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Old Dec 01, 2007, 12:21 AM // 00:21   #1
Age
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Default LoD is a bad skill now in PvE

I was doing The Gates of Madness with my second monk.I got in a group showed them my bar they liked it after I saw the Necros bar with no res, crippling aungish with an SoC and a few other necro skills.The group cosisted of 1 Ele2 Necros2 or 3 Derv 1W/R and my self with Dunk.I thought this might not go so good when I saw the Necros bar and when we got into mission I saw the W/R had a pet.

It all stated to go bad as soon as we all decided to take on Shiro as the Dervs and Warrior were going down ad when they were they all started to tell me to res or Dunk.There was one who said don't use PoS on me res I refused and didn't let Dunk as he only had res chant and had to flagged out of harms way.In the end it didn't turn out all that well they all left and I got the blame for it all and in the mission outpost they all said LoD is a bad skill as I knew from what Ensign said it is still good for PvE.

I knew in way from the Necro having a Mesmer elite and the Warrior with pet that this wasn't going to go down well along with the FDS then 2 Dervs.
My skill bar was set up like this.
1LoD2,SoA3,PoS,4Dismiss Condition,5 RoF6, Remove hex7.Channeling8,Rebirth
I am not sure if channeling was a good choice but I still need to get the time of power drain down as I keep missing.

attributes off the top of my head are

10 for healing
11 in protection
10 in devine favour
6 or 9 in inspiration.

To top all this off one Assassin invited me looked at my bar and asked what rank is my guild I told him none of your business.He told me he was in a ranked 22 guild and charge 50k for an invite.What a story that was as I looked and it wasn't his tag.

It would seem that LoD is now a bad skill in PvE wat do you all think?This my worset bad pug exprience ever but as a leader of a guild I have no other choice and I am to impatient to use H/H.I was doing this before my moring alarm went off and was on my first cup off coffee.
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Old Dec 01, 2007, 02:03 AM // 02:03   #2
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1. LoD is still a great skill in normal mode PvE.
2. LoD isn't what you should be using against Shiro anyway, pre or post nerf (you have other skills on your bar for that). So obviously, using Shiro as a test subject for LoD is a pretty poor way of judging LoD's worth.
3. It sounds like your PUG sucked pretty hard. In PUGs that bad, it really doesn't matter how good your build is, you're still going to struggle mightily regardless. It sounds like they weren't even set up to kill Shiro anyway, so you where in trouble before you even entered the mission.

That said, let's take a look at your build:
Quote:
Originally Posted by Age
1LoD2,SoA3,PoS,4Dismiss Condition,5 RoF6, Remove hex7.Channeling8,Rebirth
Pretty decent bar; skills 1-5 are great. Here are a few changes I would suggest:
- Cure Hex instead of Remove Hex
- Dwayna's Kiss instead of Channeling
- Aegis instead of Rebirth
- Give Dunk Rebirth (red barred) when in PUGs instead of Rez Chant
- Drop the attribute points from Inspiration; attributes should be something like 14 heal, 10 prot, 10 divine (if you use all minors)

Dwayna's Kiss gives you a large targeted heal, Cure Hex is like 2 skills in 1 (Kiss + Remove Hex), and Aegis (with a 20% enchantment set) is like a gift from the heavens in PUGs like the one you describe.
And yes, LoD is still a good skill in normal mode PvE. It's obviously not good in PvP anymore, and I like Healers Boon better for hard mode PvE, but LoD is still the way to go in normal mode PvE IMO. Word of Healing would still be a no in PvE, because Dwayna's Kiss fills that role.

One final thought....
PUGs in Nightfall have gotten shockingly bad since GWEN's release. It seems like everywhere you go, missions and towns are packed with really crappy Dervishes struggling to make it through the game.
From my experience, GWEN is the only place to find decent PUGs nowadays, because that's where most of the good players are at the moment.
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Old Dec 01, 2007, 02:26 AM // 02:26   #3
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your monk bar isn't that great
mesmer elite on necro is nice. Basically playing mesmer with soul reaping, why not ..

and what's the point of the other info provided?
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Old Dec 01, 2007, 02:30 AM // 02:30   #4
Sab
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Can someone translate this into English?
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Old Dec 01, 2007, 02:36 AM // 02:36   #5
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So how much would LoD heal for with 10 attrib points in healing? 48 health, Woah amazing!
And just because someone said its great doesnt mean you should use it.
Although even if you had the best skill bar and were the best monk ever, its hard to save a bad group in a tight situation.
Monk != party is immune to harm or death/wipe
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Old Dec 01, 2007, 02:53 AM // 02:53   #6
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Quote:
Originally Posted by Sab
Can someone translate this into English?
"Some mean people told me LoD was bad, but Ensign said it was good"

