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Old Dec 05, 2011, 02:46 AM // 02:46   #21
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The only much more it can do is Hex Removal + res (which this could pack, though losing either a spirit or a spot heal). Hex Removal couldn't really be taken on this build, but you can expect your partner in crime to do it for you.
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Old Dec 05, 2011, 03:18 AM // 03:18   #22
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@Chthon I do agree it is hard to figure in the effectiveness of SeedofLife. It's really only as good as your monk is. In fact, the whole UA build listed is as well.

@HMinion A bit of party-wide damage reduction skill as well (via Aegis). The UA also get's the insta-rez, and can effectively bring up two dead party members within a little over 1 second at full heal/en. Of course, this benefit really shouldn't be something to count if no one is dying (which is always my goal when monking).
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Old Dec 05, 2011, 03:23 AM // 03:23   #23
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Quote:
Originally Posted by Wenspire View Post
@HMinion A bit of party-wide damage reduction skill as well (via Aegis). The UA also get's the insta-rez, and can effectively bring up two dead party members within a little over 1 second at full heal/en. Of course, this benefit really shouldn't be something to count if no one is dying (which is always my goal when monking).
Exactly. I generally don't run UA for this reason. WoH Hybrid all the way! But I would like to mention that this build is more of a buffer to be un alongside a hybrid prot build. As this already has strong condition removal and some spot heals, the other build can focus heavily on prots (PS, Aegis, SoA, maybe dual hex removals) and make their energy more manageable. PUG monks cry alot when the second monk/healer isn't pulling their weight. This makes sure they are by not having to press a single button. open spirits->step them around->profit.
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