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Old Oct 12, 2007, 04:35 PM // 16:35   #1
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Default Save yourselves?

I was wonderign if people actually used Save Yourselves. I personnally started to toy build to use it and I think I found an at least nice one. I haven't been Puging with many warrior but I have never seen people using it or seen it anywhere outside of my bar.
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Old Oct 12, 2007, 04:41 PM // 16:41   #2
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Quote:
Originally Posted by Steps_Descending
I was wonderign if people actually used Save Yourselves. I personnally started to toy build to use it and I think I found an at least nice one. I haven't been Puging with many warrior but I have never seen people using it or seen it anywhere outside of my bar.
Very few people seem to even realize that those Kurzick/Luxon and Sunspear skills exist for some reason. I remember there being explicit update notes mentioning them, so I don't understand the reason why they're so poorly utilized.

As for "Save Yourselves!" I use it fairly frequently myself, but you see it much more on P/W's due to the obvious synergy with Leadership and [skill=text]Focused Anger[/skill].
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Old Oct 12, 2007, 04:41 PM // 16:41   #3
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That's because PuGs, as a whole, are really, really bad.

Save Yourselves! is godmode, and turns everyone into a tank. Run it on a DSlasher, have a Rit throw some Splinter Weapons around, and PvE becomes (even more of...) a C-Space snoozefest.
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Old Oct 12, 2007, 04:45 PM // 16:45   #4
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Quote:
Originally Posted by Stormlord Alex
That's because PuGs, as a whole, are really, really bad.

Save Yourselves! is godmode, and turns everyone into a tank. Run it on a DSlasher, have a Rit throw some Splinter Weapons around, and PvE becomes (even more of...) a C-Space snoozefest.
Blasphemy, the only way to beat PvE is with SF eles and healing hands wammos.

How dare you. How dare you, sir.
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Old Oct 12, 2007, 04:49 PM // 16:49   #5
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Now i'm doing some hard mode on my warrior i use it when i'm running a d-slash build, it can be really handy in high damage areas, all you need is a lot of adrenaline to keep it up.
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Old Oct 12, 2007, 05:00 PM // 17:00   #6
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Quote:
Originally Posted by Dr Strangelove
Blasphemy, the only way to beat PvE is with SF eles and healing hands wammos.
GTFO and take your FAIL with you, fine chap! ... All the pros run Riposte necros.
lolol

... By Thor's hammer, I WIN THIS THREAD!

... Umm... Nope, nothing worthwhile to add
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Old Oct 12, 2007, 06:23 PM // 18:23   #7
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Quote:
Originally Posted by iridescentfyre
Very few people seem to even realize that those Kurzick/Luxon and Sunspear skills exist for some reason. I remember there being explicit update notes mentioning them, so I don't understand the reason why they're so poorly utilized.
Aside from the elementalist ones...

Can you beleive I had to tell a dervish in Istan (SS Sanctuary, that place where you have to talk to the Hero Skill trainer with the SS Skill icon) that he could use the SS Skill with Avatar of (I think it was) Lyssa.
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Old Oct 12, 2007, 10:54 PM // 22:54   #8
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[card]Dragon Slash[/card]+[card]"For Great Justice!"[/card]+[card]Enduring Harmony[/card]+"Save Yourselves!"=30 seconds +100 armor for everyone.
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Old Oct 12, 2007, 11:03 PM // 23:03   #9
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Won't it only be the target of EH that gets the extended "Save Yourselves!" applied?


If not I really gotta get my warrior /P because that looks fun.

Last edited by MBP; Oct 12, 2007 at 11:06 PM // 23:06..
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Old Oct 13, 2007, 01:15 AM // 01:15   #10
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he means to cast it on yourself for an extra 10 seconds of fgj which in turn = an extra 10 seconds of free adren from dslash
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Old Oct 13, 2007, 03:18 AM // 03:18   #11
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Quote:
Originally Posted by Stormlord Alex
GTFO and take your FAIL with you, fine chap! ... All the pros run Riposte necros.
lolol

... By Thor's hammer, I WIN THIS THREAD!

