Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Oct 07, 2007, 01:27 PM // 13:27   #61
Frost Gate Guardian
 
Join Date: Aug 2006
Location: Hiding in a cave in old Ascalon
Advertisement

Disable Ads
Default

ok after some tweaking suggestions in this post i went back and balanced out the attributes on Alex's Mind Blast bar and used it in the field.

i kinda like it, and the energy management is good.

i did end up going back to my old dual-attunement build though. i can cast high-cost fire spells infinitely with that build....but then agaoin its not a balanced build (using earth wards and such)..which is the topic of this thread..
SeraCombi is offline   Reply With Quote
Old Oct 07, 2007, 05:30 PM // 17:30   #62
Wilds Pathfinder
 
Join Date: Aug 2005
Default

Something quick to add to the issue of self-heals...

Quote:
Originally Posted by Dr Strangelove
1) If you're taking damage, you are not casting, you are running away like a good little squishy
Not only is this the primary reason that Aura of Restoration sucks, but it's also why my E/Mo uses [skill]Restful Breeze[/skill] as her heal.
At only 3 healing prayers (leftovers), you get +10 pips of regen (which is big enough to actually make a difference) for up to 7 seconds. And the downside of the spell is a non issue due to the excellent point raised in the above quotation.
If you get in trouble, quickly cast it before you start running. The fact that it's an enchantment also helps out monks who will be healing you (Dismiss, Kiss, etc.).
On top of that, you get to bring a hard monk rez for being a monk secondary.

As for "balanced" ele builds, Mind Blast with a few damage spells (Rodgort's Invocation, Fireball, etc.) and a few support spells (Wards, Heal Party, etc.) is the way to go.
If you want all out damage, get a second Ele in your party run dual SF builds.

Last edited by Grammar; Oct 07, 2007 at 05:38 PM // 17:38..
Grammar is offline   Reply With Quote
Old Oct 12, 2007, 12:41 AM // 00:41   #63
Lion's Arch Merchant
 
Join Date: Aug 2007
Profession: N/Me
Default

well I've been thinking for some defense, so which do you think at lvl 9 atribute would be more effective for defense, Earth or Water?
terminus123 is offline   Reply With Quote
Old Oct 12, 2007, 12:52 AM // 00:52   #64
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

... Earth.

Wards rock. You can get everything Water really has to offer in two, essentially, non-attribute spells - Maelstrom and Deep Freeze.
Stormlord Alex is offline   Reply With Quote
Old Oct 14, 2007, 03:38 AM // 03:38   #65
Lion's Arch Merchant
 
Join Date: Aug 2007
Profession: N/Me
Default

hmmm... darn I don't have Nightfall, so any other builds? I do have Factions and Prophicies.
terminus123 is offline   Reply With Quote
Old Oct 14, 2007, 04:32 AM // 04:32   #66
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

Dual attunements combined with high energy low recharge spells work ok for proph and factions.
Dr Strangelove is offline   Reply With Quote
Old Oct 14, 2007, 08:57 AM // 08:57   #67
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

Quote:
Originally Posted by terminus123
hmmm... darn I don't have Nightfall, so any other builds? I do have Factions and Prophicies.
Uhmm... If you really, really must play Fire...

[skill]elemental attunement[/skill][skill]fire attunement[/skill][skill]rodgort's invocation[/skill][skill]fireball[/skill][skill]glyph of sacrifice[/skill][skill]meteor shower[/skill][skill]resurrection chant[/skill]

... for the last skill, a cover Enchantment (... ugh, I guess that's Aura ) may be useful, or something utility-like, Extinguish or a Ward.

And... if you're in the 99% of PvE where Shower is deadweight... drop it. No use having useless skills on you bar... Maybe throw on Immolate to do something between Rodgort's and Fireball.
Stormlord Alex is offline   Reply With Quote
Old Oct 16, 2007, 07:48 PM // 19:48   #68
Forge Runner
 
Sir Pandra Pierva's Avatar
 
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
Default

using aura with rodgorts I get healed 100 every time I use it. But still it is only a good cover enchant.
Sir Pandra Pierva is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Lightbulb Gladiator's Arena 34 Nov 18, 2006 04:31 AM // 04:31
'Balanced'? rii Gladiator's Arena 28 Sep 26, 2006 08:02 PM // 20:02
[6 man hoh] balanced Thom Bangalter Gladiator's Arena 4 Sep 11, 2006 10:47 PM // 22:47
[6-MAN] Balanced 2-Warrior Kabale Gladiator's Arena 1 Aug 31, 2006 10:16 PM // 22:16
How well would you say GW is balanced right now? joeljermon The Riverside Inn 21 May 11, 2005 11:15 PM // 23:15


All times are GMT. The time now is 10:15 AM // 10:15.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("