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Old Dec 27, 2007, 02:27 AM // 02:27   #21
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Why is everyone putting Ob flesh = warrior? Aside from the fact that a tank is fail, if you're going to use it then use it on a ele who can maintain it

Seriously
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Old Dec 27, 2007, 01:47 PM // 13:47   #22
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Why not build a high damage war and have a monk bring [skill]Spell Breaker[/skill] if your afraid of taking spell damage?
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Old Dec 27, 2007, 08:41 PM // 20:41   #23
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Quote:
Originally Posted by You can't see me
I'm still unsure how putting armor on everyone who isn't even supposed to be taking damage anyway beats spell immunity + health?
Because nothing except the outdated Guild Wars manual recommends that only the warrior can take damage. When you relax the tired dogma of "warrior = tank," you suddenly realize that its okay if others take some damage, and that this can be a very fast-paced game that is a lot more fun than that.

Besides, you could run almost the same OF tank build on an Ele, and perhaps get better results anyway... the skills you bring are what make you a tank, not the warrior's armor, and you don't need Strength because you can hit the armor stacking cap with only Earth Magic. Plus the Ele has more energy and can hit >12 Earth. That's proof enough that most people who want a warrior to take it are retards who aren't thinking in terms of what's truly effective.
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Old Dec 27, 2007, 09:31 PM // 21:31   #24
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if u have ur mind set on using the tank build, signet of stamina and a zealous hilt is a bad idea. drop the zealous and take sig. other than that, looks like a decent tanking build.
agreed with rac+others, warriors should deal dmg, not tank.
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