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Old Jan 07, 2008, 08:20 AM // 08:20   #41
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Quote:
Originally Posted by Arkantos
You're either playing a different game or you don't know anything about the current state of warriors in PvE. Dragon slash + brawling headbutt + save yourselves + FGJ = gfg, you're a beast.
you missed out Steelfang slash
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Old Jan 08, 2008, 12:13 AM // 00:13   #42
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Quote:
Originally Posted by Coloneh
AoE > Single target destruction.
100 AL + infinite KD + single target destruction > AoE. Even just having two of the three is still better than AoE.

Quote:
Originally Posted by Zamochit
you missed out Steelfang slash
Steelfang is assumed to be in there, just like Flail is.
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Old Jan 08, 2008, 02:57 AM // 02:57   #43
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Quote:
Originally Posted by Savio
100 AL + infinite KD + single target destruction > AoE. Even just having two of the three is still better than AoE.
no its not. plus a triple show bar can easily run SY!
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Old Jan 08, 2008, 03:56 AM // 03:56   #44
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Both are case specific.

There are times when you face mobs that bunch up and die fast versus AoE damage.

There are times when you face mobs that spread out from AoE and have strong defences, they must be taken down fast one by one.

Best of both worlds is a Dragon Slash war with a Rit casting Splinter Weapon constantly upon him.
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Old Jan 08, 2008, 04:12 AM // 04:12   #45
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Quote:
Originally Posted by Coloneh
no its not. plus a triple show bar can easily run SY!
Not when there's only few enemies left
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Old Jan 10, 2008, 05:44 AM // 05:44   #46
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Quote:
Originally Posted by h9dlb
I agree vamp is best by a long way. It can be annoying to use when your out of combat due to the -1 health degeneration, but if there are any healers in your party they will heal you automatically, or you can just switch the sword into your back pack. However vampiric comes into its own once you get into combat due to its life stealing abilities and is great with any skill hich increases attack speed.
Theres been countless "arguments" over weather Vamp or Sundering is better.
Vamp just eeks out over sundering in DPS in the long run, so its not "by a long way" The benefit is, it does heal you although not a whole lot, and it gets by prot spirit. Vamp isnt the thing that will kill you in a spike though, Sundering will, the boost of dmg can be devistating.

So if you really dont like the -1 health degen from vampiric then dont use it just cause some people say its "way" better (this is talking about axes now)
then just use sundering. But if you dont mind it then bring Vamp and Sundering and Elemental and Zealous for more shocking and frenzying for axe.

Zealous, elemental, vamp for sword furious works too.

Dont really know about hammers.

Last edited by Wild Karrde; Jan 10, 2008 at 05:52 AM // 05:52..
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Old Jan 10, 2008, 08:07 AM // 08:07   #47
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The slower the attack speed the less effective furious is, max is 10/10 regardless of the weapon so furious (or zealous) on a hammer is pretty lame imho.
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Old Jan 10, 2008, 08:47 AM // 08:47   #48
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Probably like most other people, I have:

Sword: Vampiric, Elemental, Furious, Zealous
Axe: Vampiric, Zealous, Elemental, Furious
Hammer: Vampiric, Zealous, Furious

I doubt there is a "best" weapon mod though...there is very seldom a "best" anything in this game.

<3 my Zealous Hammer...didn't think it would, but it proves quite useful.
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Old Jan 10, 2008, 09:05 PM // 21:05   #49
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imo

Furious 10/10
is the best one.
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Old Jan 10, 2008, 10:15 PM // 22:15   #50
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Quote:
Originally Posted by John Panda
imo

Furious 10/10
is the best one.
lolol

Vamp for the most part for the increased pressure; Sundering on axes/hammers when going for a kill (yes, the damage isn't guarenteed; but sundercrits are painful and spikes get kills); Zealous to spam moar Frenzy; and then an elemental for Conjure/hitting Warriors.

