Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Dec 03, 2007, 12:00 AM // 00:00   #1
Ascalonian Squire
 
exaN's Avatar
 
Join Date: Dec 2006
Guild: The Swords of Night and Day
Profession: N/
Advertisement

Disable Ads
Default W/p

Just wondering if that would work...

[skill]Flail[/skill][skill]Energizing Chorus[/skill][skill]Enduring Harmony[/skill][skill]"For Great Justice!"[/skill][skill]Standing Slash[/skill][skill]Dragon Slash[/skill][skill]Final Thrust[/skill][skill]Signet of Return[/skill]

Energizing Chorus would help energy management when using Enduring Harmony and FGJ which make it last for 30 seconds. FGJ becomes quite spammable and helps maintaining adrenaline even after using the attack line. When FGJ isn't available, Flail will help.

However, perhaps you gain too much adrenaline for nothing in this build. Maybe replacing one of the attack skills for another Shout or Chant.

I just wanted you guys opinion on how to ameliorate this build, or even if a W/P is actually worth it or not.

P.S. Haven't tested it much yet, but I guess it would be for PvE use only.

Last edited by exaN; Dec 03, 2007 at 12:04 AM // 00:04..
exaN is offline   Reply With Quote
Old Dec 03, 2007, 12:07 AM // 00:07   #2
Wilds Pathfinder
 
Join Date: Jan 2007
Profession: N/
Default

seems like it would be good i would say bring save yourselves
placebo overdose is offline   Reply With Quote
Old Dec 03, 2007, 12:07 AM // 00:07   #3
Desert Nomad
 
RPGmaniac's Avatar
 
Join Date: Aug 2005
Default

The main problem I see with that build is Final Thrust. It shouldn't ever be in a Dslash bar since the power of dslash comes from the fact that you can continuously spam it. Final thrust removes all your adrenaline which ends up cutting down your DPS. The damage you get from 1 final thrust (hitting a target below half health) is equal to two strikes from dragon slash, plus you don't have to build up adrenaline again.

I think W/P is worth it, but the build you have needs a little work. Along with taking out Final thrust I would take out Energizing chorus since energy shouldn't be a problem because your two energy skills aren't being spammed. For Great Justice and Enduring Harmony is a great combo to keep the adrenaline up longer, and a hard res isn't a bad thing usually. Bring something like [skill]"Watch Yourself!"[/skill] for defense or [skill]"Go For the Eyes!"[/skill] for some extra offense

EDIT: If it's PvE only I would definitely bring Save Yourselves somewhere.
RPGmaniac is offline   Reply With Quote
Old Dec 03, 2007, 12:08 AM // 00:08   #4
The Greatest
 
Arkantos's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

Final thrust on a dslash bar is bad. The whole point of dslash is it gives you 5/10 adrenaline, and final thrust makes you lose all adrenaline. Energizing Chorus isn't needed either. Other then that, pretty standard DSlash bar.
Arkantos is offline   Reply With Quote
Old Dec 03, 2007, 12:12 AM // 00:12   #5
Ascalonian Squire
 
exaN's Avatar
 
Join Date: Dec 2006
Guild: The Swords of Night and Day
Profession: N/
Default

What if I replace [skill]Final Thrust[/skill] with [skill]"Stand Your Ground!"[/skill]? (SYG would last 16.5 sec with 6 Commands) Energizing Chorus would be useful.

Last edited by exaN; Dec 03, 2007 at 12:28 AM // 00:28..
exaN is offline   Reply With Quote
Old Dec 03, 2007, 12:25 AM // 00:25   #6
Teenager with attitude
 
Savio's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
Default

Enduring Harmony isn't that great if you aren't using "Save Yourselves!"
__________________
People are stupid.
Savio is offline   Reply With Quote
Old Dec 03, 2007, 12:27 AM // 00:27   #7
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

As explained, Final Thrust is a bad move on a DSlasher.

Energizing Chorus is a complete waste on your current bar - as it is, you're using ~10 energy on shouts every 30 seconds (Enduring + FGJ!).

Personally, I'd go for Enraging Charge over Energizing - the initial adrenaline buff helps you get started faster, and it can cancel Flail in a pinch.

And... as for "Stand Your Ground!" - conditional armour, nasty downtime, even worse Energy cost...
Compare it to "Save Yourselves!" - massive buff for the entire party (+100 armour is roughly 80% damage reduction), up a lot of the time with DSlash...
Or [skill]"watch yourself!"[/skill] - up all of the time in battle, unconditional armour.

