Nov 29, 2007, 02:00 AM // 02:00
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#21
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Forge Runner
Join Date: Aug 2006
Profession: R/
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If you're that desperate to incorporate wammo tactics then try [skill]Shield of Absorption[/skill] instead and save your elite
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Nov 29, 2007, 02:13 AM // 02:13
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#22
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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One good thing about this idea...
You can use Mending with Extend Enchantments to make Mending last longer.
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Nov 29, 2007, 02:20 AM // 02:20
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#23
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Emo Goth Italics
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Quote:
Originally Posted by Str0b0
Dwayna would offer more utility and a better heal than HH for an elite slot.
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I agree,and there's alot more versatility you can use with dwayna!!
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Nov 29, 2007, 04:44 AM // 04:44
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#24
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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not really, dawanya has hex removal which is good. but it is limited by the number of skills you can cast. in PvE 10+ monsters can be pounding on you, HH puts out alot of healing.
This thread is kind of disappointing. I really thought the guru community would be less ignorant than to immediately shoot down a skill choice simply because it was used badly on another profession in another build. I havent really hard anything negative here that makes any sense, im pretty sure about half of you dont even know what HH does and just assume its bad because "its a wammo skill." also, I didnt know getting healed every time you take damage was a "wammo tactic" I suppose ill stop using RoF on my monk, its obviously terrible.
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Nov 29, 2007, 05:02 AM // 05:02
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#25
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Lion's Arch Merchant
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Quote:
Originally Posted by Coloneh
Dwayna is a better choice than HH. in PvE 10+ monsters can be pounding on normally 8+ targets, HH puts out alot of healing that shouldn't be needed
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Corrected
Last edited by Vulkanyaz; Nov 29, 2007 at 05:05 AM // 05:05..
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Nov 29, 2007, 05:04 AM // 05:04
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#26
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Yes, it might heal you some or maybe even a lot, but in guild wars every warrior and dervish should be using their elite to slice and dice. Leave the healing to the classes specialized in it and go kill things, if you aren't killing things how are you helping your party?
Quote:
Originally Posted by Coloneh
not really, dawanya has hex removal which is good. but it is limited by the number of skills you can cast. in PvE 10+ monsters can be pounding on you, HH puts out alot of healing.
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In the incredibly unlikely case that 10 enemies are attacking 1 target, that target happens to be you, and they don't die in 5 seconds, assuming a 9 spec in healing prayers, you would prevent 230 health damage per volley of attacks. On the other hand, SoA will prevent 275 damage. On the next volley of attacks SoA will have prevented 775 damage, while healing hands is still preventing only 230 per volley.
Last edited by The Meth; Nov 29, 2007 at 05:11 AM // 05:11..
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Nov 29, 2007, 05:06 AM // 05:06
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#27
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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Quote:
Originally Posted by Marverick
If you're that desperate to incorporate wammo tactics then try [skill]Shield of Absorption[/skill] instead and save your elite
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QFT.
123456
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Nov 29, 2007, 12:55 PM // 12:55
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#28
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Emo Goth Italics
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Quote:
Originally Posted by Coloneh
This thread is kind of disappointing. I really thought the guru community would be less ignorant than to immediately shoot down a skill choice simply because it was used badly on another profession in another build. I havent really hard anything negative here that makes any sense, im pretty sure about half of you dont even know what HH does and just assume its bad because "its a wammo skill." also, I didnt know getting healed every time you take damage was a "wammo tactic" I suppose ill stop using RoF on my monk, its obviously terrible.
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errr...Dwayna+RoF spammage at 15 mysticism>this.
and RoF is leet,HH is not.
HH is a bad skill and will always be a bad skill.
and there are better elite skills to choose from.
AND a derv can defend himself easily with one skill...mystic regen.'nuff said.
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Nov 29, 2007, 01:02 PM // 13:02
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#29
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Coloneh, it simply isn't a good idea because Healing Hands is comparable to, say, Stoneflesh Aura or Armor of Sanctity, except it takes up your elite slot and needs Extend Enchantments to be anywhere near as good.
Basically.
