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Old Dec 28, 2007, 08:15 PM // 20:15   #41
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Quote:
Originally Posted by Solus Spartan
Something that just popped up in my head
Mo/A. 12+1+2 Smite 8 Deadly arts, Rest Divine
[skill]Assassin's Promise[/skill][skill]Kirin's Wrath[/skill][skill]Symbol of Wrath[/skill][skill]Balthazar's Aura[/skill][skill]Spear of Light[/skill][skill]Zealot's Fire[/skill][skill]Smite Hex[/skill][skill]Smite Condition[/skill] Last two slots would be optional though.

Thoughts?
you know you have to kill something for AP to work, right?
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Old Dec 28, 2007, 09:34 PM // 21:34   #42
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Guild: The Sanctity of Solace [ace]
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Quote:
Originally Posted by Kwan Xi
Yeah on that note tell those teammates to screw off! Getting a good team in a RA is like trying to win a single number at a Roulette table. Those types of people are immature little children that are too lazy to form a real team and play in Team Arenas. Those babies that willingly join RA have no right to complain about the "Noobs" they are stuck with.
I completely agree with both of your posts! Trying to find a good team in RA is like playing Russian Roulette. You can hardly ever win. Also, getting one to accept a NON cookie cutter build is near impossible...and trying to play a monk that doesnt heal gets you nothing but an earful, even if your team happens to win...it really is sad.

As for your build, I would deff. look around for a better elite, and if you are going to PvP, at least get some skills which dont put you in meele range. For AB, Ray of Judgement (as Kwan Xi mentioned) is always fun! Just play around with your options and I'm sure you can get it to work. However, the only way I can see it working in its current form is with snaring heroes and some hefty healing.

--Ayumi
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Old Dec 28, 2007, 10:41 PM // 22:41   #43
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This is my suggestion:
[skill]wastrel's collapse[/skill][skill]banish[/skill][skill]smite[/skill][skill]falling lotus strike[/skill][skill]horns of the ox[/skill][skill]stonesoul strike[/skill][skill]impale[/skill][skill]bane signet[/skill]
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