Oct 25, 2007, 09:11 PM // 21:11
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#1
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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Immortal Sin
Profession: A/D
Name: Immortal Assassin
Type: General PvP
Category: Tank/Damage
Attributes:
Critical Strikes- 10+ 3 + 1
Dagger Mastery- 8 + 3
Shadow Arts- 10 +3
Earth Prayers- 8
Skill Set:
Unsuspecting Strike [critical strikes]
Fox Fangs [dagger mastery]
Twisting Fangs [critical strikes]
Way of the Assasin [elite, critical strikes]
Mystic Regeneration [earth prayers]
Assassins Remedy [critical strikes]
Way of Perfection [shadow arts]
Critical Defenses [critical strikes]
Summary: This build is meant to survive massive damage and outank anything. The key lies in always keeping your enchantments up and constantly attack unless you have MASS hexing. In addition, you can take out a caster in a single combo because every hit is almost always a critical strike! The best part is that the enemy will always relentlessly attack an assassin that charges in first, but your a tank so.. you get it.
Tips:
-always keep all enchantments up
-always attack, especially if your taking damage, cause you heal with each hit and cure conditions when you combo
-if your critical defenses are about to run out go for nearest enemy
-way of the assassin should always be up and only works under enchantment
-if your careful you can solo entire RA teams if they don't have a anti melee hexer or a disenchanter
Gear:
-superior vig rune
-ensignias and extra rune should add up to 30 energy- the rest hp
-Zealous Dagger of Defense "guided by fate" (-1 energy regen +1 on hit, +5 defense, +15% damage while enchanted)
Credit: When Nightfall came out and Dervs were on the in and Assassins on the out because of survivability, I decided to make an almost invulnerable assassin to change the odds. This is an original build.
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Oct 25, 2007, 09:14 PM // 21:14
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#2
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Emo Goth Italics
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theres already a build using moebus strike that owns that and doesnt need 3 friggin sup runes on a sin...
tanks should have 600+health anyway(apart from 55hp monk/135 hp derv)
Last edited by Tyla; Oct 25, 2007 at 09:16 PM // 21:16..
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Oct 25, 2007, 09:25 PM // 21:25
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#3
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Immortal?
3 Sup runes?
.... this is gonna be a fun evening on the assassin forums...
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Oct 25, 2007, 09:27 PM // 21:27
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#4
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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You obviously don't agree with how I build characters- besides the runes are optional- the skill set is te most important. I just prefer strategy and careful skill management over additional health. I really have had this one since the end of he first week of Nightfall. When I post my builds I'm not blowing hot air- just try them.
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Oct 25, 2007, 09:28 PM // 21:28
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#5
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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This made me Lawl. To top it off, it is even a PvP build
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Oct 25, 2007, 09:44 PM // 21:44
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#6
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Emo Goth Italics
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Quote:
Originally Posted by Master of Sins
You obviously don't agree with how I build characters- besides the runes are optional- the skill set is te most important. I just prefer strategy and careful skill management over additional health. I really have had this one since the end of he first week of Nightfall. When I post my builds I'm not blowing hot air- just try them.
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so you want to kill something every 15 seconds?
oh wait,that isnt good enough to get something down to 1/2 health...
alson the additional health thing,how about additional health AND careful skill management...like pvp monks use maybe?infact why not just use all minors ffs.
Last edited by Tyla; Oct 25, 2007 at 09:55 PM // 21:55..
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Oct 25, 2007, 09:49 PM // 21:49
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#7
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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Quote:
Originally Posted by Master of Sins
You obviously don't agree with how I build characters- besides the runes are optional- the skill set is te most important. I just prefer strategy and careful skill management over additional health. I really have had this one since the end of he first week of Nightfall. When I post my builds I'm not blowing hot air- just try them.
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The only place I would WANT to try tanking would be RA. And I already know that's boring (and pointless with the time limit nowadays, your team will get dp'ed out anyways).
So... l2playassassin.
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Oct 25, 2007, 09:54 PM // 21:54
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#8
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Behind you...
Profession: A/
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You know what I've been running in RA lately, just for a different taste?
Golden Fox Strike --> Wild Strike --> Shattering Assault.
As soon as I start on you, you've lost WotA and two of CD, MR, WoP, or Remedy. That means you != immortal.
More importantly, you only state that the runes are optional once people go after you about it. Generally speaking, if attribute points are open to the interpretation of the user, that's stated in the original post. You're running 300 health. An air spike would puree you. Hell, an earth spike could probably cause you real trouble.
Last edited by Sqube; Oct 25, 2007 at 09:56 PM // 21:56..
