The problem with Savannah's Heat is that it's static. If anyone ever casts SH on me no matter what I'm doing I run out, and there is a great deal of damage negated. If you look at Searing Flames or Mind Blast builds there is still room for a static nuke, but it isn't the main form of damage, and isn't as easily countered by a single PS (since non-static damage can be spread and switched around for pressuring purposes, whereas static nukes cannot be moved) or a simple sidestep.
That's my reasoning for Searing Flames > Savannah's Heat.
PS: No Mr. Beaver, you cannot have an Ecto (as I don't have any >.>)
Last edited by BaconSoda; Jan 19, 2008 at 06:44 AM // 06:44..
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