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Old Jan 17, 2008, 11:03 PM // 23:03   #1
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Default might be in the wrong place but..

and forgive me if it is, but Jesus do i love sight beyond sight. i loved it before, and i love it even more now that it's been buffed. DPS+SBS+warrior bar of choice=<3.

comments on viability of SBS in competitive play?
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Old Jan 17, 2008, 11:23 PM // 23:23   #2
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It's certainly decent, with an enchants sword on switch you can keep it up all the time, or roundabouts.

However, you've gotta be fairly confident that you actually need specific lind protection, otherwise I'd still probably stick to the greater versatility of Mending Touch or just let my backline deal with it.

Though, as this is indeed the PvE forum.... Shards of Orr = even more pwnd
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Old Jan 18, 2008, 02:59 PM // 14:59   #3
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Blind doesn't matter in Shards of Orr, neither does your class. Everyone brings AoE holy like Light of Deldrimor and fast-recharge stuff like Glyph of Renewal and lawl all the way to the chest. The dungeon is an utter joke even in hard mode.
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Old Jan 18, 2008, 04:23 PM // 16:23   #4
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Quote:
Originally Posted by Burst Cancel
Blind doesn't matter in Shards of Orr, neither does your class. Everyone brings AoE holy like Light of Deldrimor and fast-recharge stuff like Glyph of Renewal and lawl all the way to the chest. The dungeon is an utter joke even in hard mode.
Sure but sometimes you're stuck with heroes and henchies, then blind matters.
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Old Jan 18, 2008, 04:55 PM // 16:55   #5
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Bring 3 smiters, Light of Deldrimor, Glyph of Renewal, hench monks. By the time the first volley goes off, I highly doubt there will be anyone left to blind you.

This is also ignoring the fact that you only ever have to fight about half of the enemies you see. Shards is kind of curious in that the spawns are tightly clustered by default, and the corridors and rooms are very wide, allowing you to run by most of the groups.
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Old Jan 18, 2008, 07:57 PM // 19:57   #6
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I'd say the layers of defense a warrior has to swing through is more of an issue nowadays than blind competitive wise.
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Old Jan 18, 2008, 10:38 PM // 22:38   #7
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Quote:
Originally Posted by Racthoh
I'd say the layers of defense a warrior has to swing through is more of an issue nowadays than blind competitive wise.
QFT. Unless of course you're planning on making a return visit to Kryta province, where groups of 3-4 Undead Sorcerors welcome you with their 1/4 sec Blinding Flashes. (*mumble* Tyrian Guardian so not worth the stress)
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Old Jan 18, 2008, 11:10 PM // 23:10   #8
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blind reduction rune + blind reduction shield usually does the job fine in PvP. Besides, enchantments can be stripped...

in PvE, i guess it could have it's uses in blindspam zones, but not many of those around ...
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Old Jan 19, 2008, 04:14 PM // 16:14   #9
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[skill]Warrior's Cunning[/skill]

Now this skill is so in need of a buff, nothing extreme, but the recharge either has to drop (20-30seconds seams balanced) or should scale with Strength.
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Old Jan 19, 2008, 04:43 PM // 16:43   #10
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Quote:
Originally Posted by Crom The Pale
[skill]Warrior's Cunning[/skill]

Now this skill is so in need of a buff, nothing extreme, but the recharge either has to drop (20-30seconds seams balanced) or should scale with Strength.
I think that skill could use a 30 second recharge, to make it on par with the dervish/sin counterparts.
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Old Jan 19, 2008, 05:50 PM // 17:50   #11
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amen about WC. 5..10..11 seconds (skill) 45 second recharge.

imo, really balanced, and a lot more fair to us swinging the metal.
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Old Jan 22, 2008, 05:02 PM // 17:02   #12
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Wow - did this thread get hijacked -

To original Ops 5 seconds of not getting blinded for 10 NRG (and then skill downtime QQ) = not great in a warrior bar -


Go /R secondary and take the purification signet instead - cost no NRG, it recharges every 3 seconds and gets rid of poison and disease at the same time - its so gg ood its almost cheating.. FTW dont forget to put FGJ D/Slash and Save Yourselves (rank 3 or more) and you is INVINCIBLE muahahaha

LOL

And no this isnt the right place take yewr filfy ritewlist skills inta da ritewlist forum (joke ^^)


oops edit - competitive play???? Take D/Slash FGJ and WY instead....
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Old Jan 22, 2008, 05:07 PM // 17:07   #13
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Quote:
Originally Posted by BSSuperman
Wow - did this thread get hijacked -

To original Ops 5 seconds of not getting blinded for 10 NRG (and then skill downtime QQ) = not great in a warrior bar -


Go /R secondary and take the purification signet instead - cost no NRG, it recharges every 3 seconds and gets rid of poison and disease at the same time - its so gg ood its almost cheating.. FTW dont forget to put FGJ D/Slash and Save Yourselves (rank 3 or more) and you is INVINCIBLE muahahaha

LOL

And no this isnt the right place take yewr filfy ritewlist skills inta da ritewlist forum (joke ^^)


oops edit - competitive play???? Take D/Slash FGJ and WY instead....
12 sec (+ enchanting mod = 14 secs) immunity to blind is good ..
oh and it's 5 energy btw

and antidote signet is bad
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Old Jan 22, 2008, 05:31 PM // 17:31   #14
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Quote:
Originally Posted by Pyro maniac
...
and antidote signet is bad
I’m curious why you feel that way?

Personally, I'm a big fan of Antidote Signet. Blindness used to be my Warrior’s major weakness, and a 0 energy + quick recharge solution was a fairly straight forward way around the problem!
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Old Jan 22, 2008, 07:27 PM // 19:27   #15
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i'd take remedy sig before i took antidote... and purge before remedy... and mending touch before it all...
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Old Jan 23, 2008, 04:52 PM // 16:52   #16
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Antidote Signet may remove Blind consistently but it won't remove anything else. Also, /R offers little/nothing to warriors.
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Old Jan 23, 2008, 09:26 PM // 21:26   #17
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Quote:
Originally Posted by Teutonic Paladin
Antidote Signet may remove Blind consistently but it won't remove anything else. Also, /R offers little/nothing to warriors.
I have to dissagree, there are a number of good war/ranger builds.

I would even go so far as to say there are more skills from the ranger line that a war could use than from the monk line so many enjoy.
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Old Jan 24, 2008, 02:10 AM // 02:10   #18
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Quote:
Originally Posted by Crom The Pale
I have to dissagree, there are a number of good war/ranger builds.

I would even go so far as to say there are more skills from the ranger line that a war could use than from the monk line so many enjoy.
What on earth are you talking about? I can't think of ANY.
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Old Jan 24, 2008, 08:11 AM // 08:11   #19
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IWAY

wait, no
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Old Jan 24, 2008, 08:23 AM // 08:23   #20
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Quote:
Originally Posted by BSSuperman
Wow - did this thread get hijacked
Hijack merge!

Warriors cunning: now you ignore effects of blind.
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