... Umm... Nope, nothing worthwhile to add
Phail, where is your heal signet?

Quote:
Originally Posted by MBP
Won't it only be the target of EH that gets the extended "Save Yourselves!" applied?


If not I really gotta get my warrior /P because that looks fun.
Save Yourselves is other allies
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Old Oct 13, 2007, 04:03 AM // 04:03   #12
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I don't use it because I don't have enough faction donated as between farming for titles bounties and faction.
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Old Oct 13, 2007, 09:58 PM // 21:58   #13
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I've only got its duration at 4 seconds, but it has made Hard Mode much easier with a Dragon-Slasher, despite my preferance for the axe.
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Old Oct 13, 2007, 10:04 PM // 22:04   #14
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Steady Stance + desperation + drunken blow + FGJ + enduring harmony + save yourselves = pure pwnage
even better than dragon slash imo, and can be used with axe/sword/hammer w/e
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Old Oct 14, 2007, 02:41 AM // 02:41   #15
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I recently Did Shards of Orr with 2 guild friends, The team consisted of 3 Smite/Heal monks, 3 Smite/Prot monks, and 2 tanks with FGJ and SY; one with Dslash and another went W/P. it pwned shards HARD. It was laughably easy, we raced through there. SY turned the monks into super soldiers. +100 armor makes most attacks/spells do practically no dmg at all. It is godmode.
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Old Oct 14, 2007, 09:22 PM // 21:22   #16
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Would you say a 3 seconds SY is still useful? (on enduring fgj D-slash spammer, maybe even through aura of superiority in there)
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Old Oct 14, 2007, 09:31 PM // 21:31   #17
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Quote:
Originally Posted by Age
I don't use it because I don't have enough faction donated as between farming for titles bounties and faction.
That's pretty easy to fix, just AB for a little while, you can get that 100,000 points in a very short time.

Make sure you donate to your guild, you get double progress on the title for that. 5,000 donated = 10,000 on your title.

Quote:
Originally Posted by Cherng Butter
Would you say a 3 seconds SY is still useful? (on enduring fgj D-slash spammer, maybe even through aura of superiority in there)
Absolutely. 3 seconds of +100 armor is definitely better than 0 seconds of +100 armor. Keep in mind its still only a mere 4 second duration up until rank 7. It doesn't go up very quickly.

Last edited by iridescentfyre; Oct 14, 2007 at 09:34 PM // 21:34..
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Old Oct 15, 2007, 10:38 AM // 10:38   #18
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I find it great at keeping aggro with D/W, my party gets +100 armor = mobs go for me instead = gain adrenaline faster to use SY again.
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Old Oct 15, 2007, 12:55 PM // 12:55   #19
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Won't SY give you only +25armor instead of +100 because of armor stack?

If not could someone explain to me,i assume im not understanding armor stack or SY.

EDIT;added numbers,had number lock off!!

Last edited by Psychology; Oct 15, 2007 at 10:14 PM // 22:14..
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Old Oct 15, 2007, 01:27 PM // 13:27   #20
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Quote:
Originally Posted by Psychology
Won't SY give you only +armor instead of + because of armor stack?

If not could someone explain to me,i assume im not understanding armor stack or SY.
Err, I'm not really understanding yor question but the poster above you is saying that he uses SY! as an aggro mechanism since it affects everyone BUT the user. So all of a sudden the rest of the party has this insanely high AL. When on critters go to pick a target for aggro they factor in AL. Since his is the lowest by far (everyone else having +100) he tends to get more then his share which is exactly what he wants.

As for armor stack, one skill can boost you you over the cap, but you can't combine skills to attempt to get over it. So SY! will give you the full +100 but SY! and WY! won't give you anything extra. Nor will Dolyaks, and WY!, or "Unstoppable" and WY!, ect.
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