Oct 25, 2007, 10:16 PM // 22:16
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#21
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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critical defenses is an enchantment, not a stance, also your lead attack would have to be unbockable, in order for melee to take down this build it has to be specific to bypassing blocks and enchantments-
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Oct 25, 2007, 10:17 PM // 22:17
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#22
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Frost Gate Guardian
Join Date: Sep 2006
Guild: Too Cool For Morale [flag]
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Fox Fangs - unblockable
Wild Strike - unblockable
Shattering - unblockable, bye bye 2 enchants.
edit: open with Golden Fox
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Oct 25, 2007, 10:20 PM // 22:20
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#23
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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golden fox strike- unblockable
expose defenses- unblockable
way of the fox- unbockable
warriors cunning etc.
so what? how many sins run all unblockable builds, most rely on hexes and KD with speed and deadly arts-
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Oct 25, 2007, 10:22 PM // 22:22
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#24
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Behind you...
Profession: A/
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Golden Fox Strike
Wild Strike
Shattering Assault
If you go to GuldWiki and read the descriptions of those attack skills, you will note that none of those skills can be blocked, which nullifies Critical Defenses. Wild Strike will strip a stance (nullifying Way of the Assassin). Shattering Assault, being a dual, will strip two enchantments; which two depends on your casting order and whether Critical Defenses has been recently refreshed.
Last edited by Sqube; Oct 25, 2007 at 10:24 PM // 22:24..
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Oct 25, 2007, 10:23 PM // 22:23
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#25
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Frost Gate Guardian
Join Date: Sep 2006
Guild: Too Cool For Morale [flag]
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Well, the point is the shattering assault unblockable build is immune to blind (unless condition stacks), stances, enchants (unless in stacks of 2 or more), diversion unless you are bad or they get lucky. There are still counters, as there are to anything, but it's very strong.
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Oct 25, 2007, 10:26 PM // 22:26
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#26
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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the only way this build can be reffered to as immortal is that it will live in the hearts of all those who chuckled reading it. Next time i see someone defending a bad sin build i'll think of this and then realise theirs could always be worse.
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Oct 25, 2007, 10:27 PM // 22:27
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#27
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Someone help me, for I don't know how to respond to this thread without flaming or insulting laughter.
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Oct 25, 2007, 10:27 PM // 22:27
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#28
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Behind you...
Profession: A/
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Master of Sins, the point isn't that you don't see the build that often. The point is, if you're going to call a build immortal, it damn well better not be as susceptible as your build is.
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Oct 25, 2007, 10:28 PM // 22:28
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#29
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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There's no way you can take out a caster in one combo with those 3 skills. There's no way you can survive a caster either.
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Oct 25, 2007, 10:33 PM // 22:33
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#30
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Banned
Join Date: Jun 2007
Location: defiinitely noyb
Profession: Mo/
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Quote:
Originally Posted by Amalek
[skill]fox fangs[/skill][skill]wild strike[/skill][skill]Shattering Assault[/skill] CANNOT BE BLOCKED DURRRRRRRRR
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Fox Fangs is a offhand attack, not a lead attack...
GG
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Oct 25, 2007, 10:34 PM // 22:34
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#31
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Frost Gate Guardian
Join Date: Sep 2006
Guild: Too Cool For Morale [flag]
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Quote:
Originally Posted by Ulterion
Fox Fangs is a offhand attack, not a lead attack...
GG
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Golden Fox Strike as lead, as has been said a few times in this thread. Then either Fox Fangs OR Wild Strike as offhand. Reading Comprehension FTW I guess.
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Oct 25, 2007, 10:35 PM // 22:35
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#32
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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sorry- I actually just took the names from my templates, there not really supposed to be conclusive, just the direction. And yes, the point is very few of you have seen these builds.. or seen them work. So I understand the skepticism. But also your pointing out weakpoints that come out in one player out of at least 10-15 RA battles in terms of the shattering assault build. If your online now then why not pugin this build or the others and see if its legitimate. If your all top players like I assume you are and can perform this builds perfectly, then you should know within five rounds if these are legitimate.
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Oct 25, 2007, 10:43 PM // 22:43
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#33
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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Quote:
Originally Posted by Master of Sins
sorry- I actually just took the names from my templates, there not really supposed to be conclusive, just the direction. And yes, the point is very few of you have seen these builds.. or seen them work. So I understand the skepticism. But also your pointing out weakpoints that come out in one player out of at least 10-15 RA battles in terms of the shattering assault build. If your online now then why not pugin this build or the others and see if its legitimate. If your all top players like I assume you are and can perform this builds perfectly, then you should know within five rounds if these are legitimate.
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"Top players" don't need to try builds to know they /fail.
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Oct 25, 2007, 10:46 PM // 22:46
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#34
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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that's an arrogant and closed minded thing to say. Sure 7 lead attacks wont work, but the chain itself works. Everything builds off of one another. A good player should stay open to almost anything. Hubris only weakens you as a person.
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Oct 25, 2007, 10:49 PM // 22:49
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#35
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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I have to test to see if mending wammo works?
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Oct 25, 2007, 10:50 PM // 22:50
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#36
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Master of Sins
that's an arrogant and closed minded thing to say. Sure 7 lead attacks wont work, but the chain itself works. Everything builds off of one another. A good player should stay open to almost anything. Hubris only weakens you as a person.
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No, it's fact. FACT, FACT Good players understand how the game works and how builds like this can not work well, hence, they don't waste time on it. Ask any respectable PvPer to play this, and they'll shove it in your face, with good reason.
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Oct 25, 2007, 10:52 PM // 22:52
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#37
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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no, you don't have to try wammo mending, but this is different. This is something none of you has tried, or really fought against.. and if you have seen it, not enough to fully analyze it. If you like to refer me to any of your pro builds, please enlighten me.
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Oct 25, 2007, 10:54 PM // 22:54
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#38
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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This is worse than mending wammo, atleast I've never seen one who uses 3 sup runes, EVER. No one needs to analyze it too see how it fails.
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Oct 25, 2007, 10:59 PM // 22:59
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#39
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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alright then. I suppose this build is so much better because it has more hp?
Crits: 10 + 1
Deadly 11 + 2 + 1
Shadow 10 + 1
Sup Vig etc...
Augury of Death
Dancing Daggers
Entangling Asp
Sig of Toxic Shock
Palm Strike
Critical Strike
Feigned Neutrality
Res Signet
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Oct 25, 2007, 11:01 PM // 23:01
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#40
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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Quote:
Originally Posted by Master of Sins
alright then. I suppose this build is so much better because it has more hp?
Crits: 10 + 1
Deadly 11 + 2 + 1
Shadow 10 + 1
Sup Vig etc...
Augury of Death
Dancing Daggers
Entangling Asp
Sig of Toxic Shock
Palm Strike
Critical Strike
Feigned Neutrality
Res Signet
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Oh ye, it is much better than the previous build. Although w/o, DP Entangling Asp is really trash since your purpose is damage dealing.
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