Oct 15, 2007, 04:23 PM // 16:23
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#21
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Psychology
Won't SY give you only +armor instead of + because of armor stack?
If not could someone explain to me,i assume im not understanding armor stack or SY.
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Armor stacking works thusly.. Armor buffs only stack up to +25 AL. However, one skill can still give you any amount. For an example:
You use "Watch Yourself!", giving your whole party +20 armor. A few seconds later, you use "Save Yourselves!" Everyone gets +100 AL from that. Instead of having +120 AL, they only get +100 because SY! overrides WY! for its duration.
Anyway, whatever question you're trying to ask, I'm pretty sure the answer is that its because "Save Yourselves!" is a massive buff on one skill and stacking isn't involved...
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Oct 15, 2007, 04:27 PM // 16:27
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#22
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ǝuoʞoɯ
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Quote:
Originally Posted by Psychology
Won't SY give you only +armor instead of + because of armor stack?
If not could someone explain to me,i assume im not understanding armor stack or SY.
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its basically armor buff 1+buff 2 = stack
single armor buff can go > 20 (25?) cap.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Oct 15, 2007, 05:39 PM // 17:39
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#23
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Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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Quote:
Originally Posted by Marty Silverblade
[card]Dragon Slash[/card]+[card]"For Great Justice!"[/card]+[card]Enduring Harmony[/card]+"Save Yourselves!"=30 seconds +100 armor for everyone.
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I use Air of Superiority in addition to this to get the recharge all skill bonus, which happens a decent amount of the time.
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Oct 21, 2007, 03:47 AM // 03:47
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#24
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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[skill]Flail[/skill][skill]Dragon Slash[/skill][skill]"For Great Justice!"[/skill][skill]Enraging Charge[/skill][skill]Enduring Harmony[/skill]
If I used Aura of Superiority and Save Yourselves!, would another attack skill be optimal, or Sunspear Rebirth Signet (or Signet of Return, whatever, just a rez?)
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Oct 21, 2007, 08:12 AM // 08:12
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#25
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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I'm liking Brawling Headbutt on a Dragon Slasher, spamming KDs as well as the god-mode shout and stuff is fun.
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Oct 21, 2007, 07:19 PM // 19:19
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#26
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Forge Runner
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[skill]"For Great Justice!"[/skill]
> been buffed to 100% and 5 energy
and why u need +100 armor??
just be a good team and you finish everything with ease
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Oct 21, 2007, 07:22 PM // 19:22
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#27
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Lourens
[skill]and why u need +100 armor??
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You, as in the Warrior, do not need +100 armor. It doesn't affect you anyway, it gives it to the rest of your party. Perhaps they don't need it either, but if its possible to do and it makes things easier, people will (and should) use it.
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Oct 28, 2007, 07:24 PM // 19:24
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#29
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Grotto Attendant
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Well, I havent realized that, gj.
Anyways, its still extremely useful, you can get the constant 100 armor with the above builds.
Edit: And what if it adds +100 armor and it divides between your 5 armor piece? That means +20 armor for each part, so as a caster you'll get 80 armor, and as a warrior you'll get 100 armor etc.. ?
P.S: sry for my english, hope you can understand what I meant ^^
Last edited by Dronte; Oct 28, 2007 at 07:27 PM // 19:27..
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Oct 29, 2007, 03:12 AM // 03:12
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#30
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Dronte
Well, I havent realized that, gj.
Anyways, its still extremely useful, you can get the constant 100 armor with the above builds.
Edit: And what if it adds +100 armor and it divides between your 5 armor piece? That means +20 armor for each part, so as a caster you'll get 80 armor, and as a warrior you'll get 100 armor etc.. ?
P.S: sry for my english, hope you can understand what I meant ^^
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When you get hit, each piece of armour you wear has a chance of getting hit. The body piece has the highest chance followed by leggings, the rest all have the smallest chance of getting hit. When you get hit, damage is based on the armour of that armour piece.
So to answer your question, a elementalist with base 60 armour will be treated as someone with 160 armour under SY. A base warrior would get 200 (216 with a shield) against physical and 180 (196 with a shield) against elemental
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Oct 29, 2007, 09:31 AM // 09:31
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#31
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Grotto Attendant
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Quote:
Originally Posted by blue.rellik
When you get hit, each piece of armour you wear has a chance of getting hit. The body piece has the highest chance followed by leggings, the rest all have the smallest chance of getting hit. When you get hit, damage is based on the armour of that armour piece.
