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Old Jan 27, 2008, 10:57 PM // 22:57   #1
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Default Shock vs Gale?

I would like to know what you thought on Shock vs Gale are?I know Gale was adjusted some what to a lesser degree it is not as good as it once was.What is better by todays standards Shock or Gale.

I would use Shock when playing my Ele as it provides a knockdown and does some damage Gale only does kds.This is for something else not for a Ele well a Mesmer.What would you recommend?I am leaning towards shock but would consider gale depending on what is said here.

Thanks and I did try searching.
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Old Jan 27, 2008, 10:59 PM // 22:59   #2
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Shock on melee
Gale on casters
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Old Jan 27, 2008, 11:01 PM // 23:01   #3
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Gale on an ele.
You need it as a way of disrupting a foe or creating an opening; it's no good if you need to run up to someone to do that. The ~50 damage really isn't worth the trouble and wait of having to touch someone.
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Old Jan 27, 2008, 11:06 PM // 23:06   #4
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Quote:
Originally Posted by The Phantom
Shock on melee
Gale on casters
/agree
12charsftw
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Old Jan 27, 2008, 11:06 PM // 23:06   #5
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[skill]Ride the Lightning[/skill] + [skill]Shock[/skill] is Pro!
Nah, just kidding.
What Phantom and Stormlord said.
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Old Jan 27, 2008, 11:57 PM // 23:57   #6
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Quote:
Originally Posted by MisterB
[skill]Ride the Lightning[/skill] + [skill]Shock[/skill] is Pro!
Nah, just kidding.
What Phantom and Stormlord said.
[skill]Meteor Shower[/skill] + [skill]Gale[/skill] + [skill]Ride the Lightning[/skill] + [skill]Shock[/skill] + [skill]Gale[/skill] = Lots of exhaustion but lots of damage and KD
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Old Jan 28, 2008, 12:30 AM // 00:30   #7
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I'm usually a hydro so if I want a KD and don't mind losing shatterstone I go with gust. :|


So whatever you do, don't use gust.
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Old Jan 28, 2008, 12:35 AM // 00:35   #8
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This thread reminds me of YAA monks. Also, I run gale on everything.
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Old Jan 28, 2008, 01:54 AM // 01:54   #9
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Just to clarify, if you aren't aware, the 2 seconds clause in Gale is redundant, normal knockdowns last 2 seconds, so there isn't any difference between the Shock and Gale KD time. A Moebius Assassin using Gale on my team was confused about that :P
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Old Jan 28, 2008, 01:56 AM // 01:56   #10
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Gale = ranged
Shock = touch
Elementalist = midline caster

Enough said.
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Old Jan 28, 2008, 02:23 AM // 02:23   #11
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yea take gale on a ele

don't really want a ele running through everything to make a kd that will probably be useless by the time u get ther
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Old Jan 28, 2008, 06:21 AM // 06:21   #12
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Quote:
Originally Posted by Arkantos
Gale = ranged
Shock = touch
Elementalist = midline caster

Enough said.
This post wins this thread.
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Old Jan 28, 2008, 08:15 AM // 08:15   #13
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Oh and if this is for PvE, I would run "You move like a dwarf!" over Gale.
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Old Jan 28, 2008, 08:14 PM // 20:14   #14
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You move like a dwarf>>>>>>>>Gale

For farming generly I will use shock over gale since I am already in touch range
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Old Jan 29, 2008, 12:26 AM // 00:26   #15
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Quote:
Originally Posted by holymasamune
[skill]Meteor Shower[/skill] + [skill]Gale[/skill] + [skill]Ride the Lightning[/skill] + [skill]Shock[/skill] + [skill]Gale[/skill] = Lots of exhaustion but lots of damage and KD
You want me to Arane Echo Gale. I went with Gale and took all your advice.Thanks
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Old Jan 29, 2008, 03:15 AM // 03:15   #16
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Quote:
Originally Posted by holymasamune
[skill]Meteor Shower[/skill] + [skill]Gale[/skill] + [skill]Ride the Lightning[/skill] + [skill]Shock[/skill] + [skill]Gale[/skill] = Lots of exhaustion but lots of damage and KD
Use that on a warrior with stonefists!
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Old Jan 29, 2008, 05:18 AM // 05:18   #17
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Quote:
Originally Posted by The Phantom
Shock on melee
Gale on casters
QFT............
Cept exhaustion is burdensome for sins and dervs, but then again everyone uses it "sparingly"
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Old Jan 29, 2008, 07:31 AM // 07:31   #18
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gale keeps my ass outta melee, and i really dont like to be in melee with my elem
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Old Jan 29, 2008, 10:48 AM // 10:48   #19
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Quote:
Originally Posted by itsvictor
QFT............
Cept exhaustion is burdensome for sins and dervs, but then again everyone uses it "sparingly"
Sins use [skill=text]Iron palm[/skill] more I think, it's pretty much the same as the recharge forces you to use it sparingly as well.
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Old Jan 29, 2008, 10:54 AM // 10:54   #20
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The damage from Shock is actually relevant? I never knew that...

Gale > Shock. Only reason why melee use Shock is because of the 5e cost (see year 2005 gale axe), and Gale got bumped up.
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