is needed as the build(s) is/are updated, will also include minor notes (upon hosts requests)

-PvXdecode can be your best friend when displaying builds, also useful is PvXconvert

-If you wish to help test, simply pm the creator and give him 3 bits of information:
1. Your experience (how long you've been playing/how often u do or did the area that the build was made for eg. 49months playing and about 50 urgoz runs as a permatank/monk/CoP ele[pre-nerf])
2. Your average daily activity (what times you'll be on and which day's, include a generic timezone eg. 1pm-12pm Monday-Friday GMT -5:00)
3. Which of the requested roles you are WILLING to fulfill (eg. sos/eoe rit and HB monk, but I would prefer SoS rit)

Last edited by JimmyTyme; Sep 25, 2010 at 04:32 AM // 04:32.. Reason: Updated Waiting List
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Old Sep 05, 2010, 05:47 PM // 17:47   #2
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no one's willing to help out or submit a concept of their own?
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Old Sep 05, 2010, 06:07 PM // 18:07   #3
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I'm not sure what/where u want to test. This seems very very close to the already proven Glaiveway for DoA.
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Old Sep 05, 2010, 06:25 PM // 18:25   #4
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copy and paste build off wiki that are meta builds anyway, and ask us to test them?? whats the point
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Old Sep 05, 2010, 08:20 PM // 20:20   #5
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Quote:
Originally Posted by Essence Snow View Post
I'm not sure what/where u want to test. This seems very very close to the already proven Glaiveway for DoA.
yes it is very close what I'm curious about is how effective and whether or not it will work against Urgoz himself due to to relatively close proximity required for glaive

Quote:
Originally Posted by Grim Aragorn View Post
copy and paste build off wiki that are meta builds anyway, and ask us to test them?? whats the point
your completely missing the point, so I'll state it in pure plain layman's English, this article isn't about specifically this build, its an opportunity for people to go out and try new builds as well as allow others (not just me) to make builds and acquire individual testers to help with their idea's and have a bit o fun in the meantime, in other words diverge from the meta which lets face it the first 5, 10 maybe 15 times is fun... but gets f**kin' boring once we reach the 100,200, 250 runs area and yes your gonna say we don't always do the same run over and over of course you don't maybe you do 5 maybe your playing casually like I did/do, that's all fine and dandy but whatever happened to doing random dungeons in a completely different manner than you'd usually do.

Last edited by JimmyTyme; Sep 06, 2010 at 06:46 AM // 06:46.. Reason: Fixed Grammatic errors
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Old Sep 06, 2010, 08:43 AM // 08:43   #6
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Quote:
Originally Posted by JimmyTyme View Post
your completely missing the point, so I'll state it in pure plain layman's English, this article isn't about specifically this build, its an opportunity for people to go out and try new builds as well as allow others (not just me) to make builds and acquire individual testers to help with their idea's and have a bit o fun in the meantime, in other words diverge from the meta which lets face it the first 5, 10 maybe 15 times is fun... but gets f**kin' boring once we reach the 100,200, 250 runs area and yes your gonna say we don't always do the same run over and over of course you don't maybe you do 5 maybe your playing casually like I did/do, that's all fine and dandy but whatever happened to doing random dungeons in a completely different manner than you'd usually do.
So you're saying you want to run Glaiveway to diverge away from the meta? I'd probably come and try it out, but that makes no sense.
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Old Sep 06, 2010, 08:59 AM // 08:59   #7
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When I get time I'm happy to take my Rit along. Don't have any EotN PvE skills so that limits me to the SoS/EoE build. Btw, attributes on that build are a bit odd. I'm pretty sure you can figure out a better way to split then that (though I don't think it'll particularly matter, health-wise).
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Old Sep 06, 2010, 05:15 PM // 17:15   #8
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Originally Posted by Sethellington View Post
So you're saying you want to run Glaiveway to diverge away from the meta? I'd probably come and try it out, but that makes no sense.
that build is just out of curiosity and it's also just an example to get people thinking creatively about other spots or other builds, as I said above it's not just for me to test builds i want others involved i wanna try the build who uses builds I've never seen before, i wanna see something like puhki-way where the builds are so far from anything I've ever used and somehow arises to beat every area in the game...
(incase ur curious puhki-way might've been nerfed with the mesmer update but a video can be seen here)