I've got a few other random weapons too -a Vamp flatbow for pulling, a Furious spear just... because, and a Crippling sword if I ever decide to use "YAA!" (outdated, but fun).

Good warriors switch weapons, there is no 'best' mod.
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Old Jan 11, 2008, 02:58 AM // 02:58   #51
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Quote:
Originally Posted by blue.rellik
Not when there's only few enemies left
dosnt really matter when you can take out the first ten of them all at once...
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Old Jan 11, 2008, 03:23 AM // 03:23   #52
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Quote:
Originally Posted by Coloneh
dosnt really matter when you can take out the first ten of them all at once...
Then why run SY?
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Old Jan 11, 2008, 03:56 AM // 03:56   #53
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If anyone could kill entire mobs "all at once" no one would run anything but triple chop warriors. Teams would be six Triple Chops, a bonder, and a WoH/HBoon. Unfortuanately, enemies don't always clump up just the way you'd like them to no matter how skilled you are. Also, couldn't you use DSlash and then replace something with Whirlwind attack to achieve the same effect without gimping yourself when the clumps aren't showing up?
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Old Jan 11, 2008, 04:39 PM // 16:39   #54
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Then just use whirlwind attack with splinter and have DS with you.

for great justice
flail
splinter weapon
whilrwind attack
brawling headbutt
steelfang slash
sun and moon slash
dragon slash

PvE of course :

11+4 sword
11 channeling
8+1 strength

Gonna try that at home just for fun.

Last edited by tipiak; Jan 11, 2008 at 04:41 PM // 16:41..
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Old Jan 12, 2008, 12:51 AM // 00:51   #55
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Quote:
Originally Posted by tipiak
for great justice
flail
splinter weapon
whilrwind attack
brawling headbutt
steelfang slash
sun and moon slash
dragon slash
FGJ and Sun & Moon don't do anything in that build.
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Old Jan 12, 2008, 02:13 AM // 02:13   #56
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Quote:
Originally Posted by Savio
FGJ and Sun & Moon don't do anything in that build.

Actually the build is quite sound. FGJ if for his Dslash/brawling headbutt/steelfang slash. Sun & Moon is paired with Whirlwind Attack and Splinter weapon.

This build should deal excelent damage vs a bunched up mob or single target.
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Old Jan 12, 2008, 04:06 AM // 04:06   #57
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If you actually played with Brawling/Steelfang/Dslash, you'd know that the chain recharges itself, making FGJ redundant. Sun & Moon also doesn't fit in that build because you already have BSD and Whirlwind; another attack skill is pointless.
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Old Jan 12, 2008, 04:16 AM // 04:16   #58
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Quote:
Originally Posted by Teutonic Paladin
If anyone could kill entire mobs "all at once" no one would run anything but triple chop warriors. Teams would be six Triple Chops, a bonder, and a WoH/HBoon. Unfortuanately, enemies don't always clump up just the way you'd like them to no matter how skilled you are. Also, couldn't you use DSlash and then replace something with Whirlwind attack to achieve the same effect without gimping yourself when the clumps aren't showing up?
the clumps always show up in PvE, your doing it wrong. anyways, teams shouldnt be 6 triple chop warriors, maybe one, a dervish and a few AoE damage casters, thats your rodgort spammers, SS and i suppose barragers.

AoE wins PvE. period.
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Old Jan 12, 2008, 04:37 AM // 04:37   #59
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Quote:
Originally Posted by Coloneh
the clumps always show up in PvE, your doing it wrong. anyways, teams shouldnt be 6 triple chop warriors, maybe one, a dervish and a few AoE damage casters, thats your rodgort spammers, SS and i suppose barragers.

AoE wins PvE. period.
So I guess paragons suck then
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Old Jan 12, 2008, 02:17 PM // 14:17   #60
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I hope Coloneh is a good enough warrior that he never loses aggro, his team is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed.
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