And it's easy to see it's pretty lacking by comparison to what the Warrior already has.
Stormlord Alex is offline   Reply With Quote
Old Dec 03, 2007, 12:28 AM // 00:28   #8
Forge Runner
 
Bowstring Badass's Avatar
 
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
Default

Zealous is for the win drop energizing chorus just a waste of space really.
Bowstring Badass is offline   Reply With Quote
Old Dec 03, 2007, 12:29 AM // 00:29   #9
Ascalonian Squire
 
exaN's Avatar
 
Join Date: Dec 2006
Guild: The Swords of Night and Day
Profession: N/
Default

Is Save Yourselves only good with max allegiance rank? Because I really don't have the time to max out my title...

Last edited by exaN; Dec 03, 2007 at 12:31 AM // 00:31..
exaN is offline   Reply With Quote
Old Dec 03, 2007, 12:31 AM // 00:31   #10
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

3 seconds (rank 1) is plenty of time for such a powerful skill. 100 armour is a hell of a lot.

And with FGJ! and Dragon Slash, you can keep SY! on the party for the whole time FGJ! lasts.
Stormlord Alex is offline   Reply With Quote
Old Dec 03, 2007, 12:32 AM // 00:32   #11
Teenager with attitude
 
Savio's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
Default

Quote:
Originally Posted by Bowstring Badass
Zealous is for the win
Zealous is stupid on a Dslasher.
__________________
People are stupid.
Savio is offline   Reply With Quote
Old Dec 03, 2007, 12:33 AM // 00:33   #12
Jungle Guide
 
Kale Ironfist's Avatar
 
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
Default

Why do I keep seeing Enduring Harmony+"Save Yourselves!"? Shouldn't the synergy be Enduring Harmony+"For Great Justice!"+"Save Yourselves!"?

EH+SY has no real benefit. You spend 1.75 seconds to gain between 1.5 and 2.5 extra seconds, depending on allegiance rank. On one other ally.
Kale Ironfist is offline   Reply With Quote
Old Dec 03, 2007, 12:38 AM // 00:38   #13
Teenager with attitude
 
Savio's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
Default

It's assumed that the EH is used on yourself to make FGJ last longer.
__________________
People are stupid.
Savio is offline   Reply With Quote
Old Dec 03, 2007, 02:28 AM // 02:28   #14
Emo Goth Italics
 
Join Date: Sep 2006
Default

dslash bar with final thrust isnt good
gogo save yourselves!
Tyla is offline   Reply With Quote
Old Dec 03, 2007, 03:23 AM // 03:23   #15
Furnace Stoker
 
Crom The Pale's Avatar
 
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
Default

Your also missing a cancel stance for Flail. [skill]Enraging Charge[/skill] would be my sugestion.
Crom The Pale is offline   Reply With Quote
Old Dec 03, 2007, 04:16 AM // 04:16   #16
Lion's Arch Merchant
 
Draginvry's Avatar
 
Join Date: Oct 2007
Guild: The Underground PvP Society (PVPS)
Profession: N/Mo
Default

Quote:
Originally Posted by exaN
What if I replace [skill]Final Thrust[/skill] with [skill]"Stand Your Ground!"[/skill]? (SYG would last 16.5 sec with 6 Commands) Energizing Chorus would be useful.
Bad. Very bad. I tried using this skill on my D/P, and even she felt the energy hit too much to be practical. Just put your six points in Tactics and bring Watch Yourself!

There's no reason to use SYG when WY does the same thing, but better.
Draginvry is offline   Reply With Quote
Old Dec 03, 2007, 04:22 AM // 04:22   #17
The Greatest
 
Arkantos's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

Quote:
Originally Posted by Crom The Pale
Your also missing a cancel stance for Flail. [skill]Enraging Charge[/skill] would be my sugestion.
A cancel stance for flail isn't really needed. If anything, enraging should be used as your initial attack so you can get flail up in 1 hit.

Quote:
Bad. Very bad. I tried using this skill on my D/P, and even she felt the energy hit too much to be practical. Just put your six points in Tactics and bring Watch Yourself!

There's no reason to use SYG when WY does the same thing, but better.
Agreed. WY costs 4 adrenaline and can be kept up indefinitely. Much better.
Arkantos is offline   Reply With Quote
Old Dec 03, 2007, 12:29 PM // 12:29   #18
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

Energizing chorus has an activation time, I would drop that one for sure. You don't want to know how good baddies are at interrupting and you're a frontliner. Put them points into tactics and take 'watch yourself!' instead.
bungusmaximus is offline   Reply With Quote
Old Dec 03, 2007, 01:49 PM // 13:49   #19
Lion's Arch Merchant
 
Draginvry's Avatar
 
Join Date: Oct 2007
Guild: The Underground PvP Society (PVPS)
Profession: N/Mo
Default

Quote:
Originally Posted by bungusmaximus
Energizing chorus has an activation time, I would drop that one for sure.
It's not needed on his current build anyway. He hardly has any energy skills.
Draginvry is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:07 PM // 13:07.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("