I think the point of failing is on the skill itself.
Give the other guys energy.
Unless they are running a energy heavy intensive build for a very particular reason ever class should be able to manage their energy by themself.
For example :
if a monk need enegy that mean 2 thing in pve.
1) his skillbar just suck.
2) clearly the fight lasted more then it should. Not enough damage or aggroed 2 group of mobs.
In pvp imo is far better take yourself support skill for healing the party / reducing damage then take a skill who give energy to the monk for the same thing.
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