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Old Dec 21, 2007, 01:20 AM // 01:20   #41
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Grenth was the best till the Nerf. And it looked totally badass
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Old Dec 21, 2007, 08:18 AM // 08:18   #42
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Lyssa or Melandru > all.
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Old Dec 21, 2007, 08:39 AM // 08:39   #43
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Quote:
Originally Posted by The Meth
I have to point out that a zealous scythe with IAS gives you nearly an 8 effective energy regen boost. Also, its not like anyone ever thought of pre-casting a skill that lasts over a minute.
I think you're onto something there
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Old Dec 21, 2007, 05:23 PM // 17:23   #44
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remind me what was grenth like before nerf?
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Old Dec 21, 2007, 07:26 PM // 19:26   #45
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Quote:
Originally Posted by Online Gamer
remind me what was grenth like before nerf?
It was the same as it is now, just a much longer duration. It may have worked on any attack instead of just attack skills, I don't remember.
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Old Dec 21, 2007, 08:00 PM // 20:00   #46
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Quote:
Originally Posted by Arkantos
It was the same as it is now, just a much longer duration. It may have worked on any attack instead of just attack skills, I don't remember.
It only worked on attack skills, iirc.
but Wild Blow was also on a shorter recharge then.
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Old Dec 22, 2007, 02:28 PM // 14:28   #47
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PvE Mel is fine on energy with zealous scythe and/or precasting. However, I think Lyssa is strictly better in most PvE areas.

While Dwayna is quite a looker, I don't see what's so great about her from an effectiveness standpoint. I still can't think of an area where the hexes are so bad that I'd get more use out of Dwayna than Mel or Lyssa.
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Old Dec 22, 2007, 02:36 PM // 14:36   #48
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Quote:
Originally Posted by Stormlord Alex
It only worked on attack skills, iirc.
but Wild Blow was also on a shorter recharge then.
And it wasn't like only on attack skills wasn't enough.

On topic - PvE - Lyssa or Melandru, PvP - Melandru.

From what I recall, all Avatar durations were 10...63. And then came buffs/nerfs.
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Old Dec 22, 2007, 02:41 PM // 14:41   #49
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Avatars make me wish we could bring 2 elites on our bars....

[skill]Avatar of Dwayna[/skill][skill]Onslaught[/skill]

Game over.
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Old Dec 22, 2007, 11:01 PM // 23:01   #50
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Quote:
Originally Posted by Burst Cancel
While Dwayna is quite a looker, I don't see what's so great about her from an effectiveness standpoint. I still can't think of an area where the hexes are so bad that I'd get more use out of Dwayna than Mel or Lyssa.
I can think of one, but only if you are trying to vanquish in hard mode. Naturally, that doesn't discount your point so much as provide a possible exception. Here: http://gw.gamewikis.org/wiki/Tears_of_the_Fallen
The Skale travel in mobs of six, and they all have Spiteful Spirit on 5 second recharge.
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Old Dec 22, 2007, 11:01 PM // 23:01   #51
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Haha... yeah. Melandru + EDA would be hilarious as well.

Best avatar as many have stated depends on game type; for PvP, it's probably still Melandru, although Dwayna is useful against Mesmers/Necroes. For PvE, usually Lyssa simply because the damage output goes into the retarded range - especially combined with AoHM and HoF.

Best looking avatar would have to be Dwayna.
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Old Dec 22, 2007, 11:20 PM // 23:20   #52
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Dwayna would totally see more play if there were more hexes in pve.
And in PvP hexes don't last long enough outside of AB/RA for it to matter.

However...healing whenever you use a skill IS, very handy.
What kind of monk doesn't like the guy who's constantly healing himself as he kills stuff.
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Old Dec 22, 2007, 11:26 PM // 23:26   #53
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Yeah, pretty much...
If Grenth lasted a little longer and Balthazar had 33% IAS instead of run speed, all five avatars would actually be good in certain situations.
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Old Dec 23, 2007, 01:20 AM // 01:20   #54
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What IAS again?
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Old Dec 23, 2007, 01:26 AM // 01:26   #55
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Quote:
Originally Posted by Online Gamer
What IAS again?
IAS = increased attack speed

I like Lyssa in PvE.
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Old Dec 23, 2007, 02:14 AM // 02:14   #56
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Quote:
Originally Posted by ensoriki
However...healing whenever you use a skill IS, very handy.
What kind of monk doesn't like the guy who's constantly healing himself as he kills stuff.
I'm a monk player - trust me, we much prefer you frontliners killed stuff faster rather than waste skill slots (especially that all-important elite slot) on something that we do already, better than you can. If the team is blowing up, the solution isn't to bring self-heal on the frontline - the solution is to Bring an Invincigon.

The primary point of Dwayna isn't the heal, it's the hex removal. The important hexes to remove are, again, strong punishment hexes like Spiteful, or shutdown hexes. Degen and weaker damage hexes aren't worth removing at all, because a single WoH will clean you up just fine. Basically, if it doesn't significantly affect your ability to pwn face, it's probably not something you have to care about.
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Old Dec 23, 2007, 04:10 AM // 04:10   #57
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1. Balthazar ( good +40, holy damage is armor ignoring and doing 2x on some enemys, moving faster is always nice)
2. Lyssa (Good Damage, +energy is always nice)
3 Melandru (Would be #1 if it wasnt 25 energy. Even with a +20E staff its hard to use attack skills after you cast it)
4 Dwayna ( Just rely on the monk. or take self heal)
5. Grenth ( No comment.)
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Old Dec 23, 2007, 07:55 AM // 07:55   #58
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Quote:
Originally Posted by Sirugel Kai
1. Balthazar ( good +40, holy damage is armor ignoring and doing 2x on some enemys, moving faster is always nice)
this is the problem with the PvE community. they dont understand what skills do.

1. +40 armor is not good enough for an elite, take conviction.
2. holy damage is not armor ignoring. i repeat, holy damage is NOT armor ignoring.
2. b. it does however ignore elemental and physical resistances
2. c. its only double damage against undead, and AOHM should be on your bar already.
3. its "nice" not useful, when was the last time you had to chase down a foe in NM?
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Old Dec 23, 2007, 11:22 AM // 11:22   #59
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Quote:
Originally Posted by Sirugel Kai
3 Melandru (Would be #1 if it wasnt 25 energy. Even with a +20E staff its hard to use attack skills after you cast it)
Get a zealous scythe.
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Old Dec 23, 2007, 11:42 AM // 11:42   #60
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Thing is... 33% run can be duplicated pretty easily with Pious Haste anyway. Or Rush, or Signet of Mystic Speed, or a few either things... all have their disadvantages, but really, when you're chasing something they aren't too serious. You won't be chasing something that much.

And I found it rather odd that AoHM isn't listed to convert your attacks to holy damage... even though it definitely does.
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