So to answer your question, a elementalist with base 60 armour will be treated as someone with 160 armour under SY. A base warrior would get 200 (216 with a shield) against physical and 180 (196 with a shield) against elemental
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Ah, I understand now, thx. Didnt know that, I've been playing for 1 year tho, lol.
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Oct 29, 2007, 09:43 AM // 09:43
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#32
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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Quote:
Originally Posted by Cherng Butter
[skill]Flail[/skill][skill]Dragon Slash[/skill][skill]"For Great Justice!"[/skill][skill]Enraging Charge[/skill][skill]Enduring Harmony[/skill]
If I used Aura of Superiority and Save Yourselves!, would another attack skill be optimal, or Sunspear Rebirth Signet (or Signet of Return, whatever, just a rez?)
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There's no need to run ECharge on that bar.
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Oct 29, 2007, 09:46 AM // 09:46
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#33
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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It's a great skill, I run it even on my Assa. Sighs of relief from Tahlkora are priceless.
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Oct 29, 2007, 10:34 AM // 10:34
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#34
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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I once took 20 seconds to notice three terrorwebs were attacking my Mesmer. This is because Save Yourselves! is ridiculous.
Save Yourselves! means you don't have to rely on the ridiculous idea of having a tank.
Save Yourselves! means you cannot lose at Guild Wars.
Really, it's incredibly broken. But also incredible.
__________________
And the heavens shall tremble.
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Oct 29, 2007, 12:18 PM // 12:18
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#35
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Frost Gate Guardian
Join Date: Apr 2007
Profession: A/
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Quote:
Originally Posted by Eviltwin
This skill has a mistake in the description. It says "all other party members gain +100 armor" where the "+" is needless. Sy only sets your partys base armor to 100 which is the same +20 armor bonus for a warr as watch yoursef but it gives a +40 armor to casters. It would be a "not bad" skill if it would has a duration at least 10 secs or if it would really gives your party the +100 armor but its a crap now.
If you dont belive me you can test it easily.
The notes says in wiki "An armor bonus of 100 reduces elemental and physical damage (and Chaos, Dark and Holy damages inflicted by attacks) by 82.32%." which is very nice but far not true for this skill
This is a bug and it should be reported to anet.
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WTH!!! If what u say is true that means SY is garbage. Can someone else confirm this?
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Oct 29, 2007, 01:40 PM // 13:40
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#36
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Pre-Searing Cadet
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Quote:
Originally Posted by candyman_sb
WTH!!! If what u say is true that means SY is garbage. Can someone else confirm this?
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Sadly it is true...
What im talking about is Watch Yourself much more better skill than SY now.
Thats a bug and SY should be fixed somehow.
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Oct 29, 2007, 02:04 PM // 14:04
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#37
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Frost Gate Guardian
Join Date: Jan 2006
Guild: KOFU
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Quote:
Originally Posted by Eviltwin
Sadly it is true...
What im talking about is Watch Yourself much more better skill than SY now.
Thats a bug and SY should be fixed somehow.
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Are you sure this is the case, SY! has always seemed very effective when i have used it, can you provide a link to where this was tested and shown to be bugged?
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Oct 29, 2007, 02:27 PM // 14:27
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#38
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Elite Guru
Join Date: Sep 2005
Location: Manchester, England
Guild: SMS/Victrix
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Eviltwin is wrong.
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Oct 29, 2007, 02:35 PM // 14:35
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#39
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haha you're dumb
Join Date: Jul 2005
Location: Moscow
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Quote:
Originally Posted by Eviltwin
This skill has a mistake in the description. It says "all other party members gain +100 armor" where the "+" is needless. Sy only sets your partys base armor to 100 which is the same +20 armor bonus for a warr as watch yoursef but it gives a +40 armor to casters. It would be a "not bad" skill if it would has a duration at least 10 secs or if it would really gives your party the +100 armor but its a crap now.
If you dont belive me you can test it easily.
The notes says in wiki "An armor bonus of 100 reduces elemental and physical damage (and Chaos, Dark and Holy damages inflicted by attacks) by 82.32%." which is very nice but far not true for this skill
This is a bug and it should be reported to anet.
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Quote:
Originally Posted by Eviltwin
Sadly it is true...
What im talking about is Watch Yourself much more better skill than SY now.
Thats a bug and SY should be fixed somehow.
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It's not a bug. The idea that WY is better than SY is quite humorous. Your claims are false. End discussion.
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Oct 29, 2007, 08:30 PM // 20:30
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#40
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Saying Save Yourselves! is bad is like saying Cracked Armour ruined paragons.
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