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Old Sep 29, 2007, 12:08 AM // 00:08   #21
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Healing Breeze is actually quite energy efficient in the amount it heals and what it costs, it's pretty comparable to Gift of Health in that sense - maybe it's better i can't actually remember maths. If you don't need an instantaenous heal and have time it's not bad at all.

In PVE, in the middle of a big fight, it's utter shit, like most skills in the Healing Prayers line, put worse - In PVE you can like er... cast it between mobs or something, barely worth doing. It's pretty bad on monk bars.
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Old Sep 29, 2007, 12:15 AM // 00:15   #22
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Originally Posted by yesitsrob
Healing Breeze is actually quite energy efficient in the amount it heals and what it costs, it's pretty comparable to Gift of Health in that sense - maybe it's better i can't actually remember maths. If you don't need an instantaenous heal and have time it's not bad at all.

In PVE, in the middle of a big fight, it's utter shit, like most skills in the Healing Prayers line, put worse - In PVE you can like er... cast it between mobs or something, barely worth doing. It's pretty bad on monk bars.
it is pretty bad on a non Monk bar as they don't get the devine favour bonus from it just the regen alone with a little healing.
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Old Sep 29, 2007, 12:32 AM // 00:32   #23
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Quote:
Originally Posted by yesitsrob
Healing Breeze is actually quite energy efficient in the amount it heals and what it costs, it's pretty comparable to Gift of Health in that sense - maybe it's better i can't actually remember maths. If you don't need an instantaenous heal and have time it's not bad at all.

In PVE, in the middle of a big fight, it's utter shit, like most skills in the Healing Prayers line, put worse - In PVE you can like er... cast it between mobs or something, barely worth doing. It's pretty bad on monk bars.
actually it's very NOT energy efficient...
Healing Breeze costs 10 energy, gives ~8 regen for 10 seconds which translates to 80 hp...
Heal Other costs 10 energy, gives 100+ hp... and even recharges faster
Dwayna's Kiss costs 5 energy, gives ~60 hp without any hexes/enchantments on target and a lot more with...
heck even Orison of Healing is more energy efficient than Healing Breeze...

and all of the above skills, besides Dwayna's Kiss perhaps are BAD skills!

the only reason to use Healing Breeze, if any, is as a secondary Monk, yes you dont get Divine Favour Bonus but you dont need it, you use it as a counter to massive degen, mainly for runners or whatever... as a secondary Monk your options of dealing with degen are much more narrow than as a primary Monk which is the only reason to maybe carry Healing Breeze.
or if you're 55ing, but that's an entirely different story
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Old Sep 29, 2007, 01:20 AM // 01:20   #24
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Originally Posted by zling
actually it's very NOT energy efficient...
Healing Breeze costs 10 energy, gives ~8 regen for 10 seconds which translates to 80 hp...
Heal Other costs 10 energy, gives 100+ hp... and even recharges faster
Dwayna's Kiss costs 5 energy, gives ~60 hp without any hexes/enchantments on target and a lot more with...
heck even Orison of Healing is more energy efficient than Healing Breeze...

and all of the above skills, besides Dwayna's Kiss perhaps are BAD skills!

the only reason to use Healing Breeze, if any, is as a secondary Monk, yes you dont get Divine Favour Bonus but you dont need it, you use it as a counter to massive degen, mainly for runners or whatever... as a secondary Monk your options of dealing with degen are much more narrow than as a primary Monk which is the only reason to maybe carry Healing Breeze.
or if you're 55ing, but that's an entirely different story
8 regen for 10 seconds is 160.
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Old Sep 29, 2007, 06:49 AM // 06:49   #25
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Quote:
Originally Posted by yesitsrob
In PVE, in the middle of a big fight, it's utter shit, like most skills in the Healing Prayers line, put worse - In PVE you can like er... cast it between mobs or something, barely worth doing. It's pretty bad on monk bars.
I suppose if you have wammos that like to charge into the next mob before naturally regenning up, the HB is good? Otherwise, why would you need to add +8 pips to the natural +7 or whatever :P
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Old Sep 29, 2007, 08:57 AM // 08:57   #26
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Quote:
Originally Posted by yesitsrob
Healing Breeze is actually quite energy efficient in the amount it heals and what it costs, it's pretty comparable to Gift of Health in that sense
It really isn't. Even under ideal circumstances to compare the two - 14 Healing, no Divine Favor, 20% enchanting part - Gift heals for 141 for 5 energy, Breeze for 206 over 12 seconds for 10. Tack on Divine Favor and the two aren't even close. Healing Breeze would be an interesting skill at 5 energy as is, but is pretty much worthless at 10; it's only valuable at all on /monk as a self heal, as nothing else is available - sad as that may be.
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Old Sep 29, 2007, 09:47 AM // 09:47   #27
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Originally Posted by Ensign
It really isn't. Even under ideal circumstances to compare the two - 14 Healing, no Divine Favor, 20% enchanting part - Gift heals for 141 for 5 energy, Breeze for 206 over 12 seconds for 10. Tack on Divine Favor and the two aren't even close. Healing Breeze would be an interesting skill at 5 energy as is, but is pretty much worthless at 10; it's only valuable at all on /monk as a self heal, as nothing else is available - sad as that may be.
Healing breeze will never be 5 energy when skills like restful breeze and watchful healing exists. It would make them bad imo.
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Old Sep 29, 2007, 11:36 AM // 11:36   #28
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Quote:
Originally Posted by yesitsrob
Healing Breeze is actually quite energy efficient in the amount it heals and what it costs, it's pretty comparable to Gift of Health in that sense - maybe it's better i can't actually remember maths. If you don't need an instantaenous heal and have time it's not bad at all.