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Nov 29, 2007, 02:07 PM // 14:07
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#30
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Krytan Explorer
Join Date: Mar 2007
Location: in my house
Guild: The Arctic Maruarders [TAM]
Profession: A/
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i think its a good idea i use it sometimes on melonni because she sucks with avatars because of the lack of eternal aura sooo.. yeah. (:
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Nov 29, 2007, 04:07 PM // 16:07
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#31
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Vulkanyaz
Which would be better options.
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Quoted for Truth.
I tried the build out last night, and as novel as it was for a while, having to re-cast EVERYTHING every 20 seconds was getting to be a nuisance. For normal mode, low level PvE it works...especially if you can't set up a hero monk with a decent build, but it will become less useful as you travel through the game, and in Hard Mode, it will be pretty useless.
I'll stick with my Dervish damage-negating skills and my Dervish elites.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Dec 02, 2007, 03:20 AM // 03:20
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#32
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Coloneh
This thread is kind of disappointing. I really thought the guru community would be less ignorant than to immediately shoot down a skill choice simply because it was used badly on another profession in another build. I havent really hard anything negative here that makes any sense, im pretty sure about half of you dont even know what HH does and just assume its bad because "its a wammo skill." also, I didnt know getting healed every time you take damage was a "wammo tactic" I suppose ill stop using RoF on my monk, its obviously terrible.
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Healing hands is badly used on any profession. It's not bad because it's a "wammo skill", it's bad because it's a bad skill.
Can't believe you're actually comparing HH to RoF . HH is elite, RoF isn't. HH is healing prayers, RoF is protection prayers. HH has a 2 second recharge, HH has a 25 second recharge. The chances of HH being removed then RoF being removed. If HH is removed, have fun waiting for it to be recharged to put it up again. If RoF is removed, it can be recasted in about a second. HH doesn't reduce damage, RoF does. HH heals for 35 at 12 heal, RoF can negate and heal up to 80 at 12 prot. Overall HH is bad, RoF is good.
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Dec 02, 2007, 05:29 AM // 05:29
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#33
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by Arkantos
Healing hands is badly used on any profession. It's not bad because it's a "wammo skill", it's bad because it's a bad skill.
Can't believe you're actually comparing HH to RoF . HH is elite, RoF isn't. HH is healing prayers, RoF is protection prayers. HH has a 2 second recharge, HH has a 25 second recharge. The chances of HH being removed then RoF being removed. If HH is removed, have fun waiting for it to be recharged to put it up again. If RoF is removed, it can be recasted in about a second. HH doesn't reduce damage, RoF does. HH heals for 35 at 12 heal, RoF can negate and heal up to 80 at 12 prot. Overall HH is bad, RoF is good.
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it was sarcasm
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Dec 02, 2007, 05:32 AM // 05:32
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#34
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Coloneh
it was sarcasm
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You were still comparing the two skills, sarcastically or not.
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Dec 02, 2007, 05:49 AM // 05:49
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#35
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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It was in response to a statemend about AoD healing more. i made a sarcastic omment about how skills that heal when you get hit must be terrible.
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Dec 02, 2007, 05:53 AM // 05:53
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#36
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Zomg Lasers Pew
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I use extend enchantments and HH and SoA to grief RA months ago, fun stuff. (off topic ftw)
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Dec 02, 2007, 10:19 AM // 10:19
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#37
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Full Metal X
I use extend enchantments and HH and SoA to grief RA months ago, fun stuff. (off topic ftw)
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I guess you mean griefing your own monks, seeing as they're trying so hard to keep you alive?
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Dec 02, 2007, 03:16 PM // 15:16
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#38
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Wilds Pathfinder
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Quote:
Originally Posted by blurmedia
Demmo!
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Quote:
Originally Posted by tyla salanari
Very Wammoish skill combo - i agree:S
Cept this one is...Dammo.
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No no no, you all got it wrong
its a DeMon omg a demon... RUN
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Dec 02, 2007, 04:34 PM // 16:34
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#39
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Emo Goth Italics
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Quote:
Originally Posted by Washi
No no no, you all got it wrong
its a DeMon omg a demon... RUN
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nah - i actually man a mix between warrior,dervish AND monk:P
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Dec 02, 2007, 09:21 PM // 21:21
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#40
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Gods Of The Hot [GotH]
Profession: P/W
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I used HH on my dervish once. I was very new, back then.
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