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Old Nov 30, 2007, 12:25 AM // 00:25   #1
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Default DP nerf - will it be enough?

deadly paradox is now 15 energy....
will this be enough to stop imbasinnahs?
discuss!!!



Also SP nerf yay

********************
yay im very very happy
********************

Last edited by Tyla; Nov 30, 2007 at 12:31 AM // 00:31..
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Old Nov 30, 2007, 12:29 AM // 00:29   #2
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Source please?

Also....Lol no.

In PvP its going to really stress E-management.

Pve Sins promise> 15 energy.

PvP your just going to see them take some e-management most likely mesmer secondarys.

Just bringing this to piss us all off =P
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Old Nov 30, 2007, 12:32 AM // 00:32   #3
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So,the awaited nerf(s) were just minor? guess we'll see the outcome soon.
if DP still goes,NERF IT TO....60 COST!
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Old Nov 30, 2007, 12:34 AM // 00:34   #4
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yes, it's now 15 energy.

btw, shadow prison is now 25 second recharge, which i believe won't change anything.
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Old Nov 30, 2007, 12:36 AM // 00:36   #5
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it'll reduce the ammount of spikes from SP,though...not drastically though:/
sorry but i rushed this thread in excitement of the DP nerf
...which has been awaited.......for ages.........
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Old Nov 30, 2007, 12:36 AM // 00:36   #6
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@ moriz: Except for more downtime. Since Expose is already run as a secondary Hex I indeed doubt it'll have a major impact

@ tyla: More energy management necessary? Return of the /Me Assacaster? Yaay one less KD
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Old Nov 30, 2007, 12:37 AM // 00:37   #7
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Quote:
Originally Posted by Bobby2
Since Expose is already run as a secondary hex
i though it was SP being the cover for that
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Old Nov 30, 2007, 12:38 AM // 00:38   #8
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At least they did SOMETHING.

Great news, let's hope it works.
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Old Nov 30, 2007, 12:39 AM // 00:39   #9
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Hmm. Shadow Prison IS supposed to be an elite version of Dark Prison, similar to Energy Surge compared to Energy Burn, right? I think I'll just grab Dark Prison from now on if I need a shadow step -> snare...
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Old Nov 30, 2007, 12:39 AM // 00:39   #10
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/me caster returns from the grave.

Shadow prison is 25 recharge? Lol.

just... lol

Simple solution to Shadow prison.

Target foe is snared for 33% blah blah blah.
You warp to a nearby location near target foe. Gives monks more time to do something.
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Old Nov 30, 2007, 12:40 AM // 00:40   #11
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Quote:
Originally Posted by tyla salanari
i though it was SP being the cover for that
On the first kill, yes. But as the chain recharges in less time than SP I also use Expose as a substitute Hex req quite often.
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Old Nov 30, 2007, 12:41 AM // 00:41   #12
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I only use shadow steps under 25 seconds if I can help it.

25 seconds is still viable to me.

This nerf does Jack shit.
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Old Nov 30, 2007, 12:42 AM // 00:42   #13
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agreed - i havent tested it post-nerf yet
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Old Nov 30, 2007, 12:43 AM // 00:43   #14
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what's really strange is that there are no update notes for the skill balance. let's hope anet releases them later, because i don't feel like going through everything to check.

what we do know is that clumsiness got hit as well. 7s recharge, 4s duration.

*cough* nevermind it's out. buff to empathy? WTF???
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Old Nov 30, 2007, 12:44 AM // 00:44   #15
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clums too?
wow my guild is gunna start GvG too soon,gewd news all around!
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Old Nov 30, 2007, 12:45 AM // 00:45   #16
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Screw clumsiness

Empathy just got buffed
Quote:
Empathy: increased damage to 10..55.
Jesus christ.
This is shit ass bad ass >.>
Almost as strong as back fire now.
Watch RA/TA/HA explode

Getting tired of the damn nerfs.

Gimme some mother thumpin buffs!
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Old Nov 30, 2007, 12:46 AM // 00:46   #17
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Quote:
Originally Posted by tyla salanari
clums too?
wow my guild is gunna start GvG too soon,gewd news all around!
Less 'shutdown', more active play. This is a good change, now the same thing needs to happen to Ineptitude.
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Old Nov 30, 2007, 12:46 AM // 00:46   #18
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No change to AoD either.

Weird.
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Old Nov 30, 2007, 12:48 AM // 00:48   #19
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doubled the unconditional damage for overload. how strange :S

assuming you get a few well coordinated mesmers, you can spike pretty damn hard with overload if you hit a caster casting aegis.

it's still bad though.
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Old Nov 30, 2007, 12:51 AM // 00:51   #20
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Im going to say this update fails

Deadly paradox takes away SOJ puts in /me
barely any difference >.> Just watch the Echo Iron Palms now =P

Shadow Prison nerf makes me cringe.

Lack of buffs to anything but mesmer makes me sad.

avatar of tree is alive.
Avatar of lyssa needs more play.
Avatar of Balth still sucks >.>

...Ranger Pet buff please.. *runs*

Water ele buff too please >.>
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