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Oct 25, 2007, 09:55 PM // 21:55
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#9
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Frost Gate Guardian
Join Date: Sep 2006
Guild: Too Cool For Morale [flag]
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Please stop posting.
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Oct 25, 2007, 09:56 PM // 21:56
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#10
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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your healing at about 50 hp per second since you crit hit all the time, and dodging all phys attacks, plus healing all conditions- this build is strong.
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Oct 25, 2007, 09:57 PM // 21:57
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#11
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Emo Goth Italics
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Quote:
Originally Posted by Amalek
Please stop posting.
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make that please stop posting your builds master of sins.
Quote:
Originally Posted by master of sins
your healing at about 50 hp per second since you crit hit all the time, and dodging all phys attacks, plus healing all conditions- this build is strong.
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strong?maybe you should try 55hp sin lol.
50hp per second can be outdamaged easily
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Oct 25, 2007, 10:04 PM // 22:04
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#12
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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I give up- if nobody wants to try my builds then that's there problem. It seems that your all fixated on hp- great, so go make a 1000 hp+ character and see what that does. It just prolongs your death. Here is why I believe in lower hp and higher stats- in the end if your healing power is lower then the damage you take, it doesn't matter if you have 55hp or 1000 hp, you will still die. But if you only have 300 hp and you can out heal that damage then you will live even if 1/3 of your health disapears from one lightning orb. In addition, most sins don't have enough healing anyway- if your gonna die your gonna die. So if you want to spike, why not max it out and rely on tactics to keep the enemy from bothering with you? If they can kill you in a single move, but your spike has them KD'd before they can get off a shot then it doesn't matter cause there dead. I suspect you will dismiss this as being a foolish outlook. But if you really look at it, it does have at least an iota of truth that you cannot deny.
Last edited by Master of Sins; Oct 25, 2007 at 10:07 PM // 22:07..
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Oct 25, 2007, 10:06 PM // 22:06
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#13
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Frost Gate Guardian
Join Date: Sep 2006
Guild: Too Cool For Morale [flag]
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Quote:
Originally Posted by tyla salanari
make that please stop posting your builds master of sins.
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Yea, I wasn't talking to Sqube. The unblockable shattering assault sin is great, and with assassins remedy it's really very strong. Plus I know him from somewhere else.
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Oct 25, 2007, 10:08 PM // 22:08
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#14
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Behind you...
Profession: A/
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Quote:
Originally Posted by Master of Sins
your healing at about 50 hp per second since you crit hit all the time, and dodging all phys attacks, plus healing all conditions- this build is strong.
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Did you even see my post? I'm not the only 'sin running [skill=text]Shattering Assault[/skill] either; I've seen somebody run it on me.
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Oct 25, 2007, 10:08 PM // 22:08
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#15
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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Quote:
Originally Posted by Master of Sins
I give up- if nobody wants to try my builds then that's there problem. It seems that your all fixated on hp- great, so go make a 1000 hp+ character and see what that does. It just prolongs your death. Here is why I believe in lower hp and higher stats- in the end if your healing power is lower then the damage you take, it doesn't matter if you have 55hp or 1000 hp, you will still die. But if you only have 300 hp and you can out heal that damage then you will live even if 1/3 of your health disapears from one lightning orb.
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Except that 5/8 of your skill bar is defense.
You can't kill anything.
Your heal is easily outdamaged.
Your defense is easily removed.
Oh, and you didn't kill anything.
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Oct 25, 2007, 10:08 PM // 22:08
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#16
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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Noess!!!! you guys are all wrong. His build is good.
Sucky builds work perfectly vs sucky teams. It's RA and AB you know
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Oct 25, 2007, 10:09 PM // 22:09
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#17
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Academy Page
Join Date: Oct 2007
Location: San Fransisco
Guild: Assassins of the Crescent Moon
Profession: A/
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shattering assault does nothing if the duel attack before it cannot hit because of critical defenses-
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Oct 25, 2007, 10:10 PM // 22:10
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#18
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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Quote:
Originally Posted by Master of Sins
shattering assault does nothing if the duel attack before it cannot hit because of critical defenses-
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WAT??
ZOMG, he's a pR000!!!!!!!!
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Oct 25, 2007, 10:11 PM // 22:11
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#19
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Desert Nomad
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try [skill]Healing Hands[/skill]
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Oct 25, 2007, 10:14 PM // 22:14
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#20
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Frost Gate Guardian
Join Date: Sep 2006
Guild: Too Cool For Morale [flag]
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Quote:
Originally Posted by Master of Sins
shattering assault does nothing if the duel attack before it cannot hit because of critical defenses-
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[skill]fox fangs[/skill][skill]wild strike[/skill][skill]Shattering Assault[/skill] CANNOT BE BLOCKED DURRRRRRRRR
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