Brevity is the soul of forums
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Old Dec 01, 2007, 03:00 AM // 03:00   #7
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heal party has always been a 2 sec cast, and people knew hot to time it right back then, so on humans, LoD should be fine. Heroes however dont know how to stay out of range of intrerrupters, which often blows a bit. wind riders gogogoooooo.
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Old Dec 01, 2007, 04:12 AM // 04:12   #8
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Quote:
Originally Posted by bungusmaximus
heal party has always been a 2 sec cast, and people knew hot to time it right back then, so on humans, LoD should be fine. Heroes however dont know how to stay out of range of intrerrupters, which often blows a bit. wind riders gogogoooooo.
Yeah, I should have added the thing about heroes and LoD as well.
Never give a hero monk LoD unless you also give them Holy Haste. And never give them Holy Haste unless you are damn sure all the prot holes are filled by other members of your party, because a hero monk with LoD and Holy Haste will have zero prot outside of condition and hex removal.
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Old Dec 01, 2007, 05:20 AM // 05:20   #9
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Quote:
Originally Posted by Dr Strangelove
"Some mean people told me LoD was bad, but Ensign said it was good"
For the sake of clarity, it certainly isn't good, but no Monk party healing is anymore.
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Old Dec 01, 2007, 05:29 AM // 05:29   #10
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I'll assume English is not your native language.

I'm not exactly sure why the Necro should have had a rez.

Monks will always get blamed by wammos, and vice versa. Who is right in any given situation is hard to say unless you're watching in observe mode.

If they actually were playing in a wammo style, then they would be to blame. Otherwise, who knows. Not me.

As to whether or not LoD is a good skill in PvE - that's up for debate. I didn't think it was all that great before the change. Its actually a better skill now, without the 80% barrier. The increased cast time hurts a lot in PvP, but less so in PvE unless you're facing a mesmer heavy area.
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Old Dec 01, 2007, 12:01 PM // 12:01   #11
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- LoD + Holy Haste + 40/40 weapon set.
- various healing stuff, condition/hex removal

No other enchants. 14 heal, 13 divine

This is a nice straight heal version. It's not godly, and you won't save the party on your own, and it works well on heroes.

As a player, you can still run HB/HP.

If your entire party is taking huge damage - you're boned anyway. But if you need something to put all bars up from time to time, then this'll do just fine. Works best for party-wide degen, common in Gwen.

Mentioning NF it probably means your entire party gets hit with some heavy damage - there's nothing to be done about it, aside from bringing a paragon.
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Old Dec 01, 2007, 04:29 PM // 16:29   #12
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after the last change LoD will no longer be showing up on my bar. i think there are alot better elite choices now.
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Old Dec 01, 2007, 07:55 PM // 19:55   #13
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I'm still using the old LoD+DKiss Hybrid and it works very well. WoH is redundant with DKiss and Heal party sucks. LoD FTW.
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Old Dec 02, 2007, 02:54 AM // 02:54   #14
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Quote:
Originally Posted by Age
... left and I got the blame for it all and in the mission outpost they all said LoD is a bad skill as I knew from what Ensign said it is still good for PvE.
And did you not tell them this????

ROFL

Come on Age, you gotta start assessing skills for yourself, not to mention builds, further, not to mention PUGs that you join.

PS If the point of your post wast to determine the merit of bringing LoD as your elite (in general), the short and skinny of it: there are better elites to bring, WoH,HB,RC. Not to mention that mission (in particular) really isn't known for pressure damage.
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Old Dec 02, 2007, 04:19 AM // 04:19   #15
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Quote:
Originally Posted by Mark Nevermiss
So how much would LoD heal for with 10 attrib points in healing? 48 health, Woah amazing!
Thats 48 health x 8 people = 384 health for 5e

pink
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Old Dec 02, 2007, 05:19 AM // 05:19   #16
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If every one of your party is taking damage, something is very wrong... You'd be lucky to get 4 people, methinks.
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Old Dec 02, 2007, 05:32 AM // 05:32   #17
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Quote:
Originally Posted by Jaigoda
If every one of your party is taking damage, something is very wrong... You'd be lucky to get 4 people, methinks.
To name a few:

Environment Effects
Disease
Poison
Bleeding

As LoD has always been a pressure heal nothing more.

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Old Dec 02, 2007, 05:50 AM // 05:50   #18
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Quote:
Originally Posted by Jaigoda
If every one of your party is taking damage in general PvE, something is very wrong... You'd be lucky to get 4 people in general PvE, methinks.
There, corrected. I've never seen mass bleeding, and only mass poison in the Maguuma Jungle. Disease is extremely rare to find, and even then it's usually hardly a threat (4 degen isn't much). And again, environment effects are very uncommon, the only one I can think of right now is miasma (which is a right pain when you're a lower lever); of course, miasma's only on the pre island, which is impossible to cap LoD on (without a Elite Tome). And anyway, if your team is taking less and 50 health every 7 seconds, you probly don't even need a monk.
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Old Dec 02, 2007, 07:13 AM // 07:13   #19
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Wait a minute...are you trying to say LoD is a bad skill because your horrible pug failed?
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Old Dec 02, 2007, 08:00 AM // 08:00   #20
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When LoD has the 1 second cast time, it was a good skill because it was one of the only few monk skills that allowed you to red bar party wide efficiently. LoD is a great partywide heal, but was too good at what it did, thus needing the nerf, which utterly Ether Renewaled LoD. Its a hard skill to balance because either youre going to make it too good in what it can do, or youre going to make it terrible.
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