Dec 16, 2007, 05:48 PM // 17:48
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#1
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Body blow:hidden treasure?
7 adrenaline.
high +damage
conditional chance of deep wound that is as long as Dismember/Gash (depending on if target has cracked armor).
in the STRENGTH attribute.
sounds good...
The skill
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http://wiki.guildwars.com/wiki/Body_Blow
7 adrenaline
+28 at 9 strength , conditional deepwound 11 seconds
+30 at 10 strength, conditional deepwound 12 seconds
+32 at 11 strength, conditional deepwound 12 seconds
+34 at 12 strength, conditional deepwound 13 seconds <--- overkill on the strength investment, people
+36 at 13 strength, condition deepwound 14 seconds <-- the highest you can go with a minor rune and 12/12 attribute split (not advisable though)
As a comparison
================================================== ========
Assuming you have 12-14 axe/sword:
Executioner's Strike: (http://wiki.guildwars.com/wiki/Executioner%27s_Strike)
8 adrenaline
+34 to 38 damage
Eviscerate [Elite] (http://wiki.guildwars.com/wiki/Eviscerate)
8 Adrenaline
+25 to +29 damage , Unconditional Deepwound 17-20 seconds
Galrath Slash/Silverwing Slash (http://wiki.guildwars.com/wiki/Galrath_Slash)
8 adrenaline
+32 to 37 damage
seems pretty imba...considering it dwarfs Eviscerate given the right situation. Do note that 7 adrenaline as opposed to 8 is 1 less swing (or 1 second under 33% IAS)
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Dec 16, 2007, 05:50 PM // 17:50
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#2
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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Body Blow is pretty common instead of Executioner's on an Axe bar without Heal Sig already.
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Dec 17, 2007, 03:15 AM // 03:15
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#3
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Its a great skill when you pair it with Shell shock on a war/ele build.
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Dec 17, 2007, 07:44 PM // 19:44
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#4
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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The str is rather steep and I think str is a shoddy atribute compared to what you can get from other skills...
+36 for 13 str? Not efficient by any means...
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Dec 18, 2007, 12:59 AM // 00:59
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#5
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Wilds Pathfinder
Join Date: Feb 2006
Guild: TW
Profession: W/
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In PvP the only tactics skills worth using are WY, Shields Up, and Heal Sig, Strength is a bad attribute you're right about that. But Rush and Bull's Strike make warriors the bad asses that they are.
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Dec 18, 2007, 02:09 AM // 02:09
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#6
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Yukito Kunisaki
The str is rather steep and I think str is a shoddy atribute compared to what you can get from other skills...
+36 for 13 str? Not efficient by any means...
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You don't spec into str for the sundering, you spec into it for the awesome skills it has
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Dec 18, 2007, 02:38 AM // 02:38
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#7
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Desert Nomad
Join Date: Jul 2006
Profession: W/R
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Hmm well it seems pretty cool... i like the shell shock combo seems like something i wanna try instead of the routine sever artery/gash combo.
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Dec 20, 2007, 11:19 PM // 23:19
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#8
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Jungle Guide
Join Date: Dec 2005
Guild: Left gw..yawn
Profession: W/N
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weaken armor necro skill pairs with this perfect, its what i use with body blow. <3
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