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Old Dec 14, 2007, 07:48 PM // 19:48   #21
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I don't like reapers imo.

Sure, the added damage is great, but many characters in ab have heals, or a monk so getting them below 50 and keeping them there till the attack hit was my toughest problem.

Is it just me or does wounding have a faster attack speed?

Ill test.

Test done!

Results are in!

The attack speed is the same -_-

(and what I mean by attack speed is the time it takes from activation to contact)

But wounding has a faster recharge.

Last edited by Moonlit Azure; Dec 14, 2007 at 07:55 PM // 19:55..
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Old Dec 14, 2007, 09:42 PM // 21:42   #22
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If you cant keep a Foe under 50% long enough to use an attack skill why do you need deep wound? deep wound is for when you intend to KILL a target.
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Old Dec 14, 2007, 11:19 PM // 23:19   #23
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Well the main thing that I have to say on the Reaper's/Wounding debate is that I'm the only DW causer in my group ever in PvE. I usually bring something along 3 Monks, 4 Eles, and myself. Also, with 4 Eles in my group, I tend to switch targets every 4-5 seconds >.>

So that's the reason why I chose Wounding instead of Reaper's on my bar, although I bring Reaper's if I'm specifically going to kill a boss due to the bonus damage, as everyone has said.

I hope that clears things up a bit =D
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Old Dec 15, 2007, 04:09 AM // 04:09   #24
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whats the point in deep wound when you have 4 eles? in fact whats the point in Mellee characters? when things go down that wast a wall of minions should be able to hold them.
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