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Old Oct 01, 2007, 07:33 PM // 19:33   #41
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Because focused, instant healing > slow, easly removable and expensive healing. Look at Orison of Health. 60 healing at 12 healing prayers + 35 from Divine Bonus. It's 95 for 5 energy. Cast it twice and you get 190 health in 5 seconds for same price. And combined with Healer's Boon, it's 250 health. Nice, eh? You would need to cast Healing Breeze at least twice, and even then it won't heal you as fast as two Orisons. Or cast a single Orison for 125 healing (with Healer's Boon), 5 energy and 1/2 second for that healing. You still think Healing Breeze is good?
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Old Oct 01, 2007, 07:40 PM // 19:40   #42
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In pvp it's almost worthless as a skill. In PvE unless you are a 55/105, there are better skills for your limited bar bar space.

Think of it like this, at 8 regen the person you healed can only take 16 damage per second before he's back where he began at. You've bought yourself little to no time to get his HP up to a safe level (not topped off). That means if a warrior is wailing on the person you've healed, you've just wasted 10 energy, and you have to heal the person again beacuse he's still vulnerable to a spike. So if you are fighting a non-proph boss or the mob is doing any sort of spike damage, he's going to get 15DP because you used the wrong skill. To put it another way, in the middle of a fight the person you are healing probably needs that heal now not in 10 seconds.

So to make everyone's life better don't waste it on your skill bar. There's almost always another better way to do it than HB.


EDIT: the only way I can see HB ever having any use is if Anet either gives it a faster healing time (meaning 30-40 HP per sec instead of 8 regen) or to add a double or triple bonus from divine favor and reduce it's regen a little.

Last edited by Winterclaw; Oct 01, 2007 at 07:42 PM // 19:42..
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Old Oct 02, 2007, 12:16 AM // 00:16   #43
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I did pretty much state it was bad to be fair. And did kind of make it clear I wasn't 100% sure on it's efficiency - you generally aren't when you have little experience using the skill, for obvious reasons :\

Ok ok ok... would I be right in assuming it's the most efficient self heal on a non-monk primary ? (I know.. I'm kinda looking for something ... ) - largely due to lack of alternatives.

But seriously, it's a Healing Prayers Skill... Healing Line for the most of it isn't solid.

Quote:
actually it's very NOT energy efficient...
Healing Breeze costs 10 energy, gives ~8 regen for 10 seconds which translates to 80 hp...
...
Well, actually it's 12 seconds, because you use it with enchant mod. second 1 pip = 2hp per second, so at 11 spec it actually heals for 192 + DF. SO yeah I'm kinda miles off with comparing it to Gift, but it's not as horrible as 80 either.

Age, Mending Touch doesn't get the Divine Favor bonuses on non monks either, doesn't make it bad on a non-monk. Why did I respond to that?

Last edited by yesitsrob; Oct 02, 2007 at 12:27 AM // 00:27..
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Old Oct 02, 2007, 04:26 AM // 04:26   #44
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Ya, healing breeze is mediocre at best. 20 health per second is meh for 10 energy. If you want something better to counter degen, play a rit and take spirit light weapon. 32 health per second(with conditional damage) is equivalent to 16 health regeneration(keep in mind spirit light doesn't have the cap at 10 when not suffering from degen either), and it only costs 5 energy, and its not an enchantment to boot. However, the only bad thing is that it takes up the elite slot.
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Old Oct 02, 2007, 09:57 AM // 09:57   #45
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Quote:
Originally Posted by yesitsrob
I did pretty much state it was bad to be fair. And did kind of make it clear I wasn't 100% sure on it's efficiency - you generally aren't when you have little experience using the skill, for obvious reasons :\

Ok ok ok... would I be right in assuming it's the most efficient self heal on a non-monk primary ? (I know.. I'm kinda looking for something ... ) - largely due to lack of alternatives.

But seriously, it's a Healing Prayers Skill... Healing Line for the most of it isn't solid.


...
Well, actually it's 12 seconds, because you use it with enchant mod. second 1 pip = 2hp per second, so at 11 spec it actually heals for 192 + DF. SO yeah I'm kinda miles off with comparing it to Gift, but it's not as horrible as 80 either.

Age, Mending Touch doesn't get the Divine Favor bonuses on non monks either, doesn't make it bad on a non-monk. Why did I respond to that?
Quote:
Age, Mending Touch doesn't get the Divine Favor bonuses on non monks either, doesn't make it bad on a non-monk. Why did I respond to that?
Where did I say mending touch I never said that it would be healing touch?
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Old Oct 02, 2007, 09:21 PM // 21:21   #46
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In most cases, regen is bad. If you're using it to power through degen, you're better off removing the degen. I used to run HB when I was a bar-watcher, only making sure the bars were full and ignoring hexes and conditions. When I started using protection, I found out how much easier it is to just remove the pressure. Signet of Devotion and Mend Condition will outheal HB any day. Remove Hex has been majorly buffed, enough so to make it my main hex remover over Smite or Inspired. Try this bar some time, and you'll see how inefficient it is to try to power through degen:


Prot 16 (12 + 3 + 1)
Healing 9 (8 + minor rune)
Divine 10 (9 + minor rune)

[skill]Protective Spirit[/skill][skill]Zealous Benediction[/skill][skill]Reversal of Fortune[/skill][skill]Mend Condition[/skill][skill]Signet of Devotion[/skill][skill]Gift of Health[/skill][skill]Remove Hex[/skill][skill]Rebirth[/skill]

For hex/condition heavy areas, try this one:

Prot 14 (10 + 3 + 1)
Healing 9 (8 + minor rune)
Divine 13 (12 + minor rune)

[skill]Protective Spirit[/skill][skill]Blessed Light[/skill][skill]Reversal of Fortune[/skill][skill]Mend Condition[/skill][skill]Signet of Devotion[/skill][skill]Gift of Health[/skill][skill]Remove Hex[/skill][skill]Rebirth[/skill]

(I bet this bar looks really familiar to PvPers out there. There's a good reason for that.)

Notice that there are only 2 enchantments there, and one is spammable. Energy might be a concern with the BLight variant, but it was never really a problem for me.

Edit: These skill descriptions are inaccurate. Zealous Benediction only returns 7 energy if the condition is met, and Remove Hex has a casting time of 1 second, recharge of 8.

Last edited by combatchuck; Oct 02, 2007 at 09:24 PM // 21:24..
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Old Oct 02, 2007, 10:03 PM // 22:03   #47
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A 10e regeneration skill is fail, mainly if people say it's nice against degeneration.
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Old Oct 03, 2007, 01:17 AM // 01:17   #48
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well, except mystic regen. but that lasts 20 seconds and can easily have more regen than the cap allows.
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Old Oct 03, 2007, 01:18 AM // 01:18   #49
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at 8 regen, it can negate 16dps. or in other words, a 11 specced shielding hands can prevent a lot more, for half the amount of energy and 1/4 cast.
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Old Oct 03, 2007, 04:43 AM // 04:43   #50
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lol
I have used HB many times but It's not great but it's a cast and forget spell on leeroy wammos like my guild leader.
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Old Oct 04, 2007, 01:58 AM // 01:58   #51
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Quote:
Originally Posted by Sir Pandra Pierva
lol
I have used HB many times but It's not great but it's a cast and forget spell on leeroy wammos like my guild leader.
Does he ever blame you for his failures?
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Old Oct 04, 2007, 05:47 AM // 05:47   #52
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Quote:
Originally Posted by Sir Pandra Pierva
lol
I have used HB many times but It's not great but it's a cast and forget spell on leeroy wammos like my guild leader.
even in this context shielding hands or SoA are better. fail
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Old Oct 06, 2007, 08:29 AM // 08:29   #53
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HB had its moment in the sun a very long time ago. That sun has set.
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Old Oct 06, 2007, 04:52 PM // 16:52   #54
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You mean in presearing?
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Old Oct 06, 2007, 05:34 PM // 17:34   #55
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healing breeze is only good for lower level pve or 55hp/105 hp monks,if youve not got nightfall...
if you own nf,mystic regen>>>>>healing breeze out loud
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Old Oct 06, 2007, 06:29 PM // 18:29   #56
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Quote:
Originally Posted by Sir Pandra Pierva
lol
I have used HB many times but It's not great but it's a cast and forget spell on leeroy wammos like my guild leader.
I just use mending on them. It's the true cast and forget spell.
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Old Oct 06, 2007, 06:45 PM // 18:45   #57
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I agree that it's not that great with the exception of some obscure builds (more often than not, farming).

If you could impove it somehow, what would you do?

Would 1/4s casting time make it more usable? I don't know.
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Old Oct 06, 2007, 10:24 PM // 22:24   #58
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Quote:
Originally Posted by tyla salanari
healing breeze is only good for lower level pve or 55hp/105 hp monks,if youve not got nightfall...
if you own nf,mystic regen>>>>>healing breeze out loud
Not necessarily not if you want to play a 55 or 105 as a Mo/Mes or Mo/W and Mo/D is out of the question in the UW.
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Old Oct 06, 2007, 11:39 PM // 23:39   #59
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Quote:
Originally Posted by makosi
Would 1/4s casting time make it more usable? I don't know.
No, when skills become 1/4 second and improve, it's usually because:
1) makes it pretty much impossible to interrupt
2) serves as a fast response to protect a target from foreseeable massive damage
3) serves as a fast response to heal up the target after taking massive damage

HB doesn't serve as a viable prot for future damage (ps, sb, sh), and can't quickly heal up targets that took a lot of damage (infuse), and who's really going to care about interrupting HB anyways?
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Old Oct 06, 2007, 11:55 PM // 23:55   #60
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Quote:
Originally Posted by makosi
If you could impove it somehow, what would you do?
I'd start with a 15 second duration.
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