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Old Dec 09, 2007, 09:33 PM // 21:33   #1
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Default Your Favorite Insignia?

I'm looking to equip my PvE 'sin's armor with insignia now, and I'm wondering what everyone's favorite is. Nightstalker sounds good, since I'm attacking often and in-combat is when you need that boost, but Radiant also sounds nice because of the plus energy. Or should I take Survivors', for plus health? I thought I would see what everyone else recommends.
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Old Dec 09, 2007, 09:36 PM // 21:36   #2
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i run survivor on all usually, don't want armor insignias, if i'm getting bashed on, i cancel AoD or something, besides, with constant crit agility+defenses, who needs armor?

just my opinion, no reason for radiant, energy is always fine.
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Old Dec 09, 2007, 10:28 PM // 22:28   #3
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Survivor and radiants are the best.

I prefer to put survivor on everything
and put some runes of Attunement (its the energy one right)
on my shoes and legs, for 29 energy and about 565-610 health (depending if I use minor runes or majors)
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Old Dec 09, 2007, 11:05 PM // 23:05   #4
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Full survivor for me, +armor can be unreliable, since so much things go through it and extra energy isnt really helful, just weapon swap.
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Old Dec 10, 2007, 12:29 AM // 00:29   #5
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i usually run radiant on the chest and leggings and survivor on the rest. +energy is good. when you know when to bail, you dont need a ton of health.
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Old Dec 10, 2007, 12:41 AM // 00:41   #6
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Either + armor or + health is the way to go. Health is more reliable because it is condition-less and works vs everything but on the other hand armor greatly outperforms health if you meet the condition/right damage type hits you.

The reason I wouldn't suggest radiant is that your build should not be getting that low on energy. If you ever actually manage to get to 0 energy you will be stuck and unable to use any skill combos for at least 10-15 seconds, so its more essential that you strike a balance between energy gain and spending to keep yourself at a comfortable level all the time. If you can't do that, zealous daggers on switch should do you well.
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Old Dec 10, 2007, 02:47 AM // 02:47   #7
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As always it depends on your build and play style.

Think about what your trying to accomplish with your build and Sin in general and buy insignia's with that goal in mind.One person's preference may be complete crap for your game style.
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Old Dec 10, 2007, 02:50 AM // 02:50   #8
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All three of those are good choices. Personally I'd use survivor, but as others have said it's down to your playstyle and build.
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Old Dec 10, 2007, 08:57 AM // 08:57   #9
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My usual armor set has Radiant on the chestpiece and leggings, the rest is Survivor, giving me a total of 575 health (or 605 with my spear+shield set, ofc) and 30 energy. If I get a bit of DP, I'll still be able to perform chains at 15% DP, and if I somehow end up with 30, I could just switch to a +5e dagger set.
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Old Dec 10, 2007, 07:25 PM // 19:25   #10
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Quote:
Originally Posted by Mokone
i run survivor on all usually, don't want armor insignias, if i'm getting bashed on, i cancel AoD or something, besides, with constant crit agility+defenses, who needs armor?

just my opinion, no reason for radiant, energy is always fine.

Unless your me and run chains that require over 35 energy and depend on at least 2 critical hits in it to work. lol
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Old Dec 10, 2007, 07:47 PM // 19:47   #11
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All survivor...

Armor insigignia is pretty useless because once you get an armor buff(Like SoR) you'll be over 25 and that's where your armor is capped and useless.
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Old Dec 10, 2007, 07:54 PM // 19:54   #12
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Quote:
Originally Posted by Yanman.be
All survivor...

Armor insigignia is pretty useless because once you get an armor buff(Like SoR) you'll be over 25 and that's where your armor is capped and useless.
I think the armor buff does not neglect +armor from insignias. I thought the armor buff's only limit is towards +armor from skills; +armor from insignias does count.
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Old Dec 10, 2007, 08:48 PM // 20:48   #13
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I apologize, I've been misinformed, so it seems.

Quote:
The sum of all armor buffs gained from skills and effects cannot exceed +25. However, if one or more effects add more than +25 armor by themselves (for example +40 from Physical Resistance), then the largest of these effects counts as the total buff, even if it is larger than +25.
Retrieved from "http://gw.gamewikis.org/wiki/Armor"
Thought effects = armor bonuses
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Old Dec 10, 2007, 08:56 PM // 20:56   #14
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Quote:
Originally Posted by MercenaryK
I think the armor buff does not neglect +armor from insignias. I thought the armor buff's only limit is towards +armor from skills; +armor from insignias does count.
you are 100% correct.
i usually run +15 while attacking insignia in PVE and the dmg from (example)
deaths swarm(the only one i payed attention to) was smaller.
i always had crit agility on and while not attacking the dmg was about 69, while attacking about 50ish
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Old Dec 11, 2007, 01:02 AM // 01:02   #15
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Nightstalker's for me.
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Old Dec 11, 2007, 01:11 AM // 01:11   #16
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Survivor, end of topic. +health is pretty much the best you can get on armor. (In PVE), just bring Save Yourself on a DS spamming warrior.
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Old Dec 11, 2007, 06:21 AM // 06:21   #17
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Uh yeah unless you're not with guildies, cuz my Koss/Morgahn can't run SY!.
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Old Dec 11, 2007, 08:15 PM // 20:15   #18
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Survivors is best if you ask me.
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Old Dec 11, 2007, 09:38 PM // 21:38   #19
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Nightstalker, just cause i like the extra armor.
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Old Dec 11, 2007, 09:42 PM // 21:42   #20
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I'm currently using survivor insignia, but i also have a set of armor with radiant on it.
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