In PVE, in the middle of a big fight, it's utter shit, like most skills in the Healing Prayers line, put worse - In PVE you can like er... cast it between mobs or something, barely worth doing. It's pretty bad on monk bars.
It's the most efficient healing skill that can target self. It's still terrible, as you said, but the healing prayers line has always been pretty terrible.
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Old Sep 29, 2007, 11:48 AM // 11:48   #29
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Healing Breeze rhymes with wammo
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Old Sep 29, 2007, 07:51 PM // 19:51   #30
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Quote:
Originally Posted by Thom Bangalter
It's the most efficient healing skill that can target self. It's still terrible, as you said, but the healing prayers line has always been pretty terrible.
um have you ever herd of [skill]Healing Touch[/skill] its 5 energy 3/4 cast time and heals for about 80 DF and about 60 normal HP it is also 5 sec recharge and use to be my main self heal for when i ran protect
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Old Sep 29, 2007, 09:06 PM // 21:06   #31
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Quote:
Originally Posted by Ensign
It really isn't. Even under ideal circumstances to compare the two - 14 Healing, no Divine Favor, 20% enchanting part - Gift heals for 141 for 5 energy, Breeze for 206 over 12 seconds for 10. Tack on Divine Favor and the two aren't even close. Healing Breeze would be an interesting skill at 5 energy as is, but is pretty much worthless at 10; it's only valuable at all on /monk as a self heal, as nothing else is available - sad as that may be.
The only 2 classes which would do good with healing breeze would be Ele. and Mesmer as their own self heal isn't all that great except Ele if they use Glyph of Restoration for Mesmer they need a target to use Esther Feast on and with out one it is not good.
The rest of the classes all have great self heals even Necro with blood renewal.Restfull Breeze is not bad for running.
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Old Sep 30, 2007, 12:48 AM // 00:48   #32
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Originally Posted by olly123
um have you ever herd of [skill]Healing Touch[/skill] its 5 energy 3/4 cast time and heals for about 80 DF and about 60 normal HP it is also 5 sec recharge and use to be my main self heal for when i ran protect
Yeah, pretty terrible like he said. When I run prot, I usually don't have like 15 healing and 13 divine (which is pretty much what you need for a 60+80 heal)...

On second thought, I don't even have 15 healing when I run heal monk...
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Old Sep 30, 2007, 06:22 AM // 06:22   #33
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If i need a self heal on a prot.... then then id be running a hybrid and using [skill]light of deliverance[/skill] or [skill]reversal of fortune[/skill]
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Old Oct 01, 2007, 06:27 PM // 18:27   #34
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Originally Posted by holymasamune
Yeah, pretty terrible like he said. When I run prot, I usually don't have like 15 healing and 13 divine (which is pretty much what you need for a 60+80 heal)...

On second thought, I don't even have 15 healing when I run heal monk...
i wasn't saying it was amazing but back in the day when i ran WoH bars that was what i used for a self heal it healed for about 140 witch is quite a nice heal for only 5 energy and its still better than HB, only 5 energy and quicker cast time
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Old Oct 01, 2007, 06:38 PM // 18:38   #35
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Originally Posted by Omniclasm
8 regen for 10 seconds is 160.

HUH? So I will loan you $8 every second for 10 seconds...then you will pay me back $160? OK..it's a deal, when can we start?
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Old Oct 01, 2007, 06:40 PM // 18:40   #36
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1 pip of health regen = 2hp a second.

... want a cookie?
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Old Oct 01, 2007, 06:49 PM // 18:49   #37
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1 pip is 1/2 second? I never looked it up and can't from work computer but my energy bar on warrior does not seem to go up 4energy/second?
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Old Oct 01, 2007, 07:04 PM // 19:04   #38
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Originally Posted by Keithark
1 pip is 1/2 second? I never looked it up and can't from work computer but my energy bar on warrior does not seem to go up 4energy/second?
1 pip of health regen is 2 health/second

1 pip of energy regen is 1/3 energy /second.
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Old Oct 01, 2007, 07:07 PM // 19:07   #39
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u kidding???? that skill has got me through some tough game times. It's my favourite skill (being a monk). Its so useful in pve (dunno about pvp). im shocked to see people dont like it
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Old Oct 01, 2007, 07:30 PM // 19:30   #40
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Quote:
Originally Posted by olly123
um have you ever herd of [skill]Healing Touch[/skill] its 5 energy 3/4 cast time and heals for about 80 DF and about 60 normal HP it is also 5 sec recharge and use to be my main self heal for when i ran protect
Touch is conditional, breeze is not. I'm also not talking about in terms of using it on only yourself, because real monks don't get self heals as it means their bar is sacrificing something to run a terrible skill.

It's a 216pt heal over 12 seconds, unfortunately its absolutely terrible in conjunction with party healing and/or enchantment removal.

Last edited by Thom Bangalter; Oct 01, 2007 at 07:36 PM // 19:36..
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