Quote:
Originally Posted by Marty Silverblade View Post
When I get time I'm happy to take my Rit along. Don't have any EotN PvE skills so that limits me to the SoS/EoE build. Btw, attributes on that build are a bit odd. I'm pretty sure you can figure out a better way to split then that (though I don't think it'll particularly matter, health-wise).
yea.. the point of that build is to be like a secondary tank the spirits just make a nice wall and the monsters don't normally attack it and if they do.. it survives long enough for either minions to take over or the monsters to die and yes for Urgoz it has been tested its actually about as good for tanking as most tanks I've seen, it's actually really cool when you see it,

...and yea lemme know what times you guys are on (both quoted posters) and if u have anyone who's willing to help out cuz I just wanna know if this'll work (against urgoz might be a problem due to glaive's limited range)

if anyone else has any team-builds that they wanna test lmk and I'll add them to our list..
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Old Sep 06, 2010, 10:42 PM // 22:42   #9
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I can't really give an availability time tbh. My schedule is different for each day of the week, and sometimes I won't be on at all. If you work out a time thats good for the people who want to come I'll see if I can fit some time in.
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Old Sep 06, 2010, 11:14 PM // 23:14   #10
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Quote:
Originally Posted by Marty Silverblade View Post
I can't really give an availability time tbh. My schedule is different for each day of the week, and sometimes I won't be on at all. If you work out a time thats good for the people who want to come I'll see if I can fit some time in.
understandable i'll keep workin on tryin to get ppl taggin along
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Old Sep 07, 2010, 01:06 AM // 01:06   #11
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Quote:
Originally Posted by Sethellington View Post
So you're saying you want to run Glaiveway to diverge away from the meta? I'd probably come and try it out, but that makes no sense.
How does that not make sense? You wouldn't have many of the meta things if people didn't diverge away. That makes no sense, but then again you're in a generic speed clear guild.

At for the team build, it just looks like a bunch of well known builds stuck together.
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Old Sep 07, 2010, 06:59 AM // 06:59   #12
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Quote:
Originally Posted by Cuilan View Post
How does that not make sense? You wouldn't have many of the meta things if people didn't diverge away. That makes no sense, but then again you're in a generic speed clear guild.

At for the team build, it just looks like a bunch of well known builds stuck together.
hence the basis for it, so i can test then modify it accordingly cause urgoz is a unique area and not always predictable.. and for the 14th time... it's something i was curious about trying.. as well as wondering whether or not glaive is effective against urgoz O.o
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Old Sep 07, 2010, 07:19 AM // 07:19   #13
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Quote:
Originally Posted by Cuilan View Post

At for the team build, it just looks like a bunch of well known builds stuck together.
So is ERway. But we all know how bad that is
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Old Sep 07, 2010, 02:36 PM // 14:36   #14
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Unless it was going to be in one of the builds, you did not specify having Necrotic Traversal or Consume Corpse for the appropriate room.
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Old Sep 07, 2010, 05:40 PM // 17:40   #15
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Quote:
Originally Posted by WarcryOfTruth View Post
Unless it was going to be in one of the builds, you did not specify having Necrotic Traversal or Consume Corpse for the appropriate room.
... yes i did it's on the BiP
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Old Sep 21, 2010, 03:06 AM // 03:06   #16
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Hey can i be a test i got mutipul characters level 20 and i've beaten all campains my in game name is: This is Sweetness or This is Sweetnes or Gods Second Gift
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Old Sep 21, 2010, 08:45 AM // 08:45   #17
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The thing I'd be concerned about with Glaiveway vs Urgoz is the requirement to be all standing close together next to him, generating all those nasty popups, in one spot which is out of range of the UA. If you can get him down to 90% fast enough then it should be OK. I'd be willing to give it a shot at any rate, has been a while since I did Urgoz. Will PM you details.
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Old Sep 25, 2010, 03:40 AM // 03:40   #18
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Quote:
Originally Posted by Smarty View Post
The thing I'd be concerned about with Glaiveway vs Urgoz is the requirement to be all standing close together next to him, generating all those nasty popups, in one spot which is out of range of the UA. If you can get him down to 90% fast enough then it should be OK. I'd be willing to give it a shot at any rate, has been a while since I did Urgoz. Will PM you details.
and I agree, which is actually precisely what I'm testing, but i also want others to be open to the idea of trying concept builds like this because sometimes they work great and everyone has fun, the last build i made was a urgoz heroway because the old method failed entirely since no one was there and I had access to about 4 people total worked out great i was able to beat urgoz in 1 hour even after screwing up several times, now for a team using 9 heroes, thats really not that bad, especially when one of the people i had to work with had disabled one of her hands and was only able to play using